Player Matchup

Janus
Janus
Silver III
Freddie523
Janus
Silver III
Level 124
God Stats
8W - 12L
1,308 SR
Queue Stats
36W - 57L
838 MMR
Solo
Vamana
Vamana
Bronze I
itsFei
Vamana
Bronze I
Level 89
God Stats
4W - 8L
1,526 SR
Queue Stats
547W - 559L
500 MMR
Solo
Geb
Geb
Silver III
light-max972
Geb
Silver III
Level 126
God Stats
29W - 21L
1,781 SR
Queue Stats
560W - 580L
850 MMR
Solo
Susano
Susano
Silver III
lil_noodle_179
Susano
Silver III
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 282L
734 MMR
Solo
Rama
Rama
Silver IV
mrvragg
Rama
Silver IV
Level 149
God Stats
4W - 3L
1,390 SR
Queue Stats
27W - 50L
750 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,501 SR
735 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,529 SR
735 MMR
Tsukuyomi
Tsukuyomi
Bronze I
SergioDauden97
Tsukuyomi
Bronze I
Level 44
God Stats
2W - 3L
1,716 SR
Queue Stats
16W - 35L
729 MMR
Party 1
Charybdis
Charybdis
Silver IV
josephcrhcton
Charybdis
Silver IV
Level 62
God Stats
40W - 45L
1,460 SR
Queue Stats
207W - 235L
705 MMR
Solo
Terra
Terra
Bronze I
lx-TANIA-xl
Terra
Bronze I
Level 123
God Stats
7W - 13L
1,587 SR
Queue Stats
391W - 428L
495 MMR
Solo
Kukulkan
Kukulkan
Silver III
ravenchuky
Kukulkan
Silver III
Level 126
God Stats
89W - 75L
1,532 SR
Queue Stats
240W - 260L
909 MMR
Solo
Hercules
Hercules
Silver V
xMarTiineZ
Hercules
Silver V
Level 66
God Stats
0W - 1L
1,351 SR
Queue Stats
21W - 37L
835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
12 / 0 / 7
13,785
627
15,003
10,240
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
itsFei
Vamana
18
4 / 3 / 6
11,634
529
16,944
20,136
16,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 11
10,598
482
4,944
17,365
19,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 1 / 10
12,998
591
12,654
15,653
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
mrvragg
Rama
18
2 / 1 / 3
11,803
537
7,370
17,199
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BacchusAthenaNu Wa

VS

Bans
FenrirAh Muzen CabArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SergioDauden97
Tsukuyomi
16
3 / 8 / 1
10,200
464
9,650
19,445
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
josephcrhcton
Charybdis
14
1 / 6 / 1
9,200
418
5,350
14,453
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 2 / 1
7,403
337
743
7,440
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ravenchuky
Kukulkan
15
1 / 9 / 0
9,346
425
9,078
12,376
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xMarTiineZ
Hercules
16
1 / 5 / 3
9,728
442
10,638
22,095
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
30
Kills
6
6
Deaths
30
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
12
0
7
15.5
L
Tsukuyomi
SergioDauden97
Tsukuyomi
3
8
1
0.44
W
Vamana
itsFei
Vamana
4
3
6
2.33
L
Charybdis
josephcrhcton
Charybdis
1
6
1
0.25
W
2
1
11
7.5
W
10
1
10
15
L
0
2
1
0.25
W
Rama
mrvragg
Rama
2
1
3
3.5
L
Kukulkan
ravenchuky
Kukulkan
1
9
0
0.11
L
Hercules
xMarTiineZ
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,915
Damage
35,459
80,593
Taken
75,809
52,955
Mitigated
33,801
22,044
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
15,003
1,541
0
3,611
10,240
3,839
2,496
895
9,267
110,535
0
L
Tsukuyomi
SergioDauden97
Tsukuyomi
9,650
2,315
0
4,382
19,445
6,280
0
4,421
14,902
0
69,921
W
Vamana
itsFei
Vamana
16,944
9,129
0
5,736
20,136
16,300
2,497
2,980
16,793
0
73,306
L
Charybdis
josephcrhcton
Charybdis
5,350
3,175
0
3,344
14,453
3,754
926
3,265
11,142
0
54,931
W
4,944
519
995
1,591
17,365
19,755
1,269
1,455
15,685
21,451
0
W
12,654
3,015
0
2,117
15,653
6,897
4,045
2,247
13,333
0
72,019
L
743
231
501
2,113
7,440
4,685
0
2,608
4,764
17,756
0
W
Rama
mrvragg
Rama
7,370
6,081
0
7,994
17,199
6,164
2,926
2,244
14,955
0
102,301
L
Kukulkan
ravenchuky
Kukulkan
9,078
384
0
0
12,376
3,040
34
5,241
6,885
58,439
0
L
Hercules
xMarTiineZ
Hercules
10,638
3,031
0
7,690
22,095
16,042
308
4,016
18,001
0
57,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,818
Gold Earned
45,877
534
Minions Killed
468
0
Camps Cleared
0
2,163,372
Distance Traveled
1,891,547
35
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,785
627
177
8
0
431,011
4
L
Tsukuyomi
10,200
464
113
5
0
462,297
3
W
Vamana
11,634
529
89
4
0
427,155
12
L
Charybdis
9,200
418
114
5
0
337,541
2
W
Geb
10,598
482
23
1
0
432,022
10
W
Susano
12,998
591
95
4
0
501,762
6
L
Terra
7,403
337
36
2
0
310,117
2
W
Rama
11,803
537
150
7
0
371,422
3
L
Kukulkan
9,346
425
105
5
0
419,813
5
L
Hercules
9,728
442
100
5
0
361,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role