Player Matchup

Cupid
Cupid
DreddVader
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 3
Awilix
Awilix
MissEphemeral
Awilix
Level 86
God Stats
12W - 6L
1,550 SR
Queue Stats
59W - 41L
1,666 Elo+
Party 1
Ymir
Ymir
SelvaticWolf
Ymir
Level 102
God Stats
2W - 0L
1,491 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 3
Bellona
Bellona
TheRealQuah
Bellona
Level 68
God Stats
16W - 7L
1,675 SR
Queue Stats
261W - 261L
1,545 Elo+
Party 1
Vulcan
Vulcan
WhistleBat
Vulcan
Level 126
God Stats
16W - 15L
1,266 SR
Queue Stats
236W - 240L
1,559 Elo+
Party 1
Team Averages
Level 97
1,497 SR
1,549 Elo+

VS

Team Averages
Level 115
1,418 SR
1,508 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AeLiNne
Erlang Shen
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 78L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Dysangelium
Amaterasu
Level 87
God Stats
61W - 53L
1,605 SR
Queue Stats
235W - 244L
1,496 Elo+
Party 4
Heimdallr
Heimdallr
Gyinbleid
Heimdallr
Level 140
God Stats
8W - 9L
1,338 SR
Queue Stats
485W - 506L
1,511 Elo+
Party 4
Janus
Janus
Wodiana
Janus
Level 143
God Stats
5W - 13L
1,147 SR
Queue Stats
236W - 251L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 3 / 4
7,821
489
5,772
8,054
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 0 / 7
9,898
619
14,201
7,811
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 6
7,576
474
4,372
8,903
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
TheRealQuah
Bellona
16
3 / 0 / 3
9,479
592
7,603
6,969
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
WhistleBat
Vulcan
15
5 / 2 / 3
9,526
595
8,352
6,581
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 5 / 2
7,113
445
5,374
15,578
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
AeLiNne
Erlang Shen
13
0 / 4 / 0
7,259
454
2,077
12,018
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Dysangelium
Amaterasu
15
1 / 2 / 0
8,119
507
4,043
13,816
12,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Gyinbleid
Heimdallr
13
0 / 3 / 3
7,416
464
4,327
9,884
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Wodiana
Janus
15
2 / 4 / 2
8,421
526
7,569
7,759
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
4
5
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
2
0.4
L
Erlang Shen
AeLiNne
Erlang Shen
0
4
0
0
W
Cupid
1
3
4
1
L
Amaterasu
Dysangelium
Amaterasu
1
2
0
0.5
L
Heimdallr
Gyinbleid
Heimdallr
0
3
3
0.5
W
8
0
7
11.5
W
1
0
6
4
W
Bellona
TheRealQuah
Bellona
3
0
3
4.5
W
Vulcan
WhistleBat
Vulcan
5
2
3
3.25
L
Janus
Wodiana
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,300
Damage
23,390
38,318
Taken
59,055
20,039
Mitigated
34,117
9,664
Healing
18,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,374
631
642
2,841
15,578
10,698
0
5,892
9,686
12,302
0
L
Erlang Shen
AeLiNne
Erlang Shen
2,077
701
0
4,007
12,018
5,708
0
1,436
10,582
0
55,443
W
Cupid
5,772
3,020
199
2,183
8,054
2,524
384
2,439
5,575
0
52,950
L
Amaterasu
Dysangelium
Amaterasu
4,043
1,956
0
7,544
13,816
12,119
0
751
13,065
0
46,392
L
Heimdallr
Gyinbleid
Heimdallr
4,327
1,267
0
2,538
9,884
3,468
0
2,547
7,337
0
62,919
W
14,201
6,541
0
411
7,811
2,650
0
3,232
4,409
0
71,176
W
4,372
1,225
0
1,558
8,903
7,545
0
3,086
5,654
11,819
0
W
Bellona
TheRealQuah
Bellona
7,603
2,796
0
4,318
6,969
4,879
0
817
6,116
0
60,855
W
Vulcan
WhistleBat
Vulcan
8,352
1,098
0
995
6,581
2,441
0
2,828
3,621
69,429
0
L
Janus
Wodiana
Janus
7,569
217
0
833
7,759
2,124
0
2,098
5,661
62,576
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
38,328
478
Minions Killed
452
0
Camps Cleared
0
1,722,135
Distance Traveled
1,613,686
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,113
445
9
1
0
312,125
7
L
Erlang Shen
7,259
454
96
6
0
362,732
7
W
Cupid
7,821
489
102
6
0
354,964
2
L
Amaterasu
8,119
507
114
7
0
310,974
4
L
Heimdallr
7,416
464
109
7
0
283,993
1
W
Awilix
9,898
619
101
6
0
404,855
2
W
Ymir
7,576
474
8
1
0
327,404
9
W
Bellona
9,479
592
136
9
0
304,855
3
W
Vulcan
9,526
595
131
8
0
330,057
7
L
Janus
8,421
526
124
8
0
343,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role