Player Matchup

Cthulhu
Cthulhu
BeastyMcGrizzle
Cthulhu
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 113L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
Calculussparrow
Hun Batz
Level 36
God Stats
5W - 4L
1,722 SR
Queue Stats
513W - 540L
1,350 Elo+
Solo
Janus
Janus
NightWolfN
Janus
Level 120
God Stats
5W - 5L
1,685 SR
Queue Stats
260W - 269L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
OochieT
Ao Kuang
Level 106
God Stats
1W - 2L
1,223 SR
Queue Stats
37W - 27L
1,607 Elo+
Party 1
Medusa
Medusa
SeventhArchon
Medusa
Level 160
God Stats
3W - 5L
1,512 SR
Queue Stats
214W - 151L
1,587 Elo+
Party 1
Team Averages
Level 115
1,529 SR
1,507 Elo+

VS

Team Averages
Level 114
1,422 SR
1,457 Elo+
Shiva
Shiva
ChaoticDeaths_
Shiva
Level 37
God Stats
15W - 13L
1,179 SR
Queue Stats
346W - 375L
1,427 Elo+
Solo
Ah Puch
Ah Puch
LegendaryDog224
Ah Puch
Level 145
God Stats
1W - 1L
1,138 SR
Queue Stats
28W - 33L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Moxital
Danzaburou
Level 148
God Stats
2W - 2L
1,589 SR
Queue Stats
103W - 113L
1,440 Elo+
Solo
Loki
Loki
iTz_YiiSuS
Loki
Level 142
God Stats
30W - 10L
1,664 SR
Queue Stats
329W - 334L
1,494 Elo+
Solo
Cabrakan
Cabrakan
kingxvegeta
Cabrakan
Level 100
God Stats
19W - 15L
1,541 SR
Queue Stats
472W - 388L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,377
438
2,409
7,017
4,414
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
9
1 / 3 / 0
5,261
526
2,360
6,803
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
10
0 / 2 / 0
5,458
546
922
3,955
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
OochieT
Ao Kuang
8
0 / 3 / 1
4,495
450
2,135
8,540
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 4 / 1
5,524
552
3,816
6,312
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,098
710
7,357
6,189
3,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 1
6,444
644
4,032
2,448
807
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Moxital
Danzaburou
10
3 / 0 / 1
6,374
637
3,155
2,892
703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 5
5,678
568
3,145
7,067
2,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
kingxvegeta
Cabrakan
9
3 / 1 / 5
5,865
587
3,136
5,258
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Hun Batz
1
3
0
0.33
W
4
0
2
5
W
4
0
1
4.5
W
Danzaburou
Moxital
Danzaburou
3
0
1
3.5
L
Janus
0
2
0
0
L
Ao Kuang
OochieT
Ao Kuang
0
3
1
0.17
L
1
4
1
0.38
W
2
1
5
4.5
W
Cabrakan
kingxvegeta
Cabrakan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,642
Damage
20,825
32,627
Taken
23,854
11,923
Mitigated
10,306
7,324
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,409
526
0
985
7,017
4,414
0
558
6,459
17,191
0
L
Hun Batz
2,360
691
0
1,950
6,803
1,986
0
1,315
5,488
0
24,180
W
7,357
1,972
0
1,732
6,189
3,952
0
2,237
3,952
0
41,342
W
4,032
744
0
1,488
2,448
807
1,475
569
1,788
36,498
0
W
Danzaburou
Moxital
Danzaburou
3,155
889
0
1,241
2,892
703
0
531
2,284
0
34,348
L
Janus
922
111
0
730
3,955
1,144
0
1,816
2,139
33,477
0
L
Ao Kuang
OochieT
Ao Kuang
2,135
261
0
1,900
8,540
2,990
0
2,441
6,099
15,072
0
L
3,816
1,477
0
1,759
6,312
1,389
0
1,038
5,274
0
31,044
W
3,145
891
110
1,946
7,067
2,468
0
956
5,979
0
18,990
W
Cabrakan
kingxvegeta
Cabrakan
3,136
454
0
2,846
5,258
2,376
84
797
4,385
25,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,115
Gold Earned
31,459
262
Minions Killed
307
0
Camps Cleared
0
948,714
Distance Traveled
962,834
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,377
438
26
3
0
183,530
0
L
Hun Batz
5,261
526
57
6
0
213,706
5
W
Shiva
7,098
710
86
9
0
202,394
2
W
Ah Puch
6,444
644
71
7
0
171,295
4
W
Danzaburou
6,374
637
58
6
0
189,312
2
L
Janus
5,458
546
83
8
0
193,834
1
L
Ao Kuang
4,495
450
29
3
0
185,580
2
L
Medusa
5,524
552
67
7
0
172,064
5
W
Loki
5,678
568
39
4
0
194,849
4
W
Cabrakan
5,865
587
53
5
0
204,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role