Player Matchup

Scylla
Scylla
CNewman
Scylla
Level 148
God Stats
4W - 0L
1,796 SR
Queue Stats
556W - 561L
1,566 Elo+
Party 2
Ne Zha
Ne Zha
CuteGamrBoi
Ne Zha
Level 149
God Stats
1W - 0L
1,711 SR
Queue Stats
38W - 29L
1,681 Elo+
Party 1
Apollo
Apollo
RawDawging
Apollo
Level 158
God Stats
25W - 23L
1,604 SR
Queue Stats
185W - 189L
1,610 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TropicaIMexican
Tsukuyomi
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 67L
1,687 Elo+
Party 1
Khepri
Khepri
hnaD
Khepri
Level 148
God Stats
9W - 10L
1,740 SR
Queue Stats
266W - 262L
1,654 Elo+
Solo
Team Averages
Level 151
1,670 SR
1,640 Elo+

VS

Team Averages
Level 129
1,514 SR
1,631 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EspritMeow
Merlin
Level 115
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 50L
1,671 Elo+
Solo
Sylvanus
Sylvanus
JustSomeGhost
Sylvanus
Level 160
God Stats
6W - 8L
1,596 SR
Queue Stats
200W - 183L
1,627 Elo+
Solo
Hun Batz
Hun Batz
Polthemin
Hun Batz
Level 141
God Stats
13W - 8L
1,507 SR
Queue Stats
289W - 277L
1,691 Elo+
Solo
Hercules
Hercules
Âddic
Hercules
Level 138
God Stats
15W - 17L
1,682 SR
Queue Stats
366W - 329L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CNewman
Scylla
20
8 / 2 / 9
12,970
564
17,448
9,781
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
20
9 / 0 / 7
14,862
646
19,996
21,248
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
RawDawging
Apollo
17
3 / 6 / 10
11,517
501
11,918
17,835
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
TropicaIMexican
Tsukuyomi
20
7 / 6 / 6
13,287
578
17,818
22,315
14,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
hnaD
Khepri
18
1 / 2 / 18
11,750
511
5,675
16,781
19,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
5 / 6 / 2
12,049
524
17,238
19,193
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
EspritMeow
Merlin
17
0 / 6 / 1
11,083
482
14,423
12,912
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
JustSomeGhost
Sylvanus
14
1 / 5 / 4
9,962
433
7,411
20,208
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Polthemin
Hun Batz
19
2 / 6 / 2
11,956
520
7,588
18,892
8,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Âddic
Hercules
19
8 / 5 / 1
12,509
544
15,884
25,251
37,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
28
Kills
16
16
Deaths
28
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
6
2
1
W
Scylla
CNewman
Scylla
8
2
9
6.25
W
Ne Zha
9
0
7
12.5
L
Merlin
EspritMeow
Merlin
0
6
1
0.08
L
Sylvanus
JustSomeGhost
Sylvanus
1
5
4
0.6
L
Hun Batz
Polthemin
Hun Batz
2
6
2
0.5
W
Apollo
RawDawging
Apollo
3
6
10
1.33
W
Tsukuyomi
TropicaIMexican
Tsukuyomi
7
6
6
1.67
W
Khepri
hnaD
Khepri
1
2
18
5
L
Hercules
Âddic
Hercules
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,855
Damage
62,544
87,960
Taken
96,456
51,397
Mitigated
76,938
32,210
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
17,238
9,419
0
6,103
19,193
6,532
2,630
4,479
14,714
0
98,414
W
Scylla
CNewman
Scylla
17,448
2,220
166
2,099
9,781
3,088
302
3,862
5,871
112,894
0
W
Ne Zha
19,996
9,430
0
14,527
21,248
8,069
0
7,062
13,990
0
125,676
L
Merlin
EspritMeow
Merlin
14,423
351
0
500
12,912
4,890
414
1,521
11,391
88,710
0
L
Sylvanus
JustSomeGhost
Sylvanus
7,411
818
1,309
5,063
20,208
20,090
144
7,378
12,830
25,273
4,794
L
Hun Batz
Polthemin
Hun Batz
7,588
1,155
0
4,864
18,892
8,002
0
4,557
14,335
0
92,753
W
Apollo
RawDawging
Apollo
11,918
7,131
0
4,312
17,835
5,913
5,090
2,337
15,428
0
77,640
W
Tsukuyomi
TropicaIMexican
Tsukuyomi
17,818
5,262
0
7,626
22,315
14,747
707
3,092
19,081
0
83,300
W
Khepri
hnaD
Khepri
5,675
667
889
2,591
16,781
19,580
259
4,366
12,241
22,164
0
L
Hercules
Âddic
Hercules
15,884
4,440
0
8,284
25,251
37,424
0
5,188
20,063
0
82,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,386
Gold Earned
57,559
663
Minions Killed
684
0
Camps Cleared
0
2,441,366
Distance Traveled
2,088,144
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,049
524
162
7
0
394,374
2
W
Scylla
12,970
564
188
8
0
438,553
4
W
Ne Zha
14,862
646
204
9
0
634,381
1
L
Merlin
11,083
482
167
7
0
400,863
5
L
Sylvanus
9,962
433
41
2
0
443,387
6
L
Hun Batz
11,956
520
155
7
0
440,632
1
W
Apollo
11,517
501
126
5
0
424,772
4
W
Tsukuyomi
13,287
578
127
6
0
462,784
1
W
Khepri
11,750
511
18
1
0
480,876
9
L
Hercules
12,509
544
159
7
0
408,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role