Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DumlyRobot
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,477 Elo+
Party 3
Bacchus
Bacchus
Imbiryonish
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,477 Elo+
Party 3
Tiamat
Tiamat
SrSabo
Tiamat
Level 84
God Stats
1W - 6L
1,171 SR
Queue Stats
119W - 127L
1,504 Elo+
Party 1
Vamana
Vamana
Syffer15
Vamana
Level 68
God Stats
8W - 9L
1,773 SR
Queue Stats
121W - 135L
1,581 Elo+
Party 1
Team Averages
Level 52
1,489 SR
1,508 Elo+

VS

Team Averages
Level 75
1,529 SR
1,520 Elo+
Zeus
Zeus
Gumersuito
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 108L
1,546 Elo+
Party 2
Anhur
Anhur
IVANCITOFANTA
Anhur
Level 88
God Stats
5W - 3L
1,312 SR
Queue Stats
183W - 154L
1,535 Elo+
Party 2
Ymir
Ymir
MolotovDelChino
Ymir
Level 46
God Stats
14W - 5L
1,831 SR
Queue Stats
282W - 278L
1,505 Elo+
Solo
Da Ji
Da Ji
XDpabloDX
Da Ji
Level 104
God Stats
3W - 2L
1,504 SR
Queue Stats
57W - 53L
1,507 Elo+
Party 2
Hercules
Hercules
cex12
Hercules
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 87L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 4 / 2
5,038
504
1,816
5,952
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
DumlyRobot
Medusa
9
3 / 3 / 1
5,387
539
6,144
6,635
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Imbiryonish
Bacchus
7
1 / 1 / 2
4,732
473
2,829
5,996
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
SrSabo
Tiamat
9
1 / 4 / 1
5,255
526
2,130
5,619
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Syffer15
Vamana
8
0 / 5 / 0
4,723
472
2,306
8,003
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,522
652
4,808
3,817
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 2
5,275
528
5,637
5,726
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 1
5,700
570
3,196
6,762
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
XDpabloDX
Da Ji
11
5 / 1 / 3
6,660
666
3,505
6,296
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
cex12
Hercules
11
6 / 0 / 1
6,784
678
5,261
5,968
3,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
17
17
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
2
0.25
L
Medusa
DumlyRobot
Medusa
3
3
1
1.17
W
3
1
2
4
W
1
2
2
1
L
Bacchus
Imbiryonish
Bacchus
1
1
2
2
W
2
1
1
2.5
L
Tiamat
SrSabo
Tiamat
1
4
1
0.38
L
Vamana
Syffer15
Vamana
0
5
0
0
W
Da Ji
XDpabloDX
Da Ji
5
1
3
6.5
W
Hercules
cex12
Hercules
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
22,407
32,205
Taken
28,569
12,193
Mitigated
11,170
8,103
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,816
251
0
1,736
5,952
1,505
0
1,563
4,283
0
24,071
L
Medusa
DumlyRobot
Medusa
6,144
2,914
0
1,704
6,635
1,274
0
2,274
4,301
0
26,950
W
4,808
1,027
0
250
3,817
934
0
1,156
2,519
35,406
0
W
5,637
2,031
0
1,877
5,726
1,206
329
1,377
4,199
0
29,614
L
Bacchus
Imbiryonish
Bacchus
2,829
290
0
794
5,996
2,719
0
1,931
4,065
8,662
0
W
3,196
729
0
2,197
6,762
3,336
27
1,452
5,069
18,391
0
L
Tiamat
SrSabo
Tiamat
2,130
218
0
1,290
5,619
3,254
0
1,962
3,549
25,583
0
L
Vamana
Syffer15
Vamana
2,306
544
0
2,579
8,003
3,441
0
0
8,003
0
24,961
W
Da Ji
XDpabloDX
Da Ji
3,505
729
0
245
6,296
2,115
0
974
5,322
0
32,565
W
Hercules
cex12
Hercules
5,261
2,198
0
1,606
5,968
3,579
473
0
5,968
0
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
30,941
213
Minions Killed
298
0
Camps Cleared
0
920,797
Distance Traveled
980,093
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,038
504
56
6
0
200,863
2
L
Medusa
5,387
539
44
4
0
171,059
2
W
Zeus
6,522
652
79
8
0
179,680
3
W
Anhur
5,275
528
59
6
0
178,170
2
L
Bacchus
4,732
473
15
2
0
195,578
5
W
Ymir
5,700
570
18
2
0
202,040
4
L
Tiamat
5,255
526
47
5
0
171,480
4
L
Vamana
4,723
472
51
5
0
181,817
3
W
Da Ji
6,660
666
64
6
0
235,935
0
W
Hercules
6,784
678
78
8
0
184,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role