Player Matchup

Thanatos
Thanatos
Er_Supremo12
Thanatos
Level 122
God Stats
10W - 11L
1,277 SR
Queue Stats
208W - 211L
1,478 Elo+
Party 3
Poseidon
Poseidon
Juilyanus12
Poseidon
Level 120
God Stats
12W - 8L
1,654 SR
Queue Stats
283W - 284L
1,453 Elo+
Party 3
Jormungandr
Jormungandr
Riphots18
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,455 Elo+
Solo
Medusa
Medusa
luigul
Medusa
Level 40
God Stats
2W - 1L
1,838 SR
Queue Stats
36W - 30L
1,441 Elo+
Party 3
Achilles
Achilles
xCoconut21
Achilles
Level 104
God Stats
7W - 4L
1,506 SR
Queue Stats
217W - 159L
1,494 Elo+
Party 3
Team Averages
Level 91
1,555 SR
1,464 Elo+

VS

Team Averages
Level 42
1,565 SR
1,417 Elo+
Fenrir
Fenrir
CaptainArKade
Fenrir
Level 66
God Stats
2W - 0L
1,710 SR
Queue Stats
66W - 79L
1,341 Elo+
Party 1
Medusa
Medusa
DwayngerouS
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,269 Elo+
Party 1
Loki
Loki
Ploblitz
Loki
Level 32
God Stats
2W - 1L
1,695 SR
Queue Stats
23W - 5L
1,791 Elo+
Solo
Chaac
Chaac
fomega
Chaac
Level 86
God Stats
3W - 3L
1,208 SR
Queue Stats
227W - 253L
1,425 Elo+
Party 2
Ymir
Ymir
sixhundredandtwo
Ymir
Level 7
God Stats
2W - 2L
1,713 SR
Queue Stats
6W - 12L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Er_Supremo12
Thanatos
16
6 / 10 / 6
10,640
484
8,178
19,027
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Juilyanus12
Poseidon
15
2 / 8 / 4
9,708
441
10,360
15,063
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Riphots18
Jormungandr
12
0 / 4 / 10
8,625
392
10,102
17,289
20,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
luigul
Medusa
16
4 / 5 / 9
9,934
452
10,020
14,444
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
xCoconut21
Achilles
18
9 / 5 / 2
11,522
524
19,341
23,017
32,621
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 8
12,495
568
16,247
18,368
8,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
17
3 / 7 / 4
10,688
486
7,926
13,960
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
20
13 / 1 / 12
14,079
640
26,300
16,462
8,514
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
fomega
Chaac
16
2 / 5 / 14
10,792
491
11,002
20,465
15,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 9
9,326
424
5,240
15,102
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
21
Kills
31
32
Deaths
21
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
12
5
8
3.2
W
Medusa
3
7
4
0.71
L
Thanatos
Er_Supremo12
Thanatos
6
10
6
0.9
L
Poseidon
Juilyanus12
Poseidon
2
8
4
0.5
W
Loki
13
1
12
19
L
Jormungandr
Riphots18
Jormungandr
0
4
10
1.25
W
Chaac
fomega
Chaac
2
5
14
1.8
L
Medusa
luigul
Medusa
4
5
9
1.7
W
1
3
9
1.83
L
Achilles
xCoconut21
Achilles
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,001
Damage
66,715
88,840
Taken
84,357
70,010
Mitigated
50,834
21,633
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,247
3,855
0
3,715
18,368
8,769
208
4,222
14,146
0
68,773
W
Medusa
7,926
2,955
0
2,952
13,960
4,407
2,125
4,532
9,428
0
72,083
L
Thanatos
Er_Supremo12
Thanatos
8,178
1,921
0
10,686
19,027
7,001
696
433
18,594
0
63,180
L
Poseidon
Juilyanus12
Poseidon
10,360
1,068
107
3,927
15,063
4,063
0
560
14,503
71,312
0
W
Loki
26,300
10,399
0
620
16,462
8,514
2,626
4,828
11,634
0
119,461
L
Jormungandr
Riphots18
Jormungandr
10,102
2,680
0
1,330
17,289
20,785
446
2,292
14,997
29,045
0
W
Chaac
fomega
Chaac
11,002
1,110
401
7,586
20,465
15,036
309
3,907
16,558
4,432
44,803
L
Medusa
luigul
Medusa
10,020
3,801
0
2,451
14,444
5,540
794
1,535
12,909
0
53,854
W
5,240
714
0
1,609
15,102
14,108
258
5,376
9,726
21,805
0
L
Achilles
xCoconut21
Achilles
19,341
3,617
0
3,132
23,017
32,621
434
1,575
21,442
0
82,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
57,380
493
Minions Killed
469
0
Camps Cleared
0
1,913,925
Distance Traveled
2,226,320
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,495
568
74
3
0
460,803
6
W
Medusa
10,688
486
116
5
0
386,993
0
L
Thanatos
10,640
484
104
5
0
410,782
2
L
Poseidon
9,708
441
137
6
0
393,205
5
W
Loki
14,079
640
151
7
0
502,322
3
L
Jormungandr
8,625
392
34
2
0
347,003
5
W
Chaac
10,792
491
95
4
0
472,845
4
L
Medusa
9,934
452
95
4
0
331,857
4
W
Ymir
9,326
424
33
2
0
403,357
1
L
Achilles
11,522
524
123
6
0
431,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role