Player Matchup

Arachne
Arachne
Alex_o_lotl
Arachne
Level 58
God Stats
12W - 18L
1,472 SR
Queue Stats
283W - 304L
1,335 Elo+
Solo
Chaac
Chaac
Scopeandrun
Chaac
Level 45
God Stats
71W - 44L
1,549 SR
Queue Stats
114W - 122L
1,344 Elo+
Solo
Tiamat
Tiamat
ixslem
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
neiltrev
Gilgamesh
Level 112
God Stats
1W - 4L
1,569 SR
Queue Stats
146W - 164L
1,377 Elo+
Solo
Medusa
Medusa
tupac-shakur-57
Medusa
Level 85
God Stats
2W - 5L
1,478 SR
Queue Stats
6W - 11L
1,339 Elo+
Party 1
Team Averages
Level 65
1,514 SR
1,347 Elo+

VS

Team Averages
Level 66
1,396 SR
1,330 Elo+
Anubis
Anubis
Lemensis
Anubis
Level 108
God Stats
7W - 4L
1,533 SR
Queue Stats
669W - 733L
1,344 Elo+
Solo
Scylla
Scylla
ManuelCipriano
Scylla
Level 28
God Stats
3W - 4L
1,311 SR
Queue Stats
55W - 73L
1,290 Elo+
Party 2
Erlang Shen
Erlang Shen
UnluckyTyomx11
Erlang Shen
Level 64
God Stats
1W - 3L
1,215 SR
Queue Stats
113W - 121L
1,368 Elo+
Party 2
Achilles
Achilles
bibio11
Achilles
Level 63
God Stats
17W - 18L
1,420 SR
Queue Stats
83W - 87L
1,303 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gsinante
Tsukuyomi
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
69W - 86L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex_o_lotl
Arachne
15
1 / 3 / 3
9,510
453
5,580
12,768
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 1
10,548
502
11,330
16,628
12,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
ixslem
Tiamat
14
2 / 6 / 2
9,380
447
7,289
12,170
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
neiltrev
Gilgamesh
16
4 / 6 / 1
10,326
492
11,557
18,377
13,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 4 / 3
11,060
527
13,049
18,469
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lemensis
Anubis
19
9 / 2 / 4
11,473
546
15,390
11,653
6,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 3 / 4
9,068
432
6,733
9,541
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
UnluckyTyomx11
Erlang Shen
18
7 / 3 / 5
10,753
512
9,977
20,678
9,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
bibio11
Achilles
15
2 / 6 / 2
8,834
421
8,926
14,016
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
gsinante
Tsukuyomi
16
2 / 2 / 3
9,754
464
7,874
13,391
8,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
16
Kills
22
23
Deaths
16
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alex_o_lotl
Arachne
1
3
3
0.83
W
Anubis
Lemensis
Anubis
9
2
4
5.5
W
2
3
4
1.33
L
3
4
1
0.88
W
Erlang Shen
UnluckyTyomx11
Erlang Shen
7
3
5
3.17
W
Achilles
bibio11
Achilles
2
6
2
0.5
W
Tsukuyomi
gsinante
Tsukuyomi
2
2
3
1.75
L
Tiamat
ixslem
Tiamat
2
6
2
0.5
L
Gilgamesh
neiltrev
Gilgamesh
4
6
1
0.75
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,805
Damage
48,900
78,412
Taken
69,279
42,512
Mitigated
33,671
23,921
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alex_o_lotl
Arachne
5,580
4,257
0
3,357
12,768
5,068
0
2,100
10,668
0
64,897
W
Anubis
Lemensis
Anubis
15,390
292
0
6,957
11,653
6,119
0
2,441
8,986
69,073
0
W
6,733
1,083
0
359
9,541
2,234
556
508
8,953
42,223
0
L
11,330
2,828
0
6,963
16,628
12,950
999
4,688
11,780
0
61,368
W
Erlang Shen
UnluckyTyomx11
Erlang Shen
9,977
5,959
76
5,415
20,678
9,237
0
2,414
18,056
0
92,005
W
Achilles
bibio11
Achilles
8,926
4,885
0
2,048
14,016
8,010
876
0
14,016
0
54,979
W
Tsukuyomi
gsinante
Tsukuyomi
7,874
2,802
0
3,234
13,391
8,071
512
2,120
11,127
0
45,506
L
Tiamat
ixslem
Tiamat
7,289
522
0
2,047
12,170
4,796
626
4,929
7,219
38,732
0
L
Gilgamesh
neiltrev
Gilgamesh
11,557
2,929
0
5,470
18,377
13,251
1,987
5,646
12,623
6,386
53,152
L
13,049
7,648
0
6,084
18,469
6,447
2,740
4,552
13,713
0
91,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,824
Gold Earned
49,882
550
Minions Killed
514
0
Camps Cleared
0
1,933,998
Distance Traveled
1,918,611
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,510
453
101
5
0
438,122
0
W
Anubis
11,473
546
124
6
0
364,621
4
W
Scylla
9,068
432
69
3
0
386,728
0
L
Chaac
10,548
502
124
6
0
409,871
3
W
Erlang Shen
10,753
512
136
6
0
406,854
2
W
Achilles
8,834
421
91
4
0
373,551
0
W
Tsukuyomi
9,754
464
94
4
0
386,857
0
L
Tiamat
9,380
447
90
4
0
363,616
1
L
Gilgamesh
10,326
492
104
5
0
375,835
4
L
Medusa
11,060
527
131
6
0
346,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role