Player Matchup

Poseidon
Poseidon
Silver I
ACZINO_TUGFA_RAP
Poseidon
Silver I
Level 101
God Stats
4W - 3L
1,559 SR
Queue Stats
129W - 131L
1,286 MMR
Party 1
Izanami
Izanami
Silver II
BDM2405
Izanami
Silver II
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,312 MMR
Solo
Loki
Loki
Gold IV
Nickillerpros
Loki
Gold IV
Level 147
God Stats
2W - 3L
1,274 SR
Queue Stats
123W - 130L
1,416 MMR
Party 1
Sobek
Sobek
Silver II
ROB_IZ_A_BEAZT
Sobek
Silver II
Level 65
God Stats
18W - 15L
1,710 SR
Queue Stats
49W - 65L
1,337 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Ronin332040
Gilgamesh
Gold V
Level 74
God Stats
14W - 6L
1,557 SR
Queue Stats
311W - 280L
1,345 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,520 SR
1,339 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,467 SR
1,339 MMR
Chaac
Chaac
Silver I
BolivianDevil
Chaac
Silver I
Level 115
God Stats
9W - 6L
1,814 SR
Queue Stats
165W - 162L
1,306 MMR
Solo
Artio
Artio
Silver I
EvilKris98
Artio
Silver I
Level 73
God Stats
0W - 3L
1,283 SR
Queue Stats
24W - 29L
1,321 MMR
Solo
Thor
Thor
Silver III
KingOf TheH00p
Thor
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,341 MMR
Solo
Neith
Neith
Silver I
UnethicalStepdad
Neith
Silver I
Level 125
God Stats
2W - 8L
1,297 SR
Queue Stats
129W - 160L
1,365 MMR
Solo
Sol
Sol
Bronze V
zorguted
Sol
Bronze V
Level 146
God Stats
0W - 2L
1,442 SR
Queue Stats
5W - 13L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 7
14,138
615
26,985
17,622
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
BDM2405
Izanami
20
5 / 1 / 8
12,929
562
16,408
17,491
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 10
12,506
544
16,708
17,834
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 19
11,788
513
7,462
18,419
25,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Ronin332040
Gilgamesh
20
8 / 3 / 3
13,675
595
18,186
22,742
20,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebKaliCliodhna

VS

Bans
AtlasZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 1
13,025
566
23,077
31,119
25,559
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
11
0 / 7 / 2
7,929
345
3,790
20,310
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 2
9,254
402
4,547
16,838
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 11 / 3
10,234
445
11,371
22,433
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 4 / 1
9,328
406
14,174
13,282
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
34
Kills
11
12
Deaths
34
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
W
Izanami
BDM2405
Izanami
5
1
8
9
L
6
6
1
1.08
L
Artio
0
7
2
0.14
L
1
6
2
0.33
W
8
5
10
2.6
W
1
0
19
10.5
W
Gilgamesh
Ronin332040
Gilgamesh
8
3
3
3.17
L
3
11
3
0.41
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,749
Damage
56,959
94,108
Taken
103,982
68,658
Mitigated
58,736
36,672
Healing
28,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,985
3,470
0
5,183
17,622
7,977
2,157
2,216
15,406
126,715
0
W
Izanami
BDM2405
Izanami
16,408
11,898
0
7,032
17,491
7,510
5,152
5,317
12,174
0
140,764
L
23,077
4,801
0
12,311
31,119
25,559
0
6,715
24,404
0
102,729
L
Artio
3,790
291
360
2,780
20,310
15,154
0
7,008
13,302
16,100
0
L
4,547
1,246
0
2,953
16,838
5,427
0
6,147
10,691
0
45,980
W
16,708
3,497
0
4,330
17,834
7,251
0
2,060
15,774
0
81,045
W
7,462
498
4,287
6,404
18,419
25,370
60
6,349
12,070
20,351
2,362
W
Gilgamesh
Ronin332040
Gilgamesh
18,186
7,689
149
9,287
22,742
20,550
1,102
1,391
21,351
0
106,502
L
11,371
4,154
0
5,569
22,433
8,382
140
11,197
11,236
0
60,526
L
14,174
3,086
0
4,214
13,282
4,214
0
3,082
10,200
64,276
5,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,036
Gold Earned
49,770
722
Minions Killed
545
0
Camps Cleared
0
2,219,482
Distance Traveled
1,919,241
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,138
615
187
8
0
443,474
1
W
Izanami
12,929
562
210
9
0
384,139
2
L
Chaac
13,025
566
195
8
0
429,737
2
L
Artio
7,929
345
20
1
0
303,394
4
L
Thor
9,254
402
90
4
0
449,761
6
W
Loki
12,506
544
120
5
0
454,572
2
W
Sobek
11,788
513
36
2
0
470,465
10
W
Gilgamesh
13,675
595
169
7
0
466,832
8
L
Neith
10,234
445
101
4
0
324,257
9
L
Sol
9,328
406
139
6
0
412,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role