Player Matchup

Thor
Thor
 
Thor
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
KingoftheWarpig
Terra
Level 69
God Stats
2W - 4L
1,741 SR
Queue Stats
68W - 88L
1,719 Elo+
Party 1
King Arthur
King Arthur
Miralax
King Arthur
Level 147
God Stats
4W - 4L
1,443 SR
Queue Stats
195W - 407L
1,277 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SuperSleeper337
Tsukuyomi
Level 125
God Stats
3W - 3L
1,396 SR
Queue Stats
139W - 263L
1,371 Elo+
Party 1
Artemis
Artemis
Venovibes
Artemis
Level 87
God Stats
10W - 13L
1,473 SR
Queue Stats
103W - 172L
1,288 Elo+
Party 1
Team Averages
Level 105
1,511 SR
1,431 Elo+

VS

Team Averages
Level 116
1,470 SR
1,662 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AngelofOmen
Terra
Level 149
God Stats
5W - 1L
1,614 SR
Queue Stats
164W - 90L
1,695 Elo+
Party 2
Mulan
Mulan
LeeAugust26
Mulan
Level 100
God Stats
3W - 5L
1,165 SR
Queue Stats
149W - 147L
1,607 Elo+
Solo
Scylla
Scylla
TheIanYeah
Scylla
Level 160
God Stats
27W - 8L
1,783 SR
Queue Stats
262W - 86L
1,854 Elo+
Party 2
Freya
Freya
Woltrr
Freya
Level 18
God Stats
1W - 1L
1,287 SR
Queue Stats
57W - 32L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
1 / 8 / 5
10,092
631
7,992
24,329
16,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 10 / 2
10,612
663
5,757
23,723
18,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

King Arthur
Miralax
King Arthur
16
1 / 12 / 4
9,977
624
11,876
24,286
27,000
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SuperSleeper337
Tsukuyomi
18
3 / 13 / 2
10,993
687
12,905
25,895
6,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Venovibes
Artemis
16
1 / 11 / 2
9,823
614
13,394
19,763
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
25 / 1 / 11
15,539
971
43,596
20,359
11,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 0 / 28
12,656
791
8,681
15,279
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 6 / 15
12,054
753
10,517
18,518
17,725
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
TheIanYeah
Scylla
20
14 / 0 / 20
14,350
897
26,143
8,587
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Woltrr
Freya
20
10 / 1 / 17
13,392
837
19,448
14,481
6,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
8
Kills
54
54
Deaths
8
15
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
8
5
0.44
W
Cliodhna
 
Cliodhna
25
1
11
30.5
W
1
0
28
15
L
2
10
2
0.3
W
4
6
15
1.92
L
King Arthur
Miralax
King Arthur
1
12
4
0.25
L
Tsukuyomi
SuperSleeper337
Tsukuyomi
3
13
2
0.31
W
Scylla
TheIanYeah
Scylla
14
0
20
24
L
Artemis
Venovibes
Artemis
1
11
2
0.18
W
Freya
Woltrr
Freya
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,924
Damage
108,385
117,996
Taken
77,224
75,042
Mitigated
59,666
12,125
Healing
36,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,992
1,081
0
2,516
24,329
16,625
0
12,984
10,633
0
28,183
W
Cliodhna
 
Cliodhna
43,596
4,712
0
14,088
20,359
11,197
1,166
1,628
18,731
0
88,525
W
8,681
1,341
1,796
5,049
15,279
19,871
499
1,240
14,039
26,790
0
L
5,757
570
3,435
5,406
23,723
18,729
0
12,146
11,043
21,337
0
W
10,517
1,316
0
3,581
18,518
17,725
2,165
1,256
17,262
409
36,147
L
King Arthur
Miralax
King Arthur
11,876
649
0
0
24,286
27,000
198
9,587
14,312
0
28,808
L
Tsukuyomi
SuperSleeper337
Tsukuyomi
12,905
3,097
0
112
25,895
6,810
984
10,379
15,036
0
39,841
W
Scylla
TheIanYeah
Scylla
26,143
5,020
250
4,525
8,587
4,064
2,608
492
8,095
73,569
0
L
Artemis
Venovibes
Artemis
13,394
4,912
28
628
19,763
5,878
695
8,077
11,480
0
30,317
W
Freya
Woltrr
Freya
19,448
7,031
0
7,255
14,481
6,809
4,417
1,141
13,340
62,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,497
Gold Earned
67,991
229
Minions Killed
370
0
Camps Cleared
0
1,325,392
Distance Traveled
1,678,683
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,092
631
48
3
0
280,702
1
W
Cliodhna
15,539
971
95
6
0
379,430
1
W
Terra
12,656
791
24
2
0
334,562
1
L
Terra
10,612
663
37
2
0
279,966
2
W
Mulan
12,054
753
62
4
0
305,602
2
L
King Arthur
9,977
624
39
2
0
280,102
1
L
Tsukuyomi
10,993
687
64
4
0
261,691
4
W
Scylla
14,350
897
109
7
0
327,433
1
L
Artemis
9,823
614
41
3
0
222,931
0
W
Freya
13,392
837
80
5
0
331,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role