Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sc0utM4n
Bacchus
Level 80
God Stats
32W - 21L
1,703 SR
Queue Stats
633W - 667L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
kevzdead
Ao Kuang
Level 103
God Stats
18W - 17L
1,585 SR
Queue Stats
145W - 134L
1,514 Elo+
Solo
Hel
Hel
n0tails
Hel
Level 109
God Stats
10W - 7L
1,573 SR
Queue Stats
78W - 83L
1,512 Elo+
Solo
King Arthur
King Arthur
thomasqr45
King Arthur
Level 109
God Stats
26W - 21L
1,789 SR
Queue Stats
461W - 472L
1,525 Elo+
Solo
Team Averages
Level 106
1,630 SR
1,517 Elo+

VS

Team Averages
Level 105
1,465 SR
1,531 Elo+
Xing Tian
Xing Tian
ACExOFxSHaDeZ
Xing Tian
Level 121
God Stats
1W - 2L
1,709 SR
Queue Stats
66W - 77L
1,593 Elo+
Solo
Apollo
Apollo
Sianfelu
Apollo
Level 102
God Stats
4W - 6L
1,409 SR
Queue Stats
51W - 54L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bolivon2002
Kumbhakarna
Level 77
God Stats
1W - 5L
1,292 SR
Queue Stats
38W - 52L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
brycej7
Sun Wukong
Level 129
God Stats
5W - 7L
1,344 SR
Queue Stats
146W - 134L
1,509 Elo+
Solo
Cernunnos
Cernunnos
levtcopt18
Cernunnos
Level 97
God Stats
1W - 1L
1,570 SR
Queue Stats
70W - 56L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 0 / 3
6,099
678
6,992
4,378
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Sc0utM4n
Bacchus
8
1 / 0 / 6
5,549
617
2,917
8,210
4,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
kevzdead
Ao Kuang
10
2 / 0 / 2
5,639
627
1,732
4,320
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
9
1 / 1 / 4
5,445
605
3,788
5,261
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
thomasqr45
King Arthur
11
1 / 0 / 0
6,128
681
5,671
5,080
1,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACExOFxSHaDeZ
Xing Tian
6
0 / 2 / 0
4,145
461
1,396
5,579
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
Sianfelu
Apollo
6
0 / 4 / 0
4,050
450
2,875
6,255
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
bolivon2002
Kumbhakarna
6
0 / 2 / 0
4,349
483
1,382
6,367
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
brycej7
Sun Wukong
9
0 / 1 / 0
5,208
579
2,487
7,568
3,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
levtcopt18
Cernunnos
9
1 / 1 / 0
5,155
573
5,754
4,948
1,442
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
1
1
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
3
6.5
L
Xing Tian
ACExOFxSHaDeZ
Xing Tian
0
2
0
0
W
Bacchus
Sc0utM4n
Bacchus
1
0
6
4
L
Apollo
Sianfelu
Apollo
0
4
0
0
L
Kumbhakarna
bolivon2002
Kumbhakarna
0
2
0
0
L
Sun Wukong
brycej7
Sun Wukong
0
1
0
0
W
Ao Kuang
kevzdead
Ao Kuang
2
0
2
3
L
Cernunnos
levtcopt18
Cernunnos
1
1
0
1
W
Hel
1
1
4
3
W
King Arthur
thomasqr45
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,100
Damage
13,894
27,249
Taken
30,717
10,340
Mitigated
10,245
13,307
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,992
2,786
0
1,637
4,378
1,190
1,422
435
3,943
0
35,489
L
Xing Tian
ACExOFxSHaDeZ
Xing Tian
1,396
220
0
1,161
5,579
1,734
0
1,493
4,020
17,390
0
W
Bacchus
Sc0utM4n
Bacchus
2,917
402
1,147
1,945
8,210
4,726
261
1,841
6,369
10,658
0
L
Apollo
Sianfelu
Apollo
2,875
1,277
0
1,420
6,255
1,116
53
1,650
4,585
0
16,811
L
Kumbhakarna
bolivon2002
Kumbhakarna
1,382
29
0
1,895
6,367
2,577
0
2,171
4,140
8,370
0
L
Sun Wukong
brycej7
Sun Wukong
2,487
501
0
2,108
7,568
3,376
0
76
7,492
0
29,106
W
Ao Kuang
kevzdead
Ao Kuang
1,732
483
0
1,712
4,320
1,523
0
0
4,320
25,255
6,977
L
Cernunnos
levtcopt18
Cernunnos
5,754
1,958
0
724
4,948
1,442
402
2,598
2,202
0
29,173
W
Hel
3,788
141
1,505
2,970
5,261
1,142
419
502
4,759
21,115
0
W
King Arthur
thomasqr45
King Arthur
5,671
878
0
2,391
5,080
1,759
0
0
5,080
0
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
22,907
226
Minions Killed
212
0
Camps Cleared
0
950,943
Distance Traveled
829,641
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,099
678
59
7
0
159,697
4
L
Xing Tian
4,145
461
36
4
0
162,488
1
W
Bacchus
5,549
617
12
1
0
180,161
2
L
Apollo
4,050
450
35
4
0
136,963
0
L
Kumbhakarna
4,349
483
13
1
0
181,008
2
L
Sun Wukong
5,208
579
72
8
0
177,024
0
W
Ao Kuang
5,639
627
56
6
0
203,982
2
L
Cernunnos
5,155
573
56
6
0
172,158
0
W
Hel
5,445
605
40
4
0
198,121
4
W
King Arthur
6,128
681
59
7
0
208,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role