Player Matchup

Agni
Agni
Platinum II
Dennìs
Agni
Platinum II
Level 129
God Stats
13W - 26L
1,670 SR
Queue Stats
118W - 135L
1,856 MMR
Solo
Sol
Sol
Diamond V
Hoesi
Sol
Diamond V
Level 155
God Stats
6W - 9L
1,648 SR
Queue Stats
163W - 164L
2,022 MMR
Solo
Vamana
Vamana
Platinum IV
MagiCano4515
Vamana
Platinum IV
Level 135
God Stats
0W - 1L
1,269 SR
Queue Stats
432W - 423L
1,812 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,529 SR
1,897 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,500 SR
1,684 MMR
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold I
 
Odin
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
Axíom
Ullr
Platinum II
Level 125
God Stats
14W - 8L
1,500 SR
Queue Stats
102W - 42L
2,051 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dennìs
Agni
12
2 / 5 / 1
7,908
659
7,479
8,018
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Hoesi
Sol
13
2 / 4 / 3
8,387
699
10,180
12,175
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
12
2 / 2 / 4
8,373
698
7,653
14,932
13,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BastetAh Muzen CabFenrirAchillesGilgamesh

VS

Bans
ThothAresGuan YuAtlasSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 3 / 3
9,767
814
13,784
11,743
5,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
 
Odin
14
1 / 2 / 10
9,126
761
4,112
12,029
12,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Axíom
Ullr
15
4 / 1 / 5
9,658
805
12,540
10,088
5,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
11
11
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
3
2.5
W
Odin
 
Odin
1
2
10
3
W
Ullr
Axíom
Ullr
4
1
5
6.5
L
Agni
Dennìs
Agni
2
5
1
0.5
L
Sol
Hoesi
Sol
2
4
3
0.88
L
Vamana
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
30,436
35,125
Taken
33,860
22,782
Mitigated
22,776
7,940
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,784
1,374
135
5,066
11,743
5,037
412
5,522
6,221
45,393
0
W
Odin
 
Odin
4,112
536
956
1,295
12,029
12,164
438
5,642
6,387
80
13,593
W
Ullr
Axíom
Ullr
12,540
5,419
0
1,755
10,088
5,575
2,114
6,916
3,172
0
39,456
L
Agni
Dennìs
Agni
7,479
400
0
1,317
8,018
2,744
0
3,478
4,540
28,256
0
L
Sol
Hoesi
Sol
10,180
4,124
0
4,029
12,175
6,700
145
5,087
7,088
31,473
0
L
Vamana
7,653
3,280
138
2,456
14,932
13,338
0
5,779
9,153
0
16,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
28,551
124
Minions Killed
146
4
Camps Cleared
7
706,429
Distance Traveled
724,506
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,767
814
64
5
3
208,358
5
W
Odin
9,126
761
20
2
2
258,627
3
W
Ullr
9,658
805
62
5
2
257,521
5
L
Agni
7,908
659
46
4
0
219,687
2
L
Sol
8,387
699
64
5
4
223,403
3
L
Vamana
8,373
698
14
1
0
263,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role