Player Matchup

Chang'e
Chang'e
CaptainsDuckie
Chang'e
Level 69
God Stats
8W - 11L
1,545 SR
Queue Stats
148W - 168L
1,360 Elo+
Solo
Danzaburou
Danzaburou
NOBLE 228
Danzaburou
Level 89
God Stats
12W - 5L
1,500 SR
Queue Stats
96W - 99L
1,245 Elo+
Solo
Fenrir
Fenrir
Paytertott
Fenrir
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 33L
1,500 Elo+
Solo
Vulcan
Vulcan
julioguerrero14j
Vulcan
Level 48
God Stats
17W - 15L
1,486 SR
Queue Stats
344W - 409L
1,413 Elo+
Party 2
Achilles
Achilles
xThePunisher17x
Achilles
Level 123
God Stats
16W - 14L
1,280 SR
Queue Stats
653W - 751L
1,347 Elo+
Party 2
Team Averages
Level 79
1,462 SR
1,373 Elo+

VS

Team Averages
Level 81
1,617 SR
1,459 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jalexime
Artemis
Level 67
God Stats
1W - 2L
1,783 SR
Queue Stats
1W - 2L
1,654 Elo+
Solo
Atlas
Atlas
Number1zeroandy
Atlas
Level 50
God Stats
1W - 2L
1,781 SR
Queue Stats
16W - 20L
1,354 Elo+
Solo
Nox
Nox
THEOFFICAILTOE
Nox
Level 97
God Stats
5W - 9L
1,589 SR
Queue Stats
277W - 286L
1,384 Elo+
Party 1
Merlin
Merlin
bigbossman77770
Merlin
Level 68
God Stats
2W - 7L
1,432 SR
Queue Stats
249W - 240L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 2
12,616
505
7,193
11,843
6,843
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
NOBLE 228
Danzaburou
18
0 / 5 / 1
11,606
464
5,142
15,353
5,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Paytertott
Fenrir
17
4 / 4 / 3
11,400
456
11,566
16,907
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 4 / 0
10,922
437
8,712
10,866
4,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
20
2 / 0 / 2
12,556
502
6,881
21,473
25,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
4,861
194
0
0
0
Artemis
Jalexime
Artemis
17
4 / 1 / 6
10,678
427
11,260
9,305
3,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 7
11,496
460
11,904
17,576
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 4 / 1
11,439
458
10,289
14,100
7,483
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 3 / 2
12,067
483
12,121
14,588
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
13
13
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
3
0
2
4
L
Artemis
Jalexime
Artemis
4
1
6
7
W
Danzaburou
NOBLE 228
Danzaburou
0
5
1
0.1
L
4
1
7
7.5
W
Fenrir
Paytertott
Fenrir
4
4
3
1.38
L
5
4
1
1.38
L
0
3
2
0.33
W
0
4
0
0
W
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,494
Damage
45,574
76,442
Taken
55,569
49,636
Mitigated
40,050
30,932
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
7,193
1,080
2,717
5,968
11,843
6,843
2,138
4,813
7,030
80,484
0
L
Artemis
Jalexime
Artemis
11,260
4,557
0
3,690
9,305
3,572
644
2,108
7,197
0
58,886
W
Danzaburou
NOBLE 228
Danzaburou
5,142
1,664
383
7,589
15,353
5,764
4,840
4,657
10,696
0
76,168
L
11,904
4,724
0
1,400
17,576
22,745
622
4,958
12,454
49,493
0
W
Fenrir
Paytertott
Fenrir
11,566
1,346
0
3,669
16,907
6,347
620
7,705
9,202
0
58,105
L
10,289
872
67
4,094
14,100
7,483
87
2,789
11,159
75,518
0
L
12,121
964
0
5,649
14,588
6,250
1,508
5,608
8,854
105,549
0
W
8,712
4,498
395
3,196
10,866
4,860
1,841
5,264
5,370
68,745
0
W
Achilles
6,881
1,678
0
7,015
21,473
25,822
1,419
11,875
9,598
0
74,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
50,541
634
Minions Killed
499
0
Camps Cleared
0
2,093,642
Distance Traveled
1,718,809
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,861
194
0
0
0
0
0
W
Chang'e
12,616
505
142
6
0
469,705
4
L
Artemis
10,678
427
103
4
0
455,682
6
W
Danzaburou
11,606
464
134
5
0
400,559
9
L
Atlas
11,496
460
71
3
0
489,249
0
W
Fenrir
11,400
456
77
3
0
432,745
0
L
Nox
11,439
458
125
5
0
398,364
4
L
Merlin
12,067
483
200
8
0
375,514
6
W
Vulcan
10,922
437
127
5
0
360,157
15
W
Achilles
12,556
502
154
6
0
430,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role