Player Matchup

Apollo
Apollo
Platinum IV
ADropoutFromXbox
Apollo
Platinum IV
Level 143
God Stats
11W - 6L
1,813 SR
Queue Stats
218W - 205L
1,701 MMR
Party 3
Fenrir
Fenrir
Gold II
Eltumbalks09
Fenrir
Gold II
Level 47
God Stats
4W - 3L
1,877 SR
Queue Stats
54W - 48L
1,667 MMR
Solo
Odin
Odin
Silver I
FragileJony
Odin
Silver I
Level 149
God Stats
3W - 1L
1,840 SR
Queue Stats
25W - 26L
1,622 MMR
Solo
Bacchus
Bacchus
Gold II
Quansmite
Bacchus
Gold II
Level 129
God Stats
2W - 4L
1,681 SR
Queue Stats
185W - 175L
1,643 MMR
Solo
Ra
Ra
Gold I
b3morris
Ra
Gold I
Level 154
God Stats
3W - 7L
1,675 SR
Queue Stats
201W - 191L
1,561 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,777 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,480 SR
1,593 MMR
Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold II
 
Kali
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
Hećk
Zhong Kui
Platinum V
Level 149
God Stats
3W - 1L
1,404 SR
Queue Stats
129W - 129L
1,680 MMR
Party 2
Ganesha
Ganesha
Platinum V
Themachine312
Ganesha
Platinum V
Level 159
God Stats
5W - 6L
1,495 SR
Queue Stats
99W - 95L
1,675 MMR
Party 2
Hou Yi
Hou Yi
Gold III
tut0ne
Hou Yi
Gold III
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
305W - 297L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,665
733
3,661
2,580
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
6
2 / 0 / 0
3,524
705
1,227
3,830
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
933
187
0
0
0
Bacchus
Quansmite
Bacchus
6
1 / 0 / 2
3,676
735
1,199
2,391
1,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,750
750
914
1,789
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetAtlasGebThoth

VS

Bans
ArachneAgniGilgameshMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 2 / 0
3,775
755
1,881
2,840
706
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
 
Kali
6
0 / 0 / 1
3,534
707
133
2,612
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
Hećk
Zhong Kui
6
1 / 1 / 0
3,762
752
1,015
2,380
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ganesha
5
0 / 1 / 1
3,451
690
783
3,022
933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
tut0ne
Hou Yi
5
1 / 2 / 0
3,307
661
1,327
3,222
580
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
2
0
0
W
Kali
 
Kali
0
0
1
0.5
L
2
1
1
2.5
L
Fenrir
2
0
0
2
L
0
0
0
0
W
Zhong Kui
Hećk
Zhong Kui
1
1
0
1
L
Bacchus
Quansmite
Bacchus
1
0
2
2
W
Ganesha
0
1
1
0.5
L
1
1
0
1
W
Hou Yi
tut0ne
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,001
Damage
5,139
10,590
Taken
14,076
3,265
Mitigated
4,494
3,197
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
1,881
112
0
324
2,840
706
0
0
2,840
0
20,309
W
Kali
 
Kali
133
0
0
500
2,612
669
0
127
2,485
0
16,429
L
3,661
2,427
0
1,238
2,580
522
0
594
1,986
0
20,690
L
Fenrir
1,227
500
0
672
3,830
960
0
114
3,716
0
12,016
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Hećk
Zhong Kui
1,015
217
0
1,186
2,380
1,606
0
902
1,478
15,952
0
L
Bacchus
Quansmite
Bacchus
1,199
368
0
889
2,391
1,237
0
189
2,202
4,426
0
W
Ganesha
783
128
0
1,441
3,022
933
0
520
2,502
6,586
0
L
914
106
51
347
1,789
546
0
901
888
21,824
0
W
Hou Yi
tut0ne
Hou Yi
1,327
1,143
0
1,171
3,222
580
0
564
2,658
0
10,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,548
Gold Earned
17,829
118
Minions Killed
157
0
Camps Cleared
0
424,613
Distance Traveled
516,577
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,775
755
51
10
0
104,377
2
W
Kali
3,534
707
37
7
0
116,874
1
L
Apollo
3,665
733
46
9
0
94,597
0
L
Fenrir
3,524
705
26
5
0
124,024
2
L
Odin
933
187
0
0
0
0
0
W
Zhong Kui
3,762
752
37
7
0
103,666
1
L
Bacchus
3,676
735
5
1
0
105,370
1
W
Ganesha
3,451
690
3
1
0
101,535
2
L
Ra
3,750
750
41
8
0
100,622
1
W
Hou Yi
3,307
661
29
6
0
90,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role