Player Matchup

Hercules
Hercules
Gyrack
Hercules
Level 108
God Stats
3W - 1L
1,833 SR
Queue Stats
100W - 99L
1,563 Elo+
Solo
Nemesis
Nemesis
MOV Starkk
Nemesis
Level 114
God Stats
23W - 16L
1,586 SR
Queue Stats
130W - 138L
1,528 Elo+
Party 3
Hades
Hades
SSBBHax
Hades
Level 64
God Stats
2W - 1L
1,583 SR
Queue Stats
6W - 4L
1,320 Elo+
Solo
Kumbhakarna
Kumbhakarna
Seazir
Kumbhakarna
Level 108
God Stats
9W - 8L
1,518 SR
Queue Stats
238W - 249L
1,510 Elo+
Party 3
Chernobog
Chernobog
retrobound
Chernobog
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 144L
1,500 Elo+
Solo
Team Averages
Level 107
1,604 SR
1,484 Elo+

VS

Team Averages
Level 126
1,559 SR
1,557 Elo+
Cabrakan
Cabrakan
Dirt Enrgy
Cabrakan
Level 108
God Stats
12W - 4L
1,874 SR
Queue Stats
107W - 110L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Pakatsuki
Baron Samedi
Level 147
God Stats
5W - 1L
1,350 SR
Queue Stats
171W - 151L
1,643 Elo+
Party 1
Neith
Neith
SirEnrgy
Neith
Level 63
God Stats
3W - 0L
1,564 SR
Queue Stats
30W - 21L
1,509 Elo+
Party 2
Shiva
Shiva
tonyhd1786
Shiva
Level 157
God Stats
94W - 64L
1,677 SR
Queue Stats
720W - 755L
1,616 Elo+
Party 1
Thor
Thor
yuyohakusho
Thor
Level 154
God Stats
1W - 1L
1,331 SR
Queue Stats
163W - 147L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gyrack
Hercules
16
6 / 5 / 3
9,713
694
13,702
20,995
19,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
MOV Starkk
Nemesis
15
2 / 5 / 4
9,070
648
9,496
14,810
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
SSBBHax
Hades
17
0 / 4 / 5
9,541
682
16,279
18,339
20,614
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Seazir
Kumbhakarna
15
1 / 3 / 3
8,953
640
5,337
17,681
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
retrobound
Chernobog
15
1 / 5 / 4
8,639
617
12,418
15,440
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dirt Enrgy
Cabrakan
17
1 / 3 / 16
10,783
770
14,855
19,868
21,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Pakatsuki
Baron Samedi
18
9 / 1 / 12
10,940
781
21,310
12,110
12,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
SirEnrgy
Neith
17
2 / 0 / 15
10,121
723
12,122
7,700
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
17
5 / 3 / 15
10,272
734
17,286
22,495
24,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 7
10,325
738
9,572
14,318
8,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
10
Kills
22
22
Deaths
10
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Dirt Enrgy
Cabrakan
1
3
16
3
L
Hercules
Gyrack
Hercules
6
5
3
1.5
L
Nemesis
MOV Starkk
Nemesis
2
5
4
0.8
W
Baron Samedi
Pakatsuki
Baron Samedi
9
1
12
15
L
Hades
SSBBHax
Hades
0
4
5
0.63
L
Kumbhakarna
Seazir
Kumbhakarna
1
3
3
0.83
W
Neith
SirEnrgy
Neith
2
0
15
9.5
L
Chernobog
retrobound
Chernobog
1
5
4
0.6
W
Shiva
5
3
15
4.17
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,232
Damage
75,145
87,265
Taken
76,491
68,080
Mitigated
70,218
20,675
Healing
34,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Dirt Enrgy
Cabrakan
14,855
1,881
789
6,210
19,868
21,942
229
5,207
14,263
35,432
0
L
Hercules
Gyrack
Hercules
13,702
4,009
0
6,589
20,995
19,952
0
9,443
11,552
0
20,960
L
Nemesis
MOV Starkk
Nemesis
9,496
2,949
0
1,234
14,810
6,994
0
5,271
9,539
0
29,784
W
Baron Samedi
Pakatsuki
Baron Samedi
21,310
3,521
7,068
5,877
12,110
12,335
1,317
4,881
6,937
42,576
0
L
Hades
SSBBHax
Hades
16,279
1,564
738
5,103
18,339
20,614
0
7,545
10,794
53,641
0
L
Kumbhakarna
Seazir
Kumbhakarna
5,337
141
0
3,343
17,681
14,583
0
6,932
10,749
15,706
0
W
Neith
SirEnrgy
Neith
12,122
4,898
0
3,711
7,700
3,536
2,095
3,324
4,333
0
45,832
L
Chernobog
retrobound
Chernobog
12,418
6,905
0
3,668
15,440
5,937
28
6,974
8,466
0
32,182
W
Shiva
17,286
2,907
838
7,347
22,495
24,100
330
4,376
17,810
0
32,819
W
9,572
1,704
0
2,268
14,318
8,305
2,507
3,828
10,381
0
28,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
52,441
225
Minions Killed
220
0
Camps Cleared
0
1,283,411
Distance Traveled
1,394,457
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,783
770
38
3
0
272,794
2
L
Hercules
9,713
694
24
2
0
271,108
0
L
Nemesis
9,070
648
43
3
0
275,240
1
W
Baron Samedi
10,940
781
42
3
0
264,499
0
L
Hades
9,541
682
90
6
0
255,567
0
L
Kumbhakarna
8,953
640
20
1
0
239,817
0
W
Neith
10,121
723
70
5
0
270,313
1
L
Chernobog
8,639
617
48
3
0
241,679
0
W
Shiva
10,272
734
32
2
0
298,171
0
W
Thor
10,325
738
38
3
0
288,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role