Player Matchup

Cthulhu
Cthulhu
Mr-_DoodleBob
Cthulhu
Level 107
God Stats
8W - 2L
1,334 SR
Queue Stats
83W - 85L
1,393 Elo+
Solo
Poseidon
Poseidon
SolEthael
Poseidon
Level 88
God Stats
11W - 14L
1,488 SR
Queue Stats
144W - 134L
1,487 Elo+
Solo
Izanami
Izanami
lovestodream
Izanami
Level 104
God Stats
16W - 11L
1,668 SR
Queue Stats
64W - 67L
1,534 Elo+
Party 3
Aphrodite
Aphrodite
mihenroad
Aphrodite
Level 120
God Stats
3W - 1L
1,528 SR
Queue Stats
61W - 57L
1,446 Elo+
Party 3
Nike
Nike
zugorth
Nike
Level 87
God Stats
2W - 1L
1,718 SR
Queue Stats
377W - 364L
1,518 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,476 Elo+

VS

Team Averages
Level 130
1,651 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MANUELOCO 0412
Kuzenbo
Level 125
God Stats
7W - 3L
1,708 SR
Queue Stats
375W - 367L
1,512 Elo+
Solo
Vulcan
Vulcan
SKULLMAN159
Vulcan
Level 123
God Stats
11W - 1L
1,752 SR
Queue Stats
79W - 74L
1,489 Elo+
Party 1
Shiva
Shiva
Shwarzar
Shiva
Level 125
God Stats
4W - 3L
1,605 SR
Queue Stats
342W - 344L
1,480 Elo+
Party 2
Horus
Horus
purplecarcass54
Horus
Level 122
God Stats
8W - 4L
1,688 SR
Queue Stats
89W - 83L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 2 / 10
7,997
571
7,437
13,775
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SolEthael
Poseidon
15
6 / 2 / 3
8,466
605
7,527
7,384
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
lovestodream
Izanami
11
4 / 1 / 10
7,111
508
7,294
9,178
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
mihenroad
Aphrodite
11
2 / 4 / 5
6,921
494
4,853
11,283
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
zugorth
Nike
11
6 / 4 / 6
7,664
547
8,373
10,925
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 2
7,860
561
8,301
10,349
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 2
7,421
530
8,505
12,470
8,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
11
2 / 5 / 4
7,258
518
8,453
6,513
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Shwarzar
Shiva
12
2 / 6 / 3
7,503
536
5,164
10,924
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
3 / 4 / 0
7,302
522
6,002
11,290
5,471
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
23
Kills
13
13
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
2
2.5
L
2
6
2
0.5
W
Cthulhu
5
2
10
5
L
Vulcan
2
5
4
0.8
L
Shiva
Shwarzar
Shiva
2
6
3
0.58
W
Poseidon
SolEthael
Poseidon
6
2
3
3.75
W
Izanami
lovestodream
Izanami
4
1
10
9
W
Aphrodite
mihenroad
Aphrodite
2
4
5
1.13
L
3
4
0
0.75
W
Nike
zugorth
Nike
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,484
Damage
36,425
52,545
Taken
51,546
25,332
Mitigated
23,880
21,996
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,301
1,864
0
4,731
10,349
2,940
450
4,558
5,758
43,700
540
L
8,505
1,897
0
1,641
12,470
8,575
164
5,056
6,986
37,730
0
W
Cthulhu
7,437
1,151
204
5,974
13,775
7,856
48
7,629
5,822
24,687
0
L
Vulcan
8,453
1,799
112
544
6,513
1,887
190
3,067
3,376
28,360
0
L
Shiva
Shwarzar
Shiva
5,164
1,113
0
2,309
10,924
5,007
0
2,086
8,633
0
49,467
W
Poseidon
SolEthael
Poseidon
7,527
1,148
0
574
7,384
2,054
819
1,312
6,072
67,619
0
W
Izanami
lovestodream
Izanami
7,294
4,583
0
2,924
9,178
2,793
1,677
4,429
4,653
0
40,664
W
Aphrodite
mihenroad
Aphrodite
4,853
229
3,510
6,770
11,283
4,284
121
5,859
5,166
25,592
0
L
6,002
2,701
182
1,095
11,290
5,471
0
5,050
6,207
0
26,762
W
Nike
zugorth
Nike
8,373
2,572
0
2,040
10,925
8,345
485
5,288
5,609
0
32,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,159
Gold Earned
37,344
346
Minions Killed
307
0
Camps Cleared
0
1,377,107
Distance Traveled
1,289,285
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,860
561
73
5
0
242,433
4
L
Kuzenbo
7,421
530
70
5
0
243,628
1
W
Cthulhu
7,997
571
36
3
0
293,250
5
L
Vulcan
7,258
518
45
3
0
261,691
1
L
Shiva
7,503
536
82
6
0
281,978
3
W
Poseidon
8,466
605
111
8
0
296,293
5
W
Izanami
7,111
508
78
6
0
251,579
2
W
Aphrodite
6,921
494
47
3
0
265,869
2
L
Horus
7,302
522
37
3
0
259,555
0
W
Nike
7,664
547
74
5
0
270,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role