Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JJmeister
Medusa
Level 86
God Stats
3W - 5L
1,238 SR
Queue Stats
328W - 326L
1,487 Elo+
Solo
Kukulkan
Kukulkan
SwiftRazor
Kukulkan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Solo
Achilles
Achilles
zSklith
Achilles
Level 88
God Stats
1W - 3L
1,311 SR
Queue Stats
119W - 132L
1,498 Elo+
Solo
Team Averages
Level 87
1,410 SR
1,458 Elo+

VS

Team Averages
Level 83
1,480 SR
1,480 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Masilo
Scylla
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 30L
1,500 Elo+
Solo
King Arthur
King Arthur
PH SUPREMEBR
King Arthur
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
The Morrigan
The Morrigan
UrHackerman
The Morrigan
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 104L
1,414 Elo+
Solo
Heimdallr
Heimdallr
ZombieTv7207
Heimdallr
Level 96
God Stats
3W - 6L
1,402 SR
Queue Stats
111W - 107L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 16
8,114
1,623
5,239
5,530
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
 
Agni
13
5 / 1 / 10
7,967
1,593
4,139
3,608
1,321
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
JJmeister
Medusa
13
5 / 0 / 6
8,113
1,623
8,245
2,845
984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SwiftRazor
Kukulkan
12
2 / 1 / 8
7,288
1,458
3,725
2,527
1,159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
zSklith
Achilles
13
7 / 2 / 7
8,059
1,612
6,799
7,004
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Team 1 Tickets

392

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 0
5,722
1,144
621
1,291
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Masilo
Scylla
9
0 / 1 / 0
5,894
1,179
662
4,482
703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
PH SUPREMEBR
King Arthur
12
1 / 7 / 3
7,004
1,401
4,594
10,648
6,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
UrHackerman
The Morrigan
12
2 / 3 / 2
7,206
1,441
7,475
6,066
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
ZombieTv7207
Heimdallr
12
1 / 6 / 3
7,212
1,442
3,693
9,296
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
19
Kills
4
4
Deaths
19
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
16
8
W
Agni
 
Agni
5
1
10
10
L
Merlin
 
Merlin
0
2
0
0
W
Medusa
JJmeister
Medusa
5
0
6
8
L
Scylla
Masilo
Scylla
0
1
0
0
L
King Arthur
PH SUPREMEBR
King Arthur
1
7
3
0.36
W
Kukulkan
SwiftRazor
Kukulkan
2
1
8
6
L
The Morrigan
UrHackerman
The Morrigan
2
3
2
1
L
Heimdallr
ZombieTv7207
Heimdallr
1
6
3
0.42
W
Achilles
zSklith
Achilles
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
17,045
21,514
Taken
31,783
13,801
Mitigated
11,689
1,784
Healing
1,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,239
780
0
692
5,530
5,312
0
2,568
2,794
12,120
0
W
Agni
 
Agni
4,139
786
0
31
3,608
1,321
0
1,453
2,045
10,599
0
L
Merlin
 
Merlin
621
230
0
0
1,291
299
0
266
974
995
0
W
Medusa
JJmeister
Medusa
8,245
4,776
0
650
2,845
984
0
674
2,155
0
24,494
L
Scylla
Masilo
Scylla
662
167
0
0
4,482
703
0
1,229
3,218
2,696
0
L
King Arthur
PH SUPREMEBR
King Arthur
4,594
1,129
0
579
10,648
6,224
0
6,543
4,003
0
10,013
W
Kukulkan
SwiftRazor
Kukulkan
3,725
535
0
0
2,527
1,159
0
505
1,954
18,838
0
L
The Morrigan
UrHackerman
The Morrigan
7,475
1,519
0
68
6,066
1,726
0
2,350
3,555
22,410
0
L
Heimdallr
ZombieTv7207
Heimdallr
3,693
1,138
0
1,196
9,296
2,737
0
2,715
6,553
0
19,409
W
Achilles
zSklith
Achilles
6,799
1,875
0
411
7,004
5,025
0
3,018
3,808
0
15,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
33,038
116
Minions Killed
82
8
Camps Cleared
3
613,550
Distance Traveled
365,869
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,114
1,623
0
0
0
113,711
3
W
Agni
7,967
1,593
16
3
0
139,995
0
L
Merlin
5,722
1,144
4
1
0
15,778
0
W
Medusa
8,113
1,623
33
7
5
104,628
0
L
Scylla
5,894
1,179
11
2
0
55,617
0
L
King Arthur
7,004
1,401
10
2
2
95,633
0
W
Kukulkan
7,288
1,458
47
9
2
110,114
0
L
The Morrigan
7,206
1,441
31
6
0
103,622
2
L
Heimdallr
7,212
1,442
26
5
1
95,219
0
W
Achilles
8,059
1,612
20
4
1
145,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role