Player Matchup

Cupid
Cupid
JHInsomniac
Cupid
Level 79
God Stats
0W - 1L
1,439 SR
Queue Stats
30W - 39L
1,571 Elo+
Party 1
Tiamat
Tiamat
MagicJohnson878
Tiamat
Level 96
God Stats
0W - 3L
1,285 SR
Queue Stats
106W - 97L
1,469 Elo+
Party 2
Bellona
Bellona
SpiceMelange556
Bellona
Level 138
God Stats
7W - 3L
1,569 SR
Queue Stats
237W - 252L
1,513 Elo+
Party 2
Medusa
Medusa
Zinqa
Medusa
Level 109
God Stats
0W - 1L
1,229 SR
Queue Stats
14W - 23L
1,570 Elo+
Party 1
Sol
Sol
russdamus38
Sol
Level 103
God Stats
13W - 3L
1,997 SR
Queue Stats
486W - 422L
1,511 Elo+
Solo
Team Averages
Level 105
1,504 SR
1,527 Elo+

VS

Team Averages
Level 130
1,557 SR
1,523 Elo+
Mulan
Mulan
Gee515MAN
Mulan
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 143L
1,590 Elo+
Solo
Skadi
Skadi
HoldDeezNotz
Skadi
Level 124
God Stats
4W - 4L
1,774 SR
Queue Stats
112W - 137L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
SteverTheWolf
Baron Samedi
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 92L
1,493 Elo+
Solo
Sobek
Sobek
Trichloro
Sobek
Level 153
God Stats
3W - 3L
1,517 SR
Queue Stats
375W - 380L
1,486 Elo+
Solo
Agni
Agni
juzbnme81
Agni
Level 160
God Stats
5W - 3L
1,492 SR
Queue Stats
233W - 255L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 15
11,390
633
17,650
19,056
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 7 / 18
11,936
663
14,818
17,876
15,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 7 / 18
13,721
762
18,548
39,051
42,532
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Zinqa
Medusa
20
14 / 8 / 13
15,621
868
28,573
24,414
12,146
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 7 / 19
12,397
689
20,853
19,525
8,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gee515MAN
Mulan
20
12 / 8 / 16
14,983
832
20,785
27,871
36,315
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 7 / 15
12,409
689
20,532
21,199
9,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Baron Samedi
SteverTheWolf
Baron Samedi
20
8 / 5 / 18
14,469
804
26,102
18,218
11,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Trichloro
Sobek
20
8 / 7 / 16
14,248
792
16,748
32,762
50,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
19
3 / 5 / 15
12,502
695
13,408
13,259
9,048
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
116
32
Kills
36
37
Deaths
32
83
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Mulan
Gee515MAN
Mulan
12
8
16
2.5
W
5
7
15
1.79
L
1
8
15
1.06
L
3
7
18
1.71
L
9
7
18
2.57
W
Baron Samedi
SteverTheWolf
Baron Samedi
8
5
18
3.4
W
Sobek
Trichloro
Sobek
8
7
16
2.29
L
Medusa
Zinqa
Medusa
14
8
13
2.56
W
Agni
3
5
15
2.1
L
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,442
Damage
97,575
119,922
Taken
113,309
87,612
Mitigated
117,012
44,071
Healing
36,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Gee515MAN
Mulan
20,785
3,078
1,730
4,947
27,871
36,315
1,017
11,409
16,162
0
32,835
W
20,532
7,950
705
2,398
21,199
9,053
3,722
6,018
14,960
0
40,966
L
17,650
8,310
4,314
4,633
19,056
8,813
1,005
10,902
8,154
0
32,985
L
14,818
1,222
633
3,375
17,876
15,874
264
8,533
9,343
27,058
0
L
18,548
3,615
821
13,184
39,051
42,532
750
16,191
22,860
0
28,122
W
Baron Samedi
SteverTheWolf
Baron Samedi
26,102
1,823
7,453
7,067
18,218
11,939
991
4,033
13,823
57,586
0
W
Sobek
Trichloro
Sobek
16,748
585
1,914
7,218
32,762
50,657
302
10,708
21,683
24,122
0
L
Medusa
Zinqa
Medusa
28,573
13,796
79
7,624
24,414
12,146
1,707
12,889
10,830
0
64,740
W
Agni
13,408
402
901
2,087
13,259
9,048
861
3,503
9,533
29,521
0
L
20,853
9,508
2,098
7,310
19,525
8,247
2,318
7,743
11,782
38,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,065
Gold Earned
68,611
176
Minions Killed
166
0
Camps Cleared
0
1,437,637
Distance Traveled
1,468,895
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,983
832
12
1
0
295,061
0
W
Skadi
12,409
689
25
1
0
307,106
0
L
Cupid
11,390
633
35
2
0
303,200
0
L
Tiamat
11,936
663
28
2
0
275,765
0
L
Bellona
13,721
762
11
1
0
306,789
1
W
Baron Samedi
14,469
804
87
5
0
313,280
1
W
Sobek
14,248
792
14
1
0
335,331
2
L
Medusa
15,621
868
67
4
0
262,174
0
W
Agni
12,502
695
28
2
0
218,117
0
L
Sol
12,397
689
35
2
0
289,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role