Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BattleBoy1991
Chang'e
Level 127
God Stats
16W - 11L
1,681 SR
Queue Stats
344W - 387L
1,405 Elo+
Solo
Ymir
Ymir
Nastas1a
Ymir
Level 85
God Stats
1W - 1L
1,662 SR
Queue Stats
20W - 15L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
angyrous
Gilgamesh
Level 124
God Stats
0W - 2L
1,148 SR
Queue Stats
61W - 78L
1,321 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,453 Elo+

VS

Team Averages
Level 112
1,516 SR
1,492 Elo+
Medusa
Medusa
Fataliity Blaze
Medusa
Level 124
God Stats
2W - 0L
1,812 SR
Queue Stats
67W - 90L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Feed n Steal
Gilgamesh
Level 157
God Stats
1W - 0L
1,578 SR
Queue Stats
49W - 35L
1,571 Elo+
Party 1
Neith
Neith
LaFrenchLisa
Neith
Level 8
God Stats
1W - 2L
1,195 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1
Aphrodite
Aphrodite
LeFrenchJojo
Aphrodite
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
1,597 Elo+
Party 1
Ares
Ares
LeFrenchRexo
Ares
Level 126
God Stats
5W - 1L
1,492 SR
Queue Stats
59W - 36L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 3 / 1
7,221
722
2,596
5,767
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
 
Medusa
13
1 / 5 / 1
7,132
713
9,428
11,012
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
13
0 / 2 / 0
6,752
675
5,801
8,525
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
0 / 5 / 2
6,981
698
6,074
12,805
11,263
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
angyrous
Gilgamesh
13
1 / 3 / 0
6,848
685
5,368
10,794
9,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
8,246
825
3,907
6,835
2,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Feed n Steal
Gilgamesh
17
11 / 1 / 6
9,978
998
18,081
15,107
9,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 8
7,161
716
4,395
3,326
1,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
LeFrenchJojo
Aphrodite
13
1 / 1 / 10
7,339
734
5,940
3,724
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 11
9,071
907
8,669
12,532
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
18
18
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
L
Medusa
 
Medusa
1
5
1
0.3
L
Chang'e
0
2
0
0
W
0
0
2
1
W
Gilgamesh
Feed n Steal
Gilgamesh
11
1
6
14
W
1
0
8
5
W
Aphrodite
LeFrenchJojo
Aphrodite
1
1
10
6
W
5
0
11
10.5
L
Ymir
0
5
2
0.2
L
Gilgamesh
angyrous
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
40,992
48,903
Taken
41,524
28,731
Mitigated
29,666
10,103
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,596
676
0
1,514
5,767
1,723
0
1,081
4,686
24,919
0
L
Medusa
 
Medusa
9,428
3,791
0
1,666
11,012
3,873
310
3,984
7,028
0
29,553
L
Chang'e
5,801
640
2,373
3,153
8,525
2,455
0
1,684
6,841
23,221
0
W
3,907
1,472
0
2,287
6,835
2,670
682
2,250
4,513
0
42,560
W
Gilgamesh
Feed n Steal
Gilgamesh
18,081
5,483
1,448
2,890
15,107
9,482
587
6,732
8,313
5,084
30,961
W
4,395
480
0
157
3,326
1,278
0
997
2,329
0
17,378
W
Aphrodite
LeFrenchJojo
Aphrodite
5,940
1,508
3,123
1,614
3,724
1,738
336
577
3,145
14,930
0
W
8,669
410
415
3,124
12,532
14,498
168
3,741
8,753
18,862
0
L
Ymir
6,074
880
0
531
12,805
11,263
0
5,254
7,551
17,247
0
L
Gilgamesh
angyrous
Gilgamesh
5,368
626
278
588
10,794
9,417
0
4,868
5,926
0
10,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
41,795
186
Minions Killed
197
0
Camps Cleared
0
991,332
Distance Traveled
1,079,457
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,221
722
53
5
0
201,832
4
L
Medusa
7,132
713
49
5
0
182,494
0
L
Chang'e
6,752
675
38
4
0
212,544
1
W
Medusa
8,246
825
88
9
0
192,145
1
W
Gilgamesh
9,978
998
34
3
0
237,805
0
W
Neith
7,161
716
32
3
0
214,879
0
W
Aphrodite
7,339
734
22
2
0
201,908
0
W
Ares
9,071
907
21
2
0
232,720
2
L
Ymir
6,981
698
39
4
0
175,673
0
L
Gilgamesh
6,848
685
7
1
0
218,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role