Player Matchup

Loki
Loki
I_Am_AnTi_MaTT3R
Loki
Level 129
God Stats
3W - 1L
1,597 SR
Queue Stats
4W - 2L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
S1 Hoon
Nu Wa
Level 92
God Stats
36W - 63L
1,517 SR
Queue Stats
158W - 252L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
TopThat03
Sun Wukong
Level 95
God Stats
2W - 6L
1,566 SR
Queue Stats
9W - 17L
1,399 Elo+
Party 2
Team Averages
Level 105
1,560 SR
1,454 Elo+

VS

Team Averages
Level 69
1,468 SR
1,345 Elo+
Atlas
Atlas
ChuckLee1108
Atlas
Level 61
God Stats
14W - 14L
1,431 SR
Queue Stats
148W - 227L
1,307 Elo+
Solo
Hel
Hel
LilBaer4247
Hel
Level 44
God Stats
34W - 51L
1,473 SR
Queue Stats
73W - 120L
1,363 Elo+
Party 1
Bastet
Bastet
WhiskyForJesus
Bastet
Level 101
God Stats
28W - 28L
1,502 SR
Queue Stats
75W - 116L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
11,205
700
13,734
9,698
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
S1 Hoon
Nu Wa
10
1 / 3 / 4
8,897
556
5,248
4,126
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TopThat03
Sun Wukong
19
5 / 1 / 6
12,274
767
12,129
11,627
7,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
11,074
692
8,395
12,594
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 5
10,729
671
5,050
9,601
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 3
9,468
592
6,605
16,399
5,703

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
12
Kills
7
7
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
6
3
5
2.83
L
2
2
5
2.25
W
Nu Wa
S1 Hoon
Nu Wa
1
3
4
1
W
Sun Wukong
TopThat03
Sun Wukong
5
1
6
8
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,111
Damage
20,050
25,451
Taken
38,594
11,933
Mitigated
21,636
4,539
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,395
2,692
0
1,788
12,594
12,373
83
2,859
9,735
30,252
0
W
13,734
4,934
0
1,213
9,698
3,454
0
4,948
4,750
0
32,626
L
5,050
53
1,288
2,986
9,601
3,560
900
1,041
8,560
31,550
0
W
Nu Wa
S1 Hoon
Nu Wa
5,248
1,710
0
936
4,126
1,229
429
1,931
2,195
19,918
0
W
Sun Wukong
TopThat03
Sun Wukong
12,129
2,448
0
2,390
11,627
7,250
129
7,315
4,312
0
54,936
L
6,605
1,281
0
2,072
16,399
5,703
282
1,538
14,861
0
27,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
31,271
170
Minions Killed
159
9
Camps Cleared
5
679,114
Distance Traveled
781,875
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,074
692
41
3
0
211,661
0
W
Loki
11,205
700
39
2
3
277,794
0
L
Hel
10,729
671
74
5
2
287,708
3
W
Nu Wa
8,897
556
29
2
0
126,308
2
W
Sun Wukong
12,274
767
102
6
6
275,012
2
L
Bastet
9,468
592
44
3
3
282,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role