Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Matthew12w1
Vulcan
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 78L
1,315 Elo+
Solo
Chiron
Chiron
SamuraiDD6666
Chiron
Level 63
God Stats
12W - 6L
1,705 SR
Queue Stats
376W - 391L
1,308 Elo+
Solo
Bastet
Bastet
andre_calejan
Bastet
Level 102
God Stats
40W - 32L
1,333 SR
Queue Stats
237W - 236L
1,360 Elo+
Solo
Ganesha
Ganesha
jobmob4
Ganesha
Level 69
God Stats
63W - 53L
1,171 SR
Queue Stats
144W - 133L
1,069 Elo+
Solo
Team Averages
Level 89
1,442 SR
1,311 Elo+

VS

Team Averages
Level 74
1,447 SR
1,364 Elo+
Vulcan
Vulcan
Cris_Neizan_05
Vulcan
Level 100
God Stats
35W - 20L
1,416 SR
Queue Stats
276W - 316L
1,403 Elo+
Party 1
Pele
Pele
eswar12
Pele
Level 65
God Stats
4W - 2L
1,296 SR
Queue Stats
99W - 108L
1,380 Elo+
Solo
Guan Yu
Guan Yu
ginsengxoxo
Guan Yu
Level 56
God Stats
6W - 5L
1,550 SR
Queue Stats
16W - 23L
1,281 Elo+
Solo
Chiron
Chiron
ojines88
Chiron
Level 107
God Stats
8W - 7L
1,417 SR
Queue Stats
286W - 368L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
thanos934
Baron Samedi
Level 43
God Stats
10W - 8L
1,554 SR
Queue Stats
69W - 74L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 3 / 1
8,097
578
10,547
9,670
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
10
1 / 4 / 0
6,188
442
3,808
5,714
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
5,915
423
7,857
12,327
3,419
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 0
7,712
551
6,928
12,627
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
jobmob4
Ganesha
10
0 / 3 / 2
6,410
458
5,399
11,296
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,505
536
5,754
6,703
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
eswar12
Pele
15
7 / 2 / 2
8,993
642
7,667
10,647
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ginsengxoxo
Guan Yu
11
0 / 3 / 2
6,642
474
3,545
13,667
5,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
ojines88
Chiron
12
3 / 2 / 4
7,081
506
9,880
10,517
2,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
thanos934
Baron Samedi
12
5 / 1 / 5
7,796
557
7,366
9,971
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
10
Kills
18
18
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
W
3
2
3
2.25
L
Vulcan
1
4
0
0.25
L
1
5
1
0.3
L
5
3
0
1.67
W
Pele
eswar12
Pele
7
2
2
4
W
Guan Yu
ginsengxoxo
Guan Yu
0
3
2
0.33
L
Ganesha
jobmob4
Ganesha
0
3
2
0.33
W
Chiron
ojines88
Chiron
3
2
4
2.5
W
Baron Samedi
thanos934
Baron Samedi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,539
Damage
34,212
51,634
Taken
51,505
19,886
Mitigated
17,915
16,724
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,547
7,073
0
3,306
9,670
3,471
0
764
8,838
0
47,927
W
5,754
987
0
1,840
6,703
2,179
928
1,692
4,929
41,995
0
L
Vulcan
3,808
791
0
500
5,714
1,486
98
2,216
3,372
28,911
0
L
7,857
2,689
441
4,138
12,327
3,419
0
3,609
8,672
0
28,050
L
6,928
1,667
0
6,381
12,627
3,418
0
2,682
9,811
0
42,879
W
Pele
eswar12
Pele
7,667
1,636
0
2,167
10,647
3,343
18
1,279
9,290
0
64,134
W
Guan Yu
ginsengxoxo
Guan Yu
3,545
342
0
2,472
13,667
5,771
358
0
13,667
0
33,340
L
Ganesha
jobmob4
Ganesha
5,399
163
45
1,913
11,296
8,092
0
3,492
7,804
26,862
0
W
Chiron
ojines88
Chiron
9,880
3,092
459
4,099
10,517
2,556
906
2,449
8,068
0
43,090
W
Baron Samedi
thanos934
Baron Samedi
7,366
990
644
5,748
9,971
4,066
264
3,589
6,344
24,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
38,017
312
Minions Killed
366
0
Camps Cleared
0
1,242,262
Distance Traveled
1,341,355
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,097
578
89
6
0
276,120
8
W
Vulcan
7,505
536
80
6
0
276,824
2
L
Vulcan
6,188
442
59
4
0
196,546
0
L
Chiron
5,915
423
65
5
0
218,847
0
L
Bastet
7,712
551
78
6
0
307,841
0
W
Pele
8,993
642
100
7
0
303,066
2
W
Guan Yu
6,642
474
78
6
0
282,739
1
L
Ganesha
6,410
458
21
2
0
242,908
2
W
Chiron
7,081
506
74
5
0
234,466
0
W
Baron Samedi
7,796
557
34
2
0
244,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role