Player Matchup

Loki
Loki
Gold II
BackedPrune
Loki
Gold II
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 201L
1,688 MMR
Solo
Bastet
Bastet
Gold I
BigPapaJohn1
Bastet
Gold I
Level 145
God Stats
1W - 1L
1,728 SR
Queue Stats
99W - 96L
1,634 MMR
Solo
Sol
Sol
Platinum IV
GΑMBLE
Sol
Platinum IV
Level 160
God Stats
53W - 41L
1,682 SR
Queue Stats
574W - 560L
1,691 MMR
Solo
Geb
Geb
Gold V
LordBeanyBaby
Geb
Gold V
Level 126
God Stats
5W - 0L
1,638 SR
Queue Stats
38W - 36L
1,654 MMR
Solo
Hou Yi
Hou Yi
Gold V
Thermogenics
Hou Yi
Gold V
Level 145
God Stats
2W - 0L
1,898 SR
Queue Stats
29W - 20L
1,639 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,689 SR
1,661 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,631 SR
1,667 MMR
Bacchus
Bacchus
Platinum IV
BrandOnOff
Bacchus
Platinum IV
Level 141
God Stats
79W - 74L
1,584 SR
Queue Stats
201W - 187L
1,636 MMR
Party 1
Agni
Agni
Gold IV
GainsAnGames
Agni
Gold IV
Level 142
God Stats
2W - 3L
1,296 SR
Queue Stats
101W - 104L
1,699 MMR
Party 2
Nemesis
Nemesis
Platinum III
TeFaltaCalle
Nemesis
Platinum III
Level 69
God Stats
17W - 12L
1,892 SR
Queue Stats
195W - 179L
1,768 MMR
Party 1
Amaterasu
Amaterasu
Gold I
ninjacowz3
Amaterasu
Gold I
Level 150
God Stats
10W - 7L
1,881 SR
Queue Stats
213W - 212L
1,682 MMR
Solo
Cupid
Cupid
Silver II
sparkzbarca
Cupid
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
13,933
581
14,362
20,348
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
20
9 / 4 / 5
15,392
641
25,928
22,374
8,977
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
4 / 1 / 8
14,777
616
16,665
14,630
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 3 / 14
11,905
496
5,761
19,343
21,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
20
9 / 5 / 5
15,353
640
20,197
22,404
7,908
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BellonaThothArtioAtlas

VS

Bans
KaliCliodhnaCamazotzGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrandOnOff
Bacchus
16
1 / 2 / 13
11,311
471
10,438
18,039
27,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 6 / 8
11,143
464
17,367
18,026
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
TeFaltaCalle
Nemesis
20
6 / 6 / 4
12,117
505
11,303
20,621
13,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Amaterasu
ninjacowz3
Amaterasu
19
4 / 5 / 3
12,044
502
11,890
25,472
29,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
5 / 9 / 5
11,489
479
9,700
18,222
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
28
Kills
19
19
Deaths
28
40
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
W
Bastet
9
4
5
2.88
L
Bacchus
BrandOnOff
Bacchus
1
2
13
3.75
L
3
6
8
1.17
W
Sol
4
1
8
8
W
0
3
14
2.33
L
Nemesis
TeFaltaCalle
Nemesis
6
6
4
1.33
W
Hou Yi
9
5
5
2.3
L
Amaterasu
ninjacowz3
Amaterasu
4
5
3
1.1
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,913
Damage
60,698
99,099
Taken
100,380
50,678
Mitigated
79,548
35,161
Healing
26,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,362
4,321
0
7,326
20,348
7,111
0
5,551
14,797
0
129,888
W
Bastet
25,928
7,646
0
10,119
22,374
8,977
3,213
4,221
18,153
0
109,613
L
Bacchus
BrandOnOff
Bacchus
10,438
1,345
517
2,988
18,039
27,676
0
7,064
10,975
33,209
0
L
17,367
429
0
3,673
18,026
5,064
0
5,314
12,712
82,149
0
W
Sol
16,665
6,135
0
5,737
14,630
5,636
3,183
5,614
9,016
135,544
0
W
5,761
904
0
2,994
19,343
21,046
46
5,403
13,940
16,317
2,614
L
Nemesis
TeFaltaCalle
Nemesis
11,303
5,469
0
3,645
20,621
13,281
0
4,809
15,812
0
102,323
W
Hou Yi
20,197
7,661
0
8,985
22,404
7,908
3,960
8,527
13,877
0
129,749
L
Amaterasu
ninjacowz3
Amaterasu
11,890
6,157
0
10,826
25,472
29,042
0
2,846
22,626
0
66,444
L
9,700
5,471
300
4,252
18,222
4,485
3,399
2,137
16,085
0
68,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,360
Gold Earned
58,104
717
Minions Killed
567
0
Camps Cleared
0
2,414,156
Distance Traveled
2,271,708
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,933
581
152
6
0
510,641
2
W
Bastet
15,392
641
161
7
0
496,908
2
L
Bacchus
11,311
471
44
2
0
479,714
9
L
Agni
11,143
464
124
5
0
460,744
4
W
Sol
14,777
616
201
8
0
478,993
9
W
Geb
11,905
496
19
1
0
529,168
9
L
Nemesis
12,117
505
153
6
0
476,948
0
W
Hou Yi
15,353
640
184
8
0
398,446
3
L
Amaterasu
12,044
502
123
5
0
477,373
4
L
Cupid
11,489
479
123
5
0
376,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role