Player Matchup

Anubis
Anubis
BobiToxic
Anubis
Level 27
God Stats
7W - 10L
1,420 SR
Queue Stats
20W - 31L
1,423 Elo+
Solo
Ymir
Ymir
Kanehekili
Ymir
Level 18
God Stats
11W - 9L
1,468 SR
Queue Stats
30W - 37L
1,420 Elo+
Party 1
Zeus
Zeus
Nikola46
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,590 Elo+
Solo
Cliodhna
Cliodhna
Raintroop
Cliodhna
Level 128
God Stats
28W - 17L
1,656 SR
Queue Stats
187W - 206L
1,534 Elo+
Party 1
Neith
Neith
Taddao
Neith
Level 105
God Stats
35W - 55L
1,499 SR
Queue Stats
121W - 129L
1,487 Elo+
Party 1
Team Averages
Level 81
1,509 SR
1,491 Elo+

VS

Team Averages
Level 77
1,471 SR
1,468 Elo+
Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GoodSoda
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
Hectalyxe
Sun Wukong
Level 104
God Stats
6W - 8L
1,544 SR
Queue Stats
121W - 128L
1,511 Elo+
Solo
Mercury
Mercury
MrSköbö
Mercury
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,497 Elo+
Party 2
Artemis
Artemis
lady__legs
Artemis
Level 126
God Stats
5W - 6L
1,311 SR
Queue Stats
198W - 248L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BobiToxic
Anubis
13
3 / 4 / 13
6,868
859
5,001
6,573
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 9
7,439
930
3,938
8,653
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
13
4 / 1 / 9
6,964
871
8,590
4,835
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cliodhna
Raintroop
Cliodhna
14
6 / 0 / 11
7,483
935
8,838
3,542
1,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Taddao
Neith
12
1 / 1 / 8
6,371
796
2,642
4,005
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 2 / 3
6,431
804
6,943
5,104
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
GoodSoda
Sobek
11
1 / 6 / 4
6,260
783
4,068
12,730
12,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Hectalyxe
Sun Wukong
8
0 / 1 / 0
4,965
621
236
886
231
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
MrSköbö
Mercury
11
1 / 7 / 4
5,955
744
3,017
7,176
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
lady__legs
Artemis
12
2 / 4 / 1
6,262
783
5,692
6,056
1,852
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
20
Kills
6
6
Deaths
20
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
3
1.75
W
Anubis
BobiToxic
Anubis
3
4
13
2.38
L
Sobek
GoodSoda
Sobek
1
6
4
0.5
L
Sun Wukong
Hectalyxe
Sun Wukong
0
1
0
0
W
6
0
9
10.5
L
Mercury
MrSköbö
Mercury
1
7
4
0.43
W
Zeus
4
1
9
8.5
W
Cliodhna
Raintroop
Cliodhna
6
0
11
11.5
W
Neith
Taddao
Neith
1
1
8
5
L
Artemis
lady__legs
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
19,956
27,608
Taken
31,952
15,425
Mitigated
18,305
6,561
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,943
1,456
0
210
5,104
1,387
0
2,447
2,657
22,299
0
W
Anubis
BobiToxic
Anubis
5,001
520
0
582
6,573
3,492
0
2,367
4,206
15,703
711
L
Sobek
GoodSoda
Sobek
4,068
924
102
2,608
12,730
12,285
0
7,844
4,886
8,201
0
L
Sun Wukong
Hectalyxe
Sun Wukong
236
45
0
60
886
231
0
605
281
0
747
W
3,938
1,465
0
1,364
8,653
7,299
299
4,551
4,102
7,371
0
L
Mercury
MrSköbö
Mercury
3,017
1,054
0
0
7,176
2,550
0
4,022
3,154
0
8,139
W
Zeus
8,590
1,584
76
2,120
4,835
1,660
1,185
1,285
3,550
29,642
0
W
Cliodhna
Raintroop
Cliodhna
8,838
480
0
1,728
3,542
1,321
0
1,338
2,204
0
27,205
W
Neith
Taddao
Neith
2,642
458
0
691
4,005
1,653
1,194
1,470
2,535
0
16,623
L
Artemis
lady__legs
Artemis
5,692
2,455
0
758
6,056
1,852
0
2,372
3,684
0
17,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
29,873
175
Minions Killed
97
0
Camps Cleared
0
762,402
Distance Traveled
677,977
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,431
804
39
5
0
178,926
3
W
Anubis
6,868
859
31
4
0
135,827
1
L
Sobek
6,260
783
11
1
0
149,708
2
L
Sun Wukong
4,965
621
2
0
0
33,640
0
W
Ymir
7,439
930
7
1
0
154,738
1
L
Mercury
5,955
744
13
2
0
164,534
1
W
Zeus
6,964
871
52
7
0
136,862
2
W
Cliodhna
7,483
935
40
5
0
202,049
1
W
Neith
6,371
796
45
6
0
132,926
4
L
Artemis
6,262
783
32
4
0
151,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role