Player Matchup

Mercury
Mercury
ALB3RT1K1NG
Mercury
Level 83
God Stats
19W - 12L
1,663 SR
Queue Stats
76W - 85L
1,485 Elo+
Solo
Medusa
Medusa
HLS Lysol
Medusa
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 87L
1,610 Elo+
Party 1
Poseidon
Poseidon
InnateBeast1841
Poseidon
Level 79
God Stats
9W - 5L
1,550 SR
Queue Stats
560W - 496L
1,433 Elo+
Party 3
Athena
Athena
Monster382
Athena
Level 87
God Stats
10W - 11L
1,628 SR
Queue Stats
326W - 282L
1,431 Elo+
Party 3
Sun Wukong
Sun Wukong
YD NoVa
Sun Wukong
Level 69
God Stats
4W - 1L
1,813 SR
Queue Stats
166W - 178L
1,601 Elo+
Party 1
Team Averages
Level 76
1,631 SR
1,512 Elo+

VS

Team Averages
Level 78
1,444 SR
1,341 Elo+
Loki
Loki
Aitor30
Loki
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,346 Elo+
Party 4
Chaac
Chaac
Cidoncha97
Chaac
Level 84
God Stats
9W - 14L
1,442 SR
Queue Stats
9W - 14L
1,375 Elo+
Party 4
Medusa
Medusa
CvZeno
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,245 Elo+
Party 2
Shiva
Shiva
Hector546
Shiva
Level 127
God Stats
4W - 7L
1,349 SR
Queue Stats
202W - 225L
1,389 Elo+
Solo
Janus
Janus
V0id Astro
Janus
Level 43
God Stats
12W - 18L
1,430 SR
Queue Stats
62W - 81L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALB3RT1K1NG
Mercury
14
5 / 3 / 8
8,626
616
9,278
10,170
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
HLS Lysol
Medusa
13
2 / 3 / 9
7,645
546
6,633
7,505
1,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
8 / 2 / 7
8,793
628
9,705
7,580
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Monster382
Athena
12
7 / 1 / 12
8,544
610
6,615
11,353
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
YD NoVa
Sun Wukong
14
7 / 0 / 1
9,018
644
8,301
9,371
7,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aitor30
Loki
12
2 / 7 / 4
7,209
515
4,572
10,448
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
12
0 / 4 / 1
6,423
459
3,339
10,844
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
CvZeno
Medusa
11
2 / 6 / 3
7,010
501
8,213
10,192
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Hector546
Shiva
10
4 / 6 / 2
6,946
496
6,243
13,494
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
11
1 / 6 / 3
6,905
493
5,466
7,833
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
29
Kills
9
9
Deaths
29
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
ALB3RT1K1NG
Mercury
5
3
8
3
L
Loki
Aitor30
Loki
2
7
4
0.57
L
Chaac
0
4
1
0.13
L
Medusa
CvZeno
Medusa
2
6
3
0.58
W
Medusa
HLS Lysol
Medusa
2
3
9
2.17
L
Shiva
Hector546
Shiva
4
6
2
0.83
W
Poseidon
8
2
7
5.75
W
Athena
Monster382
Athena
7
1
12
13
L
Janus
1
6
3
0.42
W
Sun Wukong
YD NoVa
Sun Wukong
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
27,833
45,979
Taken
52,811
26,020
Mitigated
23,797
10,022
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ALB3RT1K1NG
Mercury
9,278
6,102
267
1,192
10,170
3,183
613
1,751
8,419
0
57,428
L
Loki
Aitor30
Loki
4,572
965
226
2,385
10,448
2,943
0
4,090
6,358
0
28,987
L
Chaac
3,339
190
0
3,400
10,844
5,174
0
2,441
8,403
0
34,325
L
Medusa
CvZeno
Medusa
8,213
3,730
0
1,682
10,192
3,247
30
2,657
7,535
0
36,099
W
Medusa
HLS Lysol
Medusa
6,633
2,785
0
2,087
7,505
1,890
2,123
0
7,505
0
41,523
L
Shiva
Hector546
Shiva
6,243
1,416
457
2,516
13,494
10,013
0
4,759
8,735
1,222
26,549
W
Poseidon
9,705
1,120
0
1,888
7,580
2,488
578
2,514
5,066
52,591
0
W
Athena
Monster382
Athena
6,615
1,959
122
1,678
11,353
10,581
78
884
10,469
15,656
4,900
L
Janus
5,466
500
0
250
7,833
2,420
0
1,484
6,349
36,894
0
W
Sun Wukong
YD NoVa
Sun Wukong
8,301
2,681
0
2,788
9,371
7,878
863
888
8,483
0
46,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
34,493
368
Minions Killed
304
0
Camps Cleared
0
1,416,431
Distance Traveled
1,254,197
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,626
616
98
7
0
304,716
0
L
Loki
7,209
515
52
4
0
280,324
2
L
Chaac
6,423
459
72
5
0
226,047
0
L
Medusa
7,010
501
64
5
0
264,789
1
W
Medusa
7,645
546
62
4
0
274,837
0
L
Shiva
6,946
496
43
3
0
234,311
6
W
Poseidon
8,793
628
94
7
0
278,776
2
W
Athena
8,544
610
28
2
0
249,562
0
L
Janus
6,905
493
73
5
0
248,726
2
W
Sun Wukong
9,018
644
86
6
0
308,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role