Player Matchup

Charybdis
Charybdis
Gold IV
Chris10curry
Charybdis
Gold IV
Level 135
God Stats
265W - 270L
1,542 SR
Queue Stats
685W - 675L
1,344 MMR
Solo
Bastet
Bastet
Gold II
I_EVOLUTION_I
Bastet
Gold II
Level 146
God Stats
24W - 19L
1,635 SR
Queue Stats
221W - 242L
1,476 MMR
Party 1
Olorun
Olorun
Gold V
Night-Raider-3
Olorun
Gold V
Level 125
God Stats
8W - 8L
1,500 SR
Queue Stats
244W - 246L
1,386 MMR
Solo
Chaac
Chaac
Bronze IV
dixOnchixyum
Chaac
Bronze IV
Level 105
God Stats
2W - 0L
1,814 SR
Queue Stats
2W - 3L
1,406 MMR
Solo
Ganesha
Ganesha
Gold IV
l-SACRlFlCE-l
Ganesha
Gold IV
Level 137
God Stats
3W - 3L
1,966 SR
Queue Stats
165W - 181L
1,305 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,691 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,535 SR
1,428 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze V
Franchomon
Ares
Bronze V
Level 155
God Stats
1W - 2L
1,648 SR
Queue Stats
59W - 86L
1,316 MMR
Solo
Sol
Sol
Silver I
KILLSPARKY99
Sol
Silver I
Level 154
God Stats
13W - 9L
1,676 SR
Queue Stats
67W - 65L
1,423 MMR
Solo
Nemesis
Nemesis
Gold V
get-established
Nemesis
Gold V
Level 84
God Stats
12W - 22L
1,349 SR
Queue Stats
124W - 146L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chris10curry
Charybdis
17
8 / 2 / 4
10,638
626
10,854
10,872
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 0 / 3
9,430
555
4,390
13,357
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 2 / 3
10,130
596
14,635
13,899
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 2
10,431
614
11,317
14,994
12,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
13
0 / 0 / 16
9,219
542
5,490
13,526
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaAthenaAtlas

VS

Bans
CliodhnaPeleMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 4 / 0
7,899
465
7,637
11,681
2,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
 
Gilgamesh
13
0 / 5 / 1
7,517
442
7,661
14,939
8,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 0
7,359
433
5,748
15,119
14,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 1
8,431
496
11,676
12,941
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 1
8,006
471
5,011
11,599
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
4
4
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
0
0.25
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
W
Charybdis
Chris10curry
Charybdis
8
2
4
5
L
0
4
0
0
W
0
0
3
1.5
L
2
4
1
0.63
W
9
2
3
5.25
W
5
0
2
6
L
1
5
1
0.3
W
Ganesha
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,686
Damage
37,733
66,648
Taken
66,279
42,608
Mitigated
34,997
24,166
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,637
2,102
280
3,625
11,681
2,097
812
1,324
10,357
0
53,622
L
Gilgamesh
 
Gilgamesh
7,661
1,536
168
3,190
14,939
8,629
0
6,576
8,363
8,743
39,254
W
Charybdis
Chris10curry
Charybdis
10,854
4,153
0
3,857
10,872
3,738
3,025
925
9,947
0
68,267
L
5,748
316
0
2,732
15,119
14,783
0
1,072
14,047
35,338
0
W
4,390
586
0
3,919
13,357
5,018
0
1,055
12,302
0
75,005
L
11,676
2,962
0
5,337
12,941
4,295
972
6,185
6,756
54,020
4,102
W
14,635
8,501
1,055
5,022
13,899
7,087
612
6,759
7,104
60,378
6,809
W
11,317
2,876
0
7,882
14,994
12,650
1,056
4,285
10,069
0
65,119
L
5,011
1,327
0
3,292
11,599
5,193
0
3,363
8,236
0
43,439
W
Ganesha
5,490
519
0
2,431
13,526
14,115
39
4,663
8,823
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,848
Gold Earned
39,212
481
Minions Killed
401
0
Camps Cleared
0
1,700,438
Distance Traveled
1,491,890
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,899
465
77
5
0
289,098
3
L
Gilgamesh
7,517
442
66
4
0
292,569
0
W
Charybdis
10,638
626
121
7
0
325,099
6
L
Ares
7,359
433
68
4
0
271,746
1
W
Bastet
9,430
555
124
7
0
386,005
4
L
Sol
8,431
496
119
7
0
291,055
2
W
Olorun
10,130
596
99
6
0
324,952
2
W
Chaac
10,431
614
133
8
0
318,142
5
L
Nemesis
8,006
471
71
4
0
347,422
0
W
Ganesha
9,219
542
4
0
0
346,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role