Player Matchup

Atlas
Atlas
Lemur8163
Atlas
Level 88
God Stats
5W - 10L
1,366 SR
Queue Stats
228W - 233L
1,495 Elo+
Party 1
Nemesis
Nemesis
OGB1gP4nd4
Nemesis
Level 100
God Stats
28W - 25L
1,644 SR
Queue Stats
284W - 259L
1,517 Elo+
Party 1
Tyr
Tyr
Rheinnard
Tyr
Level 160
God Stats
4W - 9L
1,305 SR
Queue Stats
809W - 853L
1,590 Elo+
Solo
Anubis
Anubis
YoungCakes6
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 210L
1,533 Elo+
Solo
Medusa
Medusa
ntfbuckshot
Medusa
Level 144
God Stats
8W - 3L
1,910 SR
Queue Stats
244W - 250L
1,539 Elo+
Solo
Team Averages
Level 128
1,545 SR
1,535 Elo+

VS

Team Averages
Level 117
1,486 SR
1,484 Elo+
Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JeanTryton
Ymir
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 253L
1,412 Elo+
Solo
Heimdallr
Heimdallr
MightySchmeckle
Heimdallr
Level 107
God Stats
10W - 9L
1,700 SR
Queue Stats
883W - 895L
1,508 Elo+
Solo
Da Ji
Da Ji
Twinn01
Da Ji
Level 107
God Stats
3W - 3L
1,231 SR
Queue Stats
32W - 29L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Lemur8163
Atlas
8
0 / 5 / 2
5,038
388
4,327
12,551
4,683
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
OGB1gP4nd4
Nemesis
13
4 / 2 / 4
7,704
593
6,923
8,174
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
6,829
525
4,398
11,455
9,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
11
2 / 6 / 2
6,891
530
2,758
7,718
2,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
14
3 / 2 / 1
7,880
606
5,308
7,048
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 1 / 8
8,065
620
8,933
4,267
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
13
2 / 1 / 7
8,064
620
8,983
10,806
7,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 8
7,458
574
4,938
9,835
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
MightySchmeckle
Heimdallr
13
2 / 3 / 1
7,966
613
5,061
6,972
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Twinn01
Da Ji
14
8 / 2 / 4
8,423
648
6,525
8,024
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
18
18
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
8
8
W
Achilles
 
Achilles
2
1
7
5.5
W
2
2
8
3
L
Atlas
Lemur8163
Atlas
0
5
2
0.2
W
Heimdallr
MightySchmeckle
Heimdallr
2
3
1
0.83
L
Nemesis
OGB1gP4nd4
Nemesis
4
2
4
3
L
0
3
2
0.33
W
Da Ji
Twinn01
Da Ji
8
2
4
5
L
Anubis
2
6
2
0.5
L
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
34,440
46,946
Taken
39,904
23,254
Mitigated
21,938
12,468
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,933
1,093
0
1,650
4,267
1,111
274
1,294
2,973
46,424
0
W
Achilles
 
Achilles
8,983
2,512
0
1,263
10,806
7,061
0
663
10,143
0
44,261
W
4,938
1,281
0
1,944
9,835
8,158
0
2,133
7,702
16,507
5,280
L
Atlas
Lemur8163
Atlas
4,327
1,655
236
1,858
12,551
4,683
0
5,483
6,870
13,909
0
W
Heimdallr
MightySchmeckle
Heimdallr
5,061
2,887
0
2,110
6,972
2,266
0
978
5,994
0
54,908
L
Nemesis
OGB1gP4nd4
Nemesis
6,923
3,127
0
1,061
8,174
4,255
0
1,580
6,465
0
52,010
L
4,398
721
0
4,635
11,455
9,959
0
924
10,531
0
43,523
W
Da Ji
Twinn01
Da Ji
6,525
1,677
0
968
8,024
3,342
0
2,017
6,007
0
42,009
L
Anubis
2,758
0
0
1,604
7,718
2,441
0
3,550
3,891
34,399
0
L
Medusa
5,308
2,769
0
3,074
7,048
1,916
0
1,406
5,578
0
57,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
39,976
397
Minions Killed
412
0
Camps Cleared
0
1,347,322
Distance Traveled
1,358,587
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,065
620
108
8
0
272,496
4
W
Achilles
8,064
620
97
7
0
295,508
6
W
Ymir
7,458
574
30
2
0
266,380
3
L
Atlas
5,038
388
21
2
0
269,581
0
W
Heimdallr
7,966
613
111
9
0
224,019
4
L
Nemesis
7,704
593
93
7
0
313,573
2
L
Tyr
6,829
525
96
7
0
262,397
2
W
Da Ji
8,423
648
66
5
0
300,184
6
L
Anubis
6,891
530
72
6
0
246,198
4
L
Medusa
7,880
606
115
9
0
255,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role