Player Matchup

Anubis
Anubis
SkyQuack
Anubis
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 160L
1,430 Elo+
Party 1
Bastet
Bastet
TheMightyCor
Bastet
Level 62
God Stats
57W - 44L
1,741 SR
Queue Stats
206W - 202L
1,452 Elo+
Party 1
Atlas
Atlas
yoshirosagara
Atlas
Level 122
God Stats
12W - 8L
1,696 SR
Queue Stats
204W - 169L
1,521 Elo+
Solo
Team Averages
Level 94
1,646 SR
1,468 Elo+

VS

Team Averages
Level 49
1,373 SR
1,351 Elo+
Chaac
Chaac
Wulfee26
Chaac
Level 68
God Stats
8W - 13L
1,447 SR
Queue Stats
30W - 35L
1,476 Elo+
Solo
Tiamat
Tiamat
ethan2761
Tiamat
Level 42
God Stats
5W - 12L
1,405 SR
Queue Stats
159W - 165L
1,353 Elo+
Solo
Cupid
Cupid
motomajic
Cupid
Level 36
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 3L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SkyQuack
Anubis
15
13 / 2 / 9
10,254
1,025
13,890
10,646
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
13
6 / 3 / 11
8,730
873
9,553
7,683
2,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 16
8,451
845
5,985
8,123
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Wulfee26
Chaac
11
3 / 8 / 2
8,175
818
9,682
15,484
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
ethan2761
Tiamat
11
0 / 8 / 5
7,239
724
6,288
9,877
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
motomajic
Cupid
12
3 / 6 / 1
8,027
803
4,277
8,896
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
22
Kills
6
6
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
SkyQuack
Anubis
13
2
9
8.75
W
Bastet
6
3
11
3.83
L
Chaac
Wulfee26
Chaac
3
8
2
0.5
L
Tiamat
ethan2761
Tiamat
0
8
5
0.31
L
Cupid
motomajic
Cupid
3
6
1
0.58
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
20,247
26,452
Taken
34,257
15,952
Mitigated
17,645
10,191
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
SkyQuack
Anubis
13,890
1,182
132
6,148
10,646
4,987
1,555
3,487
6,939
41,124
0
W
Bastet
9,553
2,617
626
1,825
7,683
2,819
594
1,877
5,684
0
24,615
L
Chaac
Wulfee26
Chaac
9,682
1,700
29
2,997
15,484
11,578
0
7,695
7,357
2,604
16,510
L
Tiamat
ethan2761
Tiamat
6,288
245
118
1,421
9,877
3,717
0
5,818
3,918
17,168
0
L
Cupid
motomajic
Cupid
4,277
2,047
176
333
8,896
2,350
0
6,111
2,625
0
15,905
W
5,985
1,601
0
1,460
8,123
8,146
596
2,573
5,304
14,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
23,441
128
Minions Killed
85
7
Camps Cleared
2
582,482
Distance Traveled
487,947
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,254
1,025
73
7
3
175,650
2
W
Bastet
8,730
873
33
3
3
213,066
0
L
Chaac
8,175
818
20
2
0
168,803
3
L
Tiamat
7,239
724
36
4
1
167,349
0
L
Cupid
8,027
803
29
3
1
151,795
0
W
Atlas
8,451
845
22
2
1
193,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role