Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold II
Animeiq89
He Bo
Gold II
Level 147
God Stats
1W - 1L
1,729 SR
Queue Stats
125W - 129L
1,561 MMR
Solo
Horus
Horus
Gold I
InfiniteRegress-
Horus
Gold I
Level 136
God Stats
4W - 3L
1,894 SR
Queue Stats
251W - 250L
1,541 MMR
Solo
Janus
Janus
Gold I
SmiteOnSwitch8
Janus
Gold I
Level 106
God Stats
0W - 1L
1,345 SR
Queue Stats
43W - 41L
1,640 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
chrissito7
Gilgamesh
Gold V
Level 98
God Stats
3W - 2L
1,681 SR
Queue Stats
37W - 38L
1,457 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,630 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,661 SR
1,548 MMR
Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
D_Young04
Serqet
Gold I
Level 105
God Stats
3W - 3L
1,825 SR
Queue Stats
113W - 115L
1,575 MMR
Solo
Persephone
Persephone
Silver II
NeonJamJar
Persephone
Silver II
Level 155
God Stats
2W - 0L
1,894 SR
Queue Stats
54W - 35L
1,546 MMR
Solo
Tyr
Tyr
Gold II
SCOPEY137
Tyr
Gold II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 117L
1,561 MMR
Solo
Bacchus
Bacchus
Silver I
xTheRealExoTiX
Bacchus
Silver I
Level 129
God Stats
7W - 6L
1,585 SR
Queue Stats
50W - 44L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 6 / 0
5,839
487
3,022
8,551
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Animeiq89
He Bo
11
2 / 3 / 2
6,148
512
4,945
6,422
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 4
5,185
432
2,938
8,086
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 1
6,538
545
2,597
6,749
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
chrissito7
Gilgamesh
9
0 / 3 / 0
5,266
439
3,862
7,413
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
GebFenrirArachneCliodhna

VS

Bans
ArtioThothBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
7 / 3 / 4
7,658
638
8,431
7,633
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
D_Young04
Serqet
13
7 / 0 / 0
7,538
628
5,817
7,076
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
NeonJamJar
Persephone
13
3 / 2 / 5
7,687
641
5,782
5,445
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 2
7,156
596
2,752
6,355
4,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 7
7,156
596
4,587
6,750
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
19
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
0
0.33
W
Heimdallr
 
Heimdallr
7
3
4
3
L
He Bo
Animeiq89
He Bo
2
3
2
1
W
Serqet
D_Young04
Serqet
7
0
0
7
L
0
3
4
0.67
W
Persephone
NeonJamJar
Persephone
3
2
5
2.75
W
0
0
2
1
L
2
4
1
0.63
L
Gilgamesh
chrissito7
Gilgamesh
0
3
0
0
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,364
Damage
27,369
37,221
Taken
33,259
14,231
Mitigated
15,436
8,926
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,022
840
0
1,632
8,551
1,401
0
2,295
6,253
0
26,705
W
Heimdallr
 
Heimdallr
8,431
4,261
0
2,329
7,633
2,126
131
1,427
6,206
0
47,570
L
He Bo
Animeiq89
He Bo
4,945
491
0
2,622
6,422
1,638
0
1,511
4,911
34,707
0
W
Serqet
D_Young04
Serqet
5,817
2,145
0
250
7,076
2,523
0
1,139
5,847
0
45,003
L
2,938
1,404
532
2,004
8,086
4,474
0
1,949
6,137
0
6,773
W
Persephone
NeonJamJar
Persephone
5,782
241
0
1,382
5,445
1,708
0
3,308
2,135
47,396
0
W
2,752
402
0
3,674
6,355
4,470
46
357
5,634
0
40,985
L
2,597
342
0
500
6,749
1,680
0
4,563
2,186
41,841
0
L
Gilgamesh
chrissito7
Gilgamesh
3,862
983
0
1,636
7,413
5,038
0
0
7,085
0
27,635
W
4,587
889
222
2,197
6,750
4,609
0
1,309
5,441
24,542
4,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
37,195
265
Minions Killed
406
0
Camps Cleared
0
1,157,343
Distance Traveled
1,210,076
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,839
487
49
4
0
238,484
4
W
Heimdallr
7,658
638
89
7
0
225,843
4
L
He Bo
6,148
512
64
5
0
235,154
2
W
Serqet
7,538
628
90
8
0
288,733
3
L
Horus
5,185
432
7
1
0
219,888
3
W
Persephone
7,687
641
83
7
0
243,262
3
W
Tyr
7,156
596
100
8
0
223,284
5
L
Janus
6,538
545
85
7
0
243,060
7
L
Gilgamesh
5,266
439
60
5
0
220,757
4
W
Bacchus
7,156
596
44
4
0
228,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role