Player Matchup

Ymir
Ymir
FALCON LOONEY
Ymir
Level 160
God Stats
29W - 20L
1,549 SR
Queue Stats
382W - 411L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
PapiBeSloppy
Xbalanque
Level 29
God Stats
20W - 17L
1,407 SR
Queue Stats
175W - 199L
1,491 Elo+
Party 1
Ra
Ra
PeckingRodent
Ra
Level 106
God Stats
0W - 1L
1,723 SR
Queue Stats
7W - 11L
1,408 Elo+
Solo
Bakasura
Bakasura
STo0piDMoNkEY69
Bakasura
Level 157
God Stats
0W - 3L
1,274 SR
Queue Stats
55W - 67L
1,525 Elo+
Party 1
Atlas
Atlas
iBlaktimusPrime
Atlas
Level 160
God Stats
4W - 12L
1,270 SR
Queue Stats
585W - 694L
1,543 Elo+
Party 1
Team Averages
Level 122
1,445 SR
1,492 Elo+

VS

Team Averages
Level 63
1,602 SR
1,520 Elo+
Neith
Neith
Donaf
Neith
Level 26
God Stats
2W - 1L
1,519 SR
Queue Stats
7W - 6L
1,474 Elo+
Solo
Athena
Athena
gizinmytaco
Athena
Level 120
God Stats
4W - 1L
1,925 SR
Queue Stats
123W - 121L
1,529 Elo+
Party 2
Vamana
Vamana
ploxnerfaokuang
Vamana
Level 28
God Stats
4W - 0L
1,793 SR
Queue Stats
8W - 4L
1,657 Elo+
Party 2
Xing Tian
Xing Tian
x_EighthHoKaGE_x
Xing Tian
Level 120
God Stats
3W - 4L
1,274 SR
Queue Stats
199W - 210L
1,431 Elo+
Solo
Zeus
Zeus
x_Zendo_
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
8,045
731
6,227
22,221
16,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
PapiBeSloppy
Xbalanque
12
1 / 5 / 5
7,191
654
6,125
10,226
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 6
8,138
740
6,202
6,382
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
1 / 7 / 1
7,780
707
5,531
15,456
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 2
8,059
733
6,769
14,851
15,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donaf
Neith
14
0 / 3 / 12
7,882
717
6,124
5,889
2,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
5 / 3 / 12
9,438
858
7,375
10,916
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
7 / 1 / 17
9,771
888
17,987
12,551
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
15
3 / 2 / 15
9,396
854
5,110
11,360
8,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
18
12 / 0 / 7
10,414
947
20,406
6,199
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
9
Kills
27
27
Deaths
9
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
Donaf
Neith
0
3
12
2
L
2
7
6
0.71
L
Xbalanque
PapiBeSloppy
Xbalanque
1
5
5
0.7
L
1
4
6
1
L
Bakasura
1
7
1
0.21
W
Athena
5
3
12
3.67
L
4
4
2
1.25
W
7
1
17
15.5
W
Xing Tian
3
2
15
5.25
W
Zeus
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
57,002
69,136
Taken
46,915
44,504
Mitigated
32,528
12,123
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Donaf
Neith
6,124
1,518
0
352
5,889
2,175
1,575
3,053
2,711
0
20,317
L
6,227
1,076
0
4,856
22,221
16,705
0
9,096
12,748
17,490
0
L
Xbalanque
PapiBeSloppy
Xbalanque
6,125
4,019
0
569
10,226
3,467
0
3,395
6,529
0
15,057
L
6,202
587
1,528
1,231
6,382
2,452
0
3,099
3,102
38,059
0
L
Bakasura
5,531
4,030
0
3,439
15,456
6,697
0
6,266
8,866
0
18,832
W
Athena
7,375
1,441
419
1,498
10,916
9,906
531
3,557
7,201
21,551
0
L
6,769
1,868
0
500
14,851
15,183
0
9,324
5,000
18,761
0
W
17,987
10,475
0
3,623
12,551
9,435
615
4,806
7,420
0
39,874
W
Xing Tian
5,110
778
1,838
2,343
11,360
8,694
184
3,432
7,438
21,327
0
W
Zeus
20,406
2,432
0
500
6,199
2,318
453
4,350
1,784
51,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,213
Gold Earned
46,901
183
Minions Killed
239
0
Camps Cleared
0
1,027,970
Distance Traveled
1,102,155
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,882
717
40
4
0
166,697
2
L
Ymir
8,045
731
16
1
0
179,758
3
L
Xbalanque
7,191
654
13
1
0
198,626
1
L
Ra
8,138
740
76
7
0
225,340
3
L
Bakasura
7,780
707
54
5
0
214,959
1
W
Athena
9,438
858
45
4
0
233,409
1
L
Atlas
8,059
733
24
2
0
209,287
1
W
Vamana
9,771
888
51
5
0
268,347
2
W
Xing Tian
9,396
854
18
2
0
217,045
0
W
Zeus
10,414
947
85
8
0
216,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role