Player Matchup

Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
david_1965245
Bacchus
Level 75
God Stats
8W - 8L
1,445 SR
Queue Stats
176W - 208L
1,394 Elo+
Party 4
Baron Samedi
Baron Samedi
ixslem
Baron Samedi
Level 26
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 11L
1,364 Elo+
Party 1
Thanatos
Thanatos
the_ivambo_10
Thanatos
Level 58
God Stats
9W - 9L
1,346 SR
Queue Stats
88W - 111L
1,360 Elo+
Party 4
Chernobog
Chernobog
tupac-shakur-57
Chernobog
Level 85
God Stats
2W - 3L
1,472 SR
Queue Stats
6W - 11L
1,364 Elo+
Party 1
Team Averages
Level 62
1,495 SR
1,397 Elo+

VS

Team Averages
Level 53
1,449 SR
1,394 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Merlia_6
Neith
Level 40
God Stats
16W - 22L
1,186 SR
Queue Stats
78W - 113L
1,236 Elo+
Solo
Arachne
Arachne
THeLaSTDeViL879
Arachne
Level 50
God Stats
36W - 24L
1,589 SR
Queue Stats
442W - 401L
1,419 Elo+
Party 3
Zhong Kui
Zhong Kui
iTz_AirToxicVIII
Zhong Kui
Level 47
God Stats
3W - 1L
1,469 SR
Queue Stats
32W - 44L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 4 / 0
7,487
499
5,440
6,324
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
10
0 / 3 / 2
6,455
430
6,202
13,875
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ixslem
Baron Samedi
12
0 / 3 / 1
7,020
468
4,133
7,869
2,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
the_ivambo_10
Thanatos
12
1 / 6 / 1
7,241
483
6,882
11,739
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
tupac-shakur-57
Chernobog
13
2 / 1 / 0
7,777
518
7,833
8,278
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 1
7,806
520
2,464
6,431
3,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
11
1 / 0 / 2
6,616
441
4,553
8,037
3,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Merlia_6
Neith
10
0 / 2 / 4
6,427
428
6,828
9,026
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 1 / 0
9,121
608
8,822
11,825
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
14
4 / 1 / 2
8,561
571
9,293
10,708
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
16
17
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
0
0.25
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Aphrodite
 
Aphrodite
1
0
2
2
W
Neith
Merlia_6
Neith
0
2
4
1
W
10
1
0
10
L
Bacchus
0
3
2
0.33
W
Zhong Kui
4
1
2
5
L
Baron Samedi
ixslem
Baron Samedi
0
3
1
0.17
L
Thanatos
the_ivambo_10
Thanatos
1
6
1
0.25
L
Chernobog
tupac-shakur-57
Chernobog
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
31,960
48,085
Taken
46,027
24,889
Mitigated
19,870
14,106
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,440
307
0
864
6,324
1,570
0
4,022
2,302
51,642
0
W
Sun Wukong
 
Sun Wukong
2,464
523
0
3,269
6,431
3,472
1,098
2,446
3,985
0
43,990
W
Aphrodite
 
Aphrodite
4,553
160
4,119
5,472
8,037
3,209
407
3,413
4,526
23,225
0
W
Neith
Merlia_6
Neith
6,828
2,165
0
705
9,026
2,407
722
4,280
4,582
0
28,756
W
8,822
6,622
0
4,951
11,825
3,359
1,003
1,534
10,058
0
58,719
L
Bacchus
6,202
289
0
3,734
13,875
12,897
0
3,070
10,805
17,125
0
W
Zhong Kui
9,293
1,258
0
4,664
10,708
7,423
1,220
3,840
6,868
47,416
6,633
L
Baron Samedi
ixslem
Baron Samedi
4,133
422
691
1,272
7,869
2,710
384
2,711
5,158
34,253
0
L
Thanatos
the_ivambo_10
Thanatos
6,882
2,439
0
5,183
11,739
4,978
0
1,171
10,568
0
46,304
L
Chernobog
tupac-shakur-57
Chernobog
7,833
4,479
0
2,362
8,278
2,734
599
2,472
5,806
0
52,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
38,531
363
Minions Killed
374
0
Camps Cleared
0
1,404,697
Distance Traveled
1,454,264
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,487
499
106
7
0
251,681
0
W
Sun Wukong
7,806
520
76
5
0
279,365
5
W
Aphrodite
6,616
441
32
2
0
294,758
2
W
Neith
6,427
428
56
4
0
288,756
2
W
Arachne
9,121
608
101
7
0
327,002
0
L
Bacchus
6,455
430
20
1
0
293,765
3
W
Zhong Kui
8,561
571
109
7
0
264,383
2
L
Baron Samedi
7,020
468
66
4
0
268,122
2
L
Thanatos
7,241
483
74
5
0
305,684
1
L
Chernobog
7,777
518
97
6
0
285,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role