Player Matchup

Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DoolaGonSavagee
Thanatos
Level 38
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 24L
1,222 Elo+
Party 1
Olorun
Olorun
EddieGonSavagee
Olorun
Level 27
God Stats
1W - 3L
1,639 SR
Queue Stats
3W - 9L
1,286 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarcusTM
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,553 Elo+
Solo
Chaac
Chaac
ShawnGonSavagee
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,260 Elo+
Party 1
Team Averages
Level 55
1,528 SR
1,364 Elo+

VS

Team Averages
Level 67
1,425 SR
1,358 Elo+
Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BiscuittSZN
Cerberus
Level 58
God Stats
11W - 13L
1,320 SR
Queue Stats
310W - 336L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fredouche34
Tsukuyomi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,160 Elo+
Party 2
Neith
Neith
Frostystarts
Neith
Level 95
God Stats
18W - 20L
1,370 SR
Queue Stats
276W - 273L
1,376 Elo+
Solo
Vamana
Vamana
SupremeClutch41
Vamana
Level 68
God Stats
8W - 4L
1,433 SR
Queue Stats
311W - 334L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 4 / 2
5,146
515
3,653
5,844
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
9
7 / 4 / 1
6,425
643
4,700
8,221
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 7 / 0
4,742
474
2,971
7,619
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MarcusTM
Ah Muzen Cab
7
1 / 4 / 2
5,270
527
1,053
8,772
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 0
3,998
400
1,636
4,773
1,488
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
6 / 1 / 5
6,239
624
5,285
3,645
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BiscuittSZN
Cerberus
9
1 / 4 / 7
5,744
574
1,648
7,840
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Fredouche34
Tsukuyomi
8
4 / 3 / 4
5,893
589
3,620
5,493
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
8 / 2 / 2
6,996
700
8,667
5,507
1,694
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
6,321
632
2,953
6,178
3,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
10
Kills
21
21
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
2
0.5
W
Thoth
 
Thoth
6
1
5
8.5
W
Cerberus
BiscuittSZN
Cerberus
1
4
7
1.13
L
Thanatos
7
4
1
1.88
L
1
7
0
0.14
W
Tsukuyomi
Fredouche34
Tsukuyomi
4
3
4
2
W
8
2
2
4.5
L
Ah Muzen Cab
MarcusTM
Ah Muzen Cab
1
4
2
0.5
L
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,013
Damage
22,173
35,229
Taken
28,663
9,574
Mitigated
12,529
10,504
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,653
980
114
752
5,844
798
0
572
5,272
19,431
0
W
Thoth
 
Thoth
5,285
66
76
853
3,645
1,020
101
1,290
2,355
30,302
0
W
Cerberus
BiscuittSZN
Cerberus
1,648
396
0
1,110
7,840
4,722
300
1,507
6,201
19,258
0
L
Thanatos
4,700
1,721
0
4,097
8,221
2,833
0
2,230
5,991
0
18,282
L
2,971
2,267
0
1,396
7,619
1,656
0
3,124
4,495
19,239
0
W
Tsukuyomi
Fredouche34
Tsukuyomi
3,620
1,347
0
1,289
5,493
1,533
0
754
4,560
0
16,091
W
8,667
5,572
497
2,454
5,507
1,694
1,119
1,675
3,674
0
37,149
L
Ah Muzen Cab
MarcusTM
Ah Muzen Cab
1,053
237
490
1,843
8,772
2,799
0
584
8,188
0
16,309
L
1,636
484
0
1,812
4,773
1,488
0
423
4,350
0
10,129
W
2,953
1,406
0
1,127
6,178
3,560
849
1,098
5,080
0
32,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
31,193
148
Minions Killed
267
0
Camps Cleared
0
796,049
Distance Traveled
915,112
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,146
515
44
4
0
180,420
3
W
Thoth
6,239
624
48
5
0
204,010
1
W
Cerberus
5,744
574
40
4
0
143,963
0
L
Thanatos
6,425
643
28
3
0
195,944
0
L
Olorun
4,742
474
26
3
0
162,050
1
W
Tsukuyomi
5,893
589
30
3
0
195,917
1
W
Neith
6,996
700
75
8
0
166,113
2
L
Ah Muzen Cab
5,270
527
32
3
0
129,954
0
L
Chaac
3,998
400
18
2
0
127,681
1
W
Vamana
6,321
632
74
7
0
205,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role