Player Matchup

Bastet
Bastet
FwinstoneGummies
Bastet
Level 121
God Stats
1W - 0L
1,574 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zeppy1997
Cthulhu
Level 12
God Stats
3W - 2L
1,487 SR
Queue Stats
7W - 8L
1,227 Elo+
Party 1
Nu Wa
Nu Wa
bellyvilly
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,259 Elo+
Party 1
Izanami
Izanami
lwest97
Izanami
Level 18
God Stats
8W - 9L
1,319 SR
Queue Stats
76W - 58L
1,124 Elo+
Party 1
Ymir
Ymir
scottyc00
Ymir
Level 18
God Stats
3W - 7L
1,205 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 1
Team Averages
Level 37
1,417 SR
1,274 Elo+

VS

Team Averages
Level 61
1,417 SR
1,452 Elo+
Xing Tian
Xing Tian
ChronoFlameZero
Xing Tian
Level 25
God Stats
5W - 6L
1,487 SR
Queue Stats
20W - 31L
1,392 Elo+
Solo
Medusa
Medusa
Pcarra
Medusa
Level 42
God Stats
2W - 3L
1,492 SR
Queue Stats
28W - 27L
1,457 Elo+
Party 2
Baba Yaga
Baba Yaga
SeymourButts50
Baba Yaga
Level 109
God Stats
0W - 4L
1,108 SR
Queue Stats
126W - 125L
1,476 Elo+
Party 2
Mercury
Mercury
bombaclap
Mercury
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 67L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hydraJF
Cu Chulainn
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 70L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 12
14,200
747
18,771
20,643
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Zeppy1997
Cthulhu
20
3 / 1 / 7
13,568
714
13,637
17,496
15,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
20
6 / 1 / 8
13,799
726
23,540
8,863
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lwest97
Izanami
20
6 / 3 / 8
13,962
735
17,762
17,399
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
19
0 / 3 / 4
13,042
686
4,066
18,057
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChronoFlameZero
Xing Tian
18
2 / 7 / 5
11,630
612
10,923
33,025
39,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Pcarra
Medusa
20
3 / 5 / 0
12,836
676
10,925
16,654
6,971
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
SeymourButts50
Baba Yaga
20
4 / 2 / 1
12,788
673
20,707
15,132
5,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
bombaclap
Mercury
12
0 / 0 / 0
8,095
426
0
1,964
490
Cu Chulainn
hydraJF
Cu Chulainn
20
1 / 3 / 5
12,425
654
17,352
27,726
25,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
17
Kills
10
10
Deaths
17
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChronoFlameZero
Xing Tian
2
7
5
0.64
W
2
2
12
4
L
Medusa
Pcarra
Medusa
3
5
0
0.6
L
Baba Yaga
SeymourButts50
Baba Yaga
4
2
1
2.25
W
Cthulhu
Zeppy1997
Cthulhu
3
1
7
6.5
W
Nu Wa
6
1
8
10
L
Mercury
bombaclap
Mercury
0
0
0
0
L
Cu Chulainn
hydraJF
Cu Chulainn
1
3
5
1.17
W
Izanami
lwest97
Izanami
6
3
8
3.33
W
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,776
Damage
59,907
82,458
Taken
94,501
59,050
Mitigated
78,453
24,180
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChronoFlameZero
Xing Tian
10,923
466
0
0
33,025
39,373
0
11,723
20,507
30,443
0
W
18,771
4,574
0
8,587
20,643
11,053
2,267
10,390
10,253
0
53,143
L
Medusa
Pcarra
Medusa
10,925
3,937
0
2,594
16,654
6,971
1,540
7,726
8,497
0
65,129
L
Baba Yaga
SeymourButts50
Baba Yaga
20,707
1,273
0
3,185
15,132
5,883
0
6,337
8,511
72,648
0
W
Cthulhu
Zeppy1997
Cthulhu
13,637
519
159
8,555
17,496
15,592
663
6,686
10,810
37,105
0
W
Nu Wa
23,540
5,666
104
1,509
8,863
3,294
4,765
3,483
5,380
73,003
0
L
Mercury
bombaclap
Mercury
0
0
0
0
1,964
490
0
1,940
0
0
0
L
Cu Chulainn
hydraJF
Cu Chulainn
17,352
3,427
329
5,112
27,726
25,736
0
11,553
15,525
9,602
63,528
W
Izanami
lwest97
Izanami
17,762
15,138
0
3,533
17,399
7,699
3,753
7,840
9,559
0
78,501
W
Ymir
4,066
443
0
1,733
18,057
21,412
867
4,895
13,162
28,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,571
Gold Earned
57,774
365
Minions Killed
324
0
Camps Cleared
0
1,903,400
Distance Traveled
1,431,776
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,630
612
28
1
0
333,727
0
W
Bastet
14,200
747
56
3
0
444,256
0
L
Medusa
12,836
676
116
6
0
352,703
2
L
Baba Yaga
12,788
673
89
5
0
363,562
0
W
Cthulhu
13,568
714
56
3
0
400,120
0
W
Nu Wa
13,799
726
81
4
0
364,812
4
L
Mercury
8,095
426
0
0
0
0
0
L
Cu Chulainn
12,425
654
91
5
0
381,784
2
W
Izanami
13,962
735
118
6
0
396,165
1
W
Ymir
13,042
686
54
3
0
298,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role