Player Matchup

Kuzenbo
Kuzenbo
CodyBrennan
Kuzenbo
Level 109
God Stats
2W - 0L
1,515 SR
Queue Stats
174W - 224L
1,473 Elo+
Party 2
Medusa
Medusa
Darkfox779361
Medusa
Level 28
God Stats
13W - 12L
1,442 SR
Queue Stats
66W - 85L
1,392 Elo+
Solo
Chaac
Chaac
Evaneline
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,481 Elo+
Party 3
Ao Kuang
Ao Kuang
Terpalurp21
Ao Kuang
Level 106
God Stats
3W - 3L
1,281 SR
Queue Stats
84W - 101L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
XXmatis589XX
Cliodhna
Level 104
God Stats
4W - 1L
1,987 SR
Queue Stats
9W - 9L
1,514 Elo+
Party 3
Team Averages
Level 91
1,545 SR
1,471 Elo+

VS

Team Averages
Level 59
1,557 SR
1,537 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Anet-cz-
Izanami
Level 12
God Stats
2W - 1L
1,784 SR
Queue Stats
7W - 15L
1,488 Elo+
Solo
Sol
Sol
Leoni2905
Sol
Level 69
God Stats
5W - 10L
1,500 SR
Queue Stats
108W - 121L
1,598 Elo+
Party 1
Atlas
Atlas
Marvin0707
Atlas
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 115L
1,598 Elo+
Party 1
Neith
Neith
xDevilini
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CodyBrennan
Kuzenbo
17
3 / 1 / 18
11,389
814
8,744
16,315
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 3 / 8
11,744
839
14,546
10,210
4,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Evaneline
Chaac
20
8 / 1 / 13
12,025
859
14,755
15,149
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ao Kuang
Terpalurp21
Ao Kuang
19
1 / 1 / 7
11,285
806
6,099
11,843
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
XXmatis589XX
Cliodhna
19
10 / 0 / 11
11,942
853
20,678
11,469
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 5 / 2
9,536
681
7,047
10,568
8,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Anet-cz-
Izanami
14
0 / 9 / 3
8,544
610
4,174
13,023
4,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 5 / 1
10,018
716
10,018
12,838
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
16
0 / 4 / 5
9,908
708
9,600
23,213
26,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
xDevilini
Neith
15
0 / 7 / 4
8,980
641
7,243
13,502
5,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
30
Kills
6
6
Deaths
30
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
2
0.6
L
Izanami
Anet-cz-
Izanami
0
9
3
0.17
W
Kuzenbo
CodyBrennan
Kuzenbo
3
1
18
12
W
8
3
8
4
W
Chaac
Evaneline
Chaac
8
1
13
14.5
L
4
5
1
0.9
L
Atlas
0
4
5
0.63
W
Ao Kuang
Terpalurp21
Ao Kuang
1
1
7
4.5
W
Cliodhna
XXmatis589XX
Cliodhna
10
0
11
15.5
L
Neith
xDevilini
Neith
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,822
Damage
38,082
64,986
Taken
73,144
56,094
Mitigated
50,550
18,236
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,047
116
1,847
2,235
10,568
8,411
0
1,912
8,503
35,569
0
L
Izanami
Anet-cz-
Izanami
4,174
2,656
0
133
13,023
4,985
0
2,526
10,380
0
15,658
W
Kuzenbo
CodyBrennan
Kuzenbo
8,744
2,481
0
1,617
16,315
23,289
176
8,166
8,149
19,568
0
W
14,546
9,373
836
1,551
10,210
4,305
848
4,232
5,978
0
41,877
W
Chaac
Evaneline
Chaac
14,755
755
0
5,988
15,149
16,090
1,629
4,211
10,938
0
61,502
L
10,018
3,051
0
2,058
12,838
4,727
0
1,858
10,852
41,995
0
L
Atlas
9,600
3,113
0
3,402
23,213
26,823
0
4,889
17,975
32,567
0
W
Ao Kuang
Terpalurp21
Ao Kuang
6,099
1,674
0
5,802
11,843
5,988
3,768
4,667
7,176
48,923
5,216
W
Cliodhna
XXmatis589XX
Cliodhna
20,678
2,580
0
2,442
11,469
6,422
721
5,389
6,080
171
38,685
L
Neith
xDevilini
Neith
7,243
3,134
0
1,056
13,502
5,604
224
3,453
9,817
0
27,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
46,986
299
Minions Killed
245
0
Camps Cleared
0
1,572,435
Distance Traveled
1,228,844
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,536
681
63
5
0
267,258
3
L
Izanami
8,544
610
26
2
0
216,794
0
W
Kuzenbo
11,389
814
19
1
0
322,804
5
W
Medusa
11,744
839
66
5
0
303,644
0
W
Chaac
12,025
859
81
6
0
321,584
0
L
Sol
10,018
716
66
5
0
259,846
1
L
Atlas
9,908
708
39
3
0
281,170
3
W
Ao Kuang
11,285
806
93
7
0
304,952
0
W
Cliodhna
11,942
853
40
3
0
319,451
1
L
Neith
8,980
641
51
4
0
203,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role