Player Matchup

Zhong Kui
Zhong Kui
Kertro
Zhong Kui
Level 107
God Stats
2W - 0L
1,747 SR
Queue Stats
41W - 38L
1,544 Elo+
Solo
Bastet
Bastet
NuuTzh EU
Bastet
Level 125
God Stats
13W - 7L
1,705 SR
Queue Stats
511W - 497L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Tarokini
Baron Samedi
Level 88
God Stats
1W - 0L
1,679 SR
Queue Stats
39W - 39L
1,433 Elo+
Party 2
Hachiman
Hachiman
Trukitaki
Hachiman
Level 118
God Stats
1W - 0L
1,704 SR
Queue Stats
29W - 35L
1,387 Elo+
Party 2
Janus
Janus
dramall
Janus
Level 108
God Stats
2W - 3L
1,282 SR
Queue Stats
44W - 51L
1,437 Elo+
Party 2
Team Averages
Level 109
1,623 SR
1,463 Elo+

VS

Team Averages
Level 140
1,544 SR
1,529 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Hymiir
Olorun
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
89W - 79L
1,535 Elo+
Party 1
Merlin
Merlin
SKZwergg
Merlin
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
84W - 75L
1,549 Elo+
Party 1
Rama
Rama
jakapakahowes
Rama
Level 143
God Stats
7W - 3L
1,719 SR
Queue Stats
192W - 170L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kertro
Zhong Kui
17
5 / 3 / 12
10,370
943
17,722
17,148
12,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
NuuTzh EU
Bastet
16
9 / 1 / 5
9,965
906
7,767
7,662
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Tarokini
Baron Samedi
16
5 / 3 / 8
9,341
849
11,291
12,727
10,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Trukitaki
Hachiman
13
1 / 5 / 10
8,153
741
10,213
9,771
3,945
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
dramall
Janus
17
3 / 2 / 13
9,191
836
10,219
6,103
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 7 / 7
7,727
702
4,144
15,562
17,906
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
 
Gilgamesh
11
1 / 4 / 5
6,824
620
6,342
13,286
5,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Hymiir
Olorun
14
2 / 3 / 4
7,872
716
7,139
10,692
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
SKZwergg
Merlin
17
2 / 4 / 4
9,659
878
13,070
10,604
4,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 5 / 6
9,113
828
9,241
12,706
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
23
Kills
13
14
Deaths
23
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
7
7
0.79
L
Gilgamesh
 
Gilgamesh
1
4
5
0.88
L
Olorun
Hymiir
Olorun
2
3
4
1.33
W
Zhong Kui
Kertro
Zhong Kui
5
3
12
3.67
W
Bastet
NuuTzh EU
Bastet
9
1
5
11.5
L
Merlin
SKZwergg
Merlin
2
4
4
1
W
Baron Samedi
Tarokini
Baron Samedi
5
3
8
3
W
Hachiman
Trukitaki
Hachiman
1
5
10
1.2
W
Janus
dramall
Janus
3
2
13
4.75
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
39,936
53,411
Taken
62,850
32,060
Mitigated
37,440
27,642
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,144
481
1,459
1,528
15,562
17,906
24
9,168
6,394
6,248
0
L
Gilgamesh
 
Gilgamesh
6,342
451
1,094
2,654
13,286
5,965
92
8,925
4,361
2,762
8,344
L
Olorun
Hymiir
Olorun
7,139
2,766
3,666
4,252
10,692
4,635
1,025
6,641
4,051
15,333
0
W
Zhong Kui
Kertro
Zhong Kui
17,722
1,072
293
9,667
17,148
12,217
621
8,954
8,194
39,969
0
W
Bastet
NuuTzh EU
Bastet
7,767
1,760
1,322
2,758
7,662
3,178
722
3,766
3,896
0
11,876
L
Merlin
SKZwergg
Merlin
13,070
455
959
2,661
10,604
4,101
517
7,090
3,514
34,217
0
W
Baron Samedi
Tarokini
Baron Samedi
11,291
196
4,756
5,217
12,727
10,089
257
4,636
8,091
20,900
0
W
Hachiman
Trukitaki
Hachiman
10,213
3,687
0
1,620
9,771
3,945
2,882
4,929
4,842
0
18,308
W
Janus
dramall
Janus
10,219
87
1,424
585
6,103
2,631
1,119
3,486
2,617
19,033
0
L
9,241
4,133
670
1,926
12,706
4,833
67
7,408
5,298
0
18,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
41,195
118
Minions Killed
113
0
Camps Cleared
0
1,071,256
Distance Traveled
981,442
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,727
702
5
0
0
164,887
0
L
Gilgamesh
6,824
620
9
1
0
216,833
1
L
Olorun
7,872
716
21
2
0
204,103
0
W
Zhong Kui
10,370
943
67
6
0
216,629
3
W
Bastet
9,965
906
11
1
0
190,842
0
L
Merlin
9,659
878
58
5
0
209,496
0
W
Baron Samedi
9,341
849
11
1
0
214,475
1
W
Hachiman
8,153
741
9
1
0
213,182
0
W
Janus
9,191
836
20
2
0
236,128
0
L
Rama
9,113
828
20
2
0
186,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role