Player Matchup

Bellona
Bellona
HuntyLuvs
Bellona
Level 26
God Stats
10W - 7L
1,938 SR
Queue Stats
125W - 124L
1,457 Elo+
Party 3
Thor
Thor
RedwoodTable
Thor
Level 21
God Stats
1W - 1L
1,887 SR
Queue Stats
39W - 20L
1,666 Elo+
Party 1
Shiva
Shiva
SeasonedKey
Shiva
Level 84
God Stats
6W - 6L
1,614 SR
Queue Stats
118W - 71L
1,691 Elo+
Party 1
Izanami
Izanami
VCWLuna
Izanami
Level 128
God Stats
6W - 5L
1,868 SR
Queue Stats
316W - 252L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
cookiemonstersex
Baron Samedi
Level 105
God Stats
20W - 9L
1,331 SR
Queue Stats
259W - 255L
1,469 Elo+
Party 3
Team Averages
Level 73
1,728 SR
1,569 Elo+

VS

Team Averages
Level 92
1,602 SR
1,493 Elo+
Athena
Athena
BetterDrip368
Athena
Level 115
God Stats
6W - 6L
1,672 SR
Queue Stats
155W - 153L
1,523 Elo+
Party 2
Bastet
Bastet
KatoYeahYeah
Bastet
Level 104
God Stats
45W - 36L
1,524 SR
Queue Stats
365W - 351L
1,535 Elo+
Party 2
Ra
Ra
MrRodrig01
Ra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Rama
Rama
Mu964
Rama
Level 154
God Stats
2W - 1L
1,786 SR
Queue Stats
88W - 95L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yes Im Wolf
Tsukuyomi
Level 60
God Stats
6W - 5L
1,530 SR
Queue Stats
56W - 52L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HuntyLuvs
Bellona
8
1 / 3 / 1
5,193
472
2,905
6,918
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 3 / 2
6,826
621
7,145
8,841
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 3
6,303
573
3,436
3,998
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
VCWLuna
Izanami
4
0 / 2 / 0
4,223
384
206
2,178
446
Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
cookiemonstersex
Baron Samedi
10
1 / 1 / 3
6,330
575
5,678
4,533
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
6,277
571
3,219
8,316
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
9
1 / 0 / 3
5,762
524
4,919
6,026
4,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 5 / 2
5,524
502
1,949
5,543
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Mu964
Rama
11
3 / 1 / 3
6,553
596
3,821
5,861
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Yes Im Wolf
Tsukuyomi
9
1 / 4 / 2
5,792
527
1,582
7,857
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
9
9
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Bellona
HuntyLuvs
Bellona
1
3
1
0.5
W
Bastet
1
0
3
2.5
W
1
5
2
0.4
W
Rama
Mu964
Rama
3
1
3
4.5
L
6
3
2
2.33
L
2
0
3
3.5
L
Izanami
VCWLuna
Izanami
0
2
0
0
W
Tsukuyomi
Yes Im Wolf
Tsukuyomi
1
4
2
0.5
L
Baron Samedi
cookiemonstersex
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
15,490
26,468
Taken
33,603
10,363
Mitigated
14,262
8,377
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,219
1,041
0
1,887
8,316
4,941
0
2,430
5,680
15,861
5,638
L
Bellona
HuntyLuvs
Bellona
2,905
606
0
1,402
6,918
4,201
0
1,773
5,093
1,855
17,784
W
Bastet
4,919
1,305
0
878
6,026
4,075
496
23
6,003
0
24,297
W
1,949
270
403
623
5,543
1,303
0
1,290
4,131
17,301
0
W
Rama
Mu964
Rama
3,821
3,356
0
3,862
5,861
1,600
0
362
5,433
0
42,542
L
7,145
1,879
0
1,690
8,841
2,675
0
697
8,030
0
34,149
L
3,436
390
230
2,278
3,998
1,454
0
871
3,093
0
35,853
L
Izanami
VCWLuna
Izanami
206
198
0
386
2,178
446
0
217
1,953
0
8,015
W
Tsukuyomi
Yes Im Wolf
Tsukuyomi
1,582
154
0
2,656
7,857
2,343
0
1,280
6,425
0
25,298
L
Baron Samedi
cookiemonstersex
Baron Samedi
5,678
491
158
2,233
4,533
1,587
110
776
3,717
34,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
29,908
268
Minions Killed
251
0
Camps Cleared
0
944,929
Distance Traveled
1,039,446
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,277
571
34
3
0
220,919
2
L
Bellona
5,193
472
32
3
0
223,670
3
W
Bastet
5,762
524
37
3
0
211,700
1
W
Ra
5,524
502
43
4
0
193,710
0
W
Rama
6,553
596
76
7
0
199,057
3
L
Thor
6,826
621
63
6
0
206,189
0
L
Shiva
6,303
573
83
8
0
233,376
0
L
Izanami
4,223
384
24
2
0
69,995
0
W
Tsukuyomi
5,792
527
61
6
0
214,060
2
L
Baron Samedi
6,330
575
66
6
0
211,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role