Player Matchup

Aphrodite
Aphrodite
JackPotPanda
Aphrodite
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
19W - 32L
1,422 Elo+
Party 3
Artemis
Artemis
TheHuckleberry
Artemis
Level 146
God Stats
0W - 1L
1,701 SR
Queue Stats
10W - 8L
1,665 Elo+
Party 3
Ratatoskr
Ratatoskr
TheRealBosey
Ratatoskr
Level 35
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Vclutches
Ra
Level 15
God Stats
0W - 1L
1,957 SR
Queue Stats
3W - 7L
1,489 Elo+
Party 3
Shiva
Shiva
idler_owl
Shiva
Level 158
God Stats
14W - 13L
1,424 SR
Queue Stats
286W - 296L
1,481 Elo+
Solo
Team Averages
Level 76
1,630 SR
1,511 Elo+

VS

Team Averages
Level 70
1,624 SR
1,565 Elo+
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Krau0388
Nu Wa
Level 49
God Stats
4W - 0L
1,847 SR
Queue Stats
39W - 20L
1,669 Elo+
Party 1
Atlas
Atlas
NonExistantDeity
Atlas
Level 15
God Stats
4W - 5L
1,725 SR
Queue Stats
65W - 89L
1,465 Elo+
Party 2
Tyr
Tyr
SILENCEDOMEN
Tyr
Level 18
God Stats
3W - 1L
1,549 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 2
Khepri
Khepri
troxxyboxxy
Khepri
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 43L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JackPotPanda
Aphrodite
15
0 / 5 / 2
8,264
689
4,827
10,590
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 2
9,003
750
11,203
10,442
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
TheRealBosey
Ratatoskr
14
2 / 4 / 4
8,112
676
10,948
12,477
8,122
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 8 / 2
8,088
674
2,302
10,612
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
idler_owl
Shiva
14
1 / 7 / 4
7,911
659
5,689
14,589
14,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
8 / 1 / 11
10,187
849
15,686
11,686
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Krau0388
Nu Wa
18
9 / 3 / 13
10,493
874
16,738
7,843
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 7
8,051
671
5,823
11,198
9,480
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 8
9,495
791
5,461
9,877
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
16
5 / 1 / 12
9,974
831
6,962
9,335
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
8
Kills
28
28
Deaths
8
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
11
13.5
L
Aphrodite
JackPotPanda
Aphrodite
0
5
2
0.2
W
Nu Wa
Krau0388
Nu Wa
9
3
13
5.17
W
1
3
7
1.5
W
5
0
8
9
L
5
4
2
1.5
L
Ratatoskr
TheRealBosey
Ratatoskr
2
4
4
1
L
0
8
2
0.13
L
Shiva
idler_owl
Shiva
1
7
4
0.43
W
Khepri
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,969
Damage
50,670
58,710
Taken
49,939
32,605
Mitigated
33,263
13,552
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,686
4,848
0
4,177
11,686
6,137
1,605
1,410
10,067
0
34,865
L
Aphrodite
JackPotPanda
Aphrodite
4,827
171
2,267
3,957
10,590
3,547
0
4,189
6,144
27,704
0
W
Nu Wa
Krau0388
Nu Wa
16,738
3,591
0
0
7,843
3,070
1,110
139
7,542
40,122
0
W
5,823
1,202
0
598
11,198
9,480
44
1,623
9,419
17,779
0
W
5,461
721
0
2,060
9,877
9,071
181
2,421
7,227
0
22,598
L
11,203
4,335
0
2,282
10,442
3,147
0
8,220
1,998
0
31,923
L
Ratatoskr
TheRealBosey
Ratatoskr
10,948
1,381
0
1,536
12,477
8,122
0
4,867
7,361
285
27,519
L
2,302
374
168
179
10,612
3,380
124
4,665
5,730
22,623
0
L
Shiva
idler_owl
Shiva
5,689
910
296
2,867
14,589
14,409
0
6,681
7,426
0
22,877
W
Khepri
6,962
484
574
2,295
9,335
5,505
508
1,385
7,839
17,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
48,200
234
Minions Killed
185
0
Camps Cleared
0
1,215,385
Distance Traveled
1,233,598
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,187
849
36
3
0
267,783
1
L
Aphrodite
8,264
689
67
6
0
235,787
2
W
Nu Wa
10,493
874
71
6
0
253,703
0
W
Atlas
8,051
671
11
1
0
224,152
0
W
Tyr
9,495
791
40
3
0
248,054
0
L
Artemis
9,003
750
49
4
0
226,528
1
L
Ratatoskr
8,112
676
31
3
0
299,863
4
L
Ra
8,088
674
58
5
0
211,079
2
L
Shiva
7,911
659
29
2
0
242,128
0
W
Khepri
9,974
831
27
2
0
239,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role