Player Matchup

Anhur
Anhur
ISCHOONI
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 1
Bakasura
Bakasura
UndeadGrill
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,396 Elo+
Solo
Rama
Rama
deadbunny101
Rama
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 106L
1,526 Elo+
Party 1
Khepri
Khepri
sargent womack2
Khepri
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 60L
1,458 Elo+
Party 4
Hel
Hel
timthebair
Hel
Level 67
God Stats
0W - 1L
1,701 SR
Queue Stats
13W - 13L
1,372 Elo+
Party 4
Team Averages
Level 87
1,540 SR
1,424 Elo+

VS

Team Averages
Level 107
1,413 SR
1,424 Elo+
Thor
Thor
Apocalypsdealer
Thor
Level 106
God Stats
14W - 6L
1,757 SR
Queue Stats
536W - 569L
1,467 Elo+
Party 2
Hachiman
Hachiman
FlexMan EC
Hachiman
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,423 Elo+
Party 3
Aphrodite
Aphrodite
adrenalinrush78
Aphrodite
Level 139
God Stats
1W - 4L
1,128 SR
Queue Stats
649W - 695L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
misty656
Jormungandr
Level 121
God Stats
5W - 4L
1,181 SR
Queue Stats
141W - 141L
1,335 Elo+
Solo
Arachne
Arachne
xlouiise
Arachne
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ISCHOONI
Anhur
19
5 / 1 / 10
10,201
680
13,707
16,550
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
UndeadGrill
Bakasura
15
2 / 8 / 5
9,824
655
7,019
18,948
8,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 3 / 7
9,872
658
18,540
20,250
10,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 9
9,083
606
12,958
25,671
22,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 2 / 10
10,490
699
18,141
14,989
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 9
10,964
731
6,272
14,922
6,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
FlexMan EC
Hachiman
18
6 / 4 / 10
11,314
754
28,419
16,192
6,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
adrenalinrush78
Aphrodite
19
4 / 1 / 12
11,251
750
16,805
17,119
10,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
misty656
Jormungandr
20
4 / 2 / 12
12,701
847
32,037
22,007
22,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xlouiise
Arachne
13
0 / 7 / 9
9,033
602
6,100
13,838
4,951
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
69
17
Kills
17
17
Deaths
17
41
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Hachiman
FlexMan EC
Hachiman
6
4
10
2.75
L
Anhur
ISCHOONI
Anhur
5
1
10
10
L
Bakasura
UndeadGrill
Bakasura
2
8
5
0.56
W
Aphrodite
adrenalinrush78
Aphrodite
4
1
12
10
L
2
3
7
1.83
W
Jormungandr
misty656
Jormungandr
4
2
12
5
L
3
3
9
2.5
L
5
2
10
5
W
Arachne
xlouiise
Arachne
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,365
Damage
89,633
96,408
Taken
84,078
57,178
Mitigated
51,306
41,890
Healing
41,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,272
795
819
2,457
14,922
6,657
580
6,787
8,135
0
19,295
W
Hachiman
FlexMan EC
Hachiman
28,419
14,887
2,733
3,872
16,192
6,805
1,369
5,653
10,441
0
44,537
L
Anhur
ISCHOONI
Anhur
13,707
4,238
895
3,187
16,550
7,740
0
8,293
8,257
0
30,551
L
Bakasura
UndeadGrill
Bakasura
7,019
3,989
1,584
2,602
18,948
8,331
441
8,575
10,373
0
8,565
W
Aphrodite
adrenalinrush78
Aphrodite
16,805
2,832
14,283
9,946
17,119
10,550
1,707
6,086
10,963
34,977
0
L
18,540
10,647
701
5,745
20,250
10,406
0
9,866
10,384
0
45,559
W
Jormungandr
misty656
Jormungandr
32,037
6,380
1,092
2,798
22,007
22,343
1,674
6,001
15,470
60,847
0
L
12,958
488
2,325
3,610
25,671
22,704
0
15,096
10,575
21,013
0
L
18,141
1,444
14,896
6,345
14,989
7,997
0
7,012
7,977
35,972
0
W
Arachne
xlouiise
Arachne
6,100
5,530
1,637
1,423
13,838
4,951
44
6,572
6,934
0
10,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
55,263
169
Minions Killed
169
0
Camps Cleared
0
1,396,927
Distance Traveled
1,454,682
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,964
731
30
2
0
287,374
0
W
Hachiman
11,314
754
25
2
0
280,604
0
L
Anhur
10,201
680
26
2
0
310,810
0
L
Bakasura
9,824
655
13
1
0
275,464
0
W
Aphrodite
11,251
750
50
3
0
312,602
0
L
Rama
9,872
658
63
4
0
231,155
1
W
Jormungandr
12,701
847
53
4
0
304,515
5
L
Khepri
9,083
606
23
2
0
284,524
0
L
Hel
10,490
699
44
3
0
294,974
0
W
Arachne
9,033
602
11
1
0
269,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role