Player Matchup

Jing Wei
Jing Wei
Drunkest Fish
Jing Wei
Level 48
God Stats
1W - 2L
1,356 SR
Queue Stats
29W - 31L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
Glass Kneez
Cthulhu
Level 65
God Stats
4W - 6L
1,199 SR
Queue Stats
30W - 29L
1,408 Elo+
Party 2
Shiva
Shiva
ObsessedPond10
Shiva
Level 25
God Stats
0W - 2L
1,356 SR
Queue Stats
16W - 18L
1,369 Elo+
Party 2
Team Averages
Level 46
1,303 SR
1,387 Elo+

VS

Team Averages
Level 85
1,545 SR
1,224 Elo+
Ymir
Ymir
LORRRRR_OwO
Ymir
Level 49
God Stats
4W - 1L
1,552 SR
Queue Stats
58W - 82L
1,220 Elo+
Party 1
Ah Puch
Ah Puch
Rodrgoo-
Ah Puch
Level 56
God Stats
2W - 1L
1,562 SR
Queue Stats
21W - 32L
1,058 Elo+
Party 1
Apollo
Apollo
sebastianlynwood
Apollo
Level 149
God Stats
23W - 21L
1,521 SR
Queue Stats
520W - 606L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drunkest Fish
Jing Wei
15
3 / 3 / 4
10,291
643
11,903
12,792
4,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Glass Kneez
Cthulhu
15
3 / 2 / 4
10,720
670
14,200
16,553
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 4 / 4
9,251
578
4,124
14,904
7,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
10,236
640
7,046
16,834
18,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Rodrgoo-
Ah Puch
16
5 / 3 / 4
11,258
704
19,229
9,497
4,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 5
11,362
710
11,600
13,395
5,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
9
9
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Drunkest Fish
Jing Wei
3
3
4
1.67
L
Cthulhu
Glass Kneez
Cthulhu
3
2
4
2.5
W
0
3
6
1
L
1
4
4
0.75
W
Ah Puch
Rodrgoo-
Ah Puch
5
3
4
2.33
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
37,875
44,249
Taken
39,726
27,376
Mitigated
28,378
8,963
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Drunkest Fish
Jing Wei
11,903
8,459
0
3,187
12,792
4,105
130
8,185
4,607
0
44,937
L
Cthulhu
Glass Kneez
Cthulhu
14,200
353
636
2,617
16,553
16,191
0
7,878
8,675
31,821
0
W
7,046
21
255
5,179
16,834
18,702
392
5,821
11,013
22,918
0
L
4,124
1,060
298
2,225
14,904
7,080
0
10,799
4,105
0
13,738
W
Ah Puch
Rodrgoo-
Ah Puch
19,229
966
0
3,757
9,497
4,085
830
3,606
5,891
48,063
0
W
11,600
8,214
453
6,531
13,395
5,591
1,755
5,343
8,052
0
63,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
32,856
154
Minions Killed
177
7
Camps Cleared
7
865,534
Distance Traveled
844,041
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,291
643
94
6
6
287,100
1
L
Cthulhu
10,720
670
27
2
0
308,641
1
W
Ymir
10,236
640
29
2
2
291,905
3
L
Shiva
9,251
578
33
2
1
269,793
3
W
Ah Puch
11,258
704
62
4
0
265,154
1
W
Apollo
11,362
710
86
5
5
286,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role