Player Matchup

Artemis
Artemis
CarryGf
Artemis
Level 116
God Stats
38W - 23L
1,708 SR
Queue Stats
76W - 58L
1,658 Elo+
Party 2
Ymir
Ymir
DonutOnAFrog
Ymir
Level 106
God Stats
3W - 5L
1,357 SR
Queue Stats
267W - 262L
1,584 Elo+
Party 2
Janus
Janus
OreoKeeper
Janus
Level 89
God Stats
6W - 2L
1,482 SR
Queue Stats
48W - 46L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSwineGamer
Gilgamesh
Level 123
God Stats
23W - 12L
1,695 SR
Queue Stats
204W - 188L
1,587 Elo+
Party 2
Loki
Loki
hu031go
Loki
Level 105
God Stats
32W - 24L
1,783 SR
Queue Stats
47W - 45L
1,598 Elo+
Solo
Team Averages
Level 108
1,605 SR
1,573 Elo+

VS

Team Averages
Level 107
1,607 SR
1,544 Elo+
Skadi
Skadi
 
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Drakgurka
Janus
Level 85
God Stats
1W - 4L
1,478 SR
Queue Stats
275W - 246L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
Haransis
Amaterasu
Level 129
God Stats
0W - 2L
1,317 SR
Queue Stats
13W - 18L
1,499 Elo+
Solo
Pele
Pele
Painfulpower
Pele
Level 88
God Stats
4W - 1L
1,988 SR
Queue Stats
285W - 234L
1,575 Elo+
Party 1
Sobek
Sobek
Suícíde
Sobek
Level 145
God Stats
1W - 2L
1,752 SR
Queue Stats
70W - 79L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CarryGf
Artemis
15
2 / 5 / 12
9,528
560
10,668
11,515
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 5 / 12
9,969
586
8,329
15,859
12,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
17
4 / 2 / 10
10,439
614
8,095
9,819
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheSwineGamer
Gilgamesh
17
8 / 2 / 8
11,083
652
16,612
15,028
9,779
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
hu031go
Loki
17
9 / 3 / 6
10,525
619
13,275
13,389
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 7 / 3
9,567
563
13,054
15,857
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Drakgurka
Janus
14
3 / 5 / 0
8,543
503
8,385
8,301
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Haransis
Amaterasu
15
3 / 6 / 1
9,205
541
7,807
18,356
12,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 6 / 3
9,451
556
7,984
14,512
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Suícíde
Sobek
12
0 / 4 / 12
8,471
498
6,749
16,774
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
28
Kills
17
17
Deaths
28
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
7
3
1.07
W
Artemis
CarryGf
Artemis
2
5
12
1.6
W
5
5
12
2.2
L
Janus
Drakgurka
Janus
3
5
0
0.6
L
Amaterasu
Haransis
Amaterasu
3
6
1
0.58
W
Janus
4
2
10
4.5
L
5
6
3
1.08
L
Sobek
Suícíde
Sobek
0
4
12
1.5
W
Gilgamesh
TheSwineGamer
Gilgamesh
8
2
8
6
W
Loki
hu031go
Loki
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,979
Damage
43,979
65,610
Taken
73,800
31,605
Mitigated
43,820
16,099
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,054
6,773
0
3,858
15,857
4,852
0
4,813
11,044
0
75,536
W
Artemis
CarryGf
Artemis
10,668
6,045
0
4,331
11,515
2,682
1,640
1,845
9,670
0
60,075
W
8,329
1,354
1,832
3,122
15,859
12,274
0
4,519
10,329
17,382
0
L
Janus
Drakgurka
Janus
8,385
961
0
528
8,301
2,157
0
1,870
6,431
53,546
0
L
Amaterasu
Haransis
Amaterasu
7,807
4,000
0
7,693
18,356
12,700
1,140
1,991
16,365
0
50,875
W
Janus
8,095
658
167
2,901
9,819
2,531
264
2,638
7,181
73,239
0
L
7,984
1,264
0
737
14,512
4,326
0
2,117
12,395
0
53,587
L
Sobek
Suícíde
Sobek
6,749
912
221
4,394
16,774
19,785
0
5,802
10,972
26,485
7,461
W
Gilgamesh
TheSwineGamer
Gilgamesh
16,612
4,822
0
3,192
15,028
9,779
310
2,486
12,542
73
73,810
W
Loki
hu031go
Loki
13,275
4,935
0
554
13,389
4,339
0
2,833
10,556
0
63,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,544
Gold Earned
45,237
449
Minions Killed
486
0
Camps Cleared
0
1,780,497
Distance Traveled
1,659,092
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,567
563
130
8
0
283,452
6
W
Artemis
9,528
560
87
5
0
313,133
4
W
Ymir
9,969
586
11
1
0
346,069
7
L
Janus
8,543
503
116
7
0
346,631
3
L
Amaterasu
9,205
541
101
6
0
340,707
2
W
Janus
10,439
614
138
8
0
375,152
2
L
Pele
9,451
556
98
6
0
336,912
2
L
Sobek
8,471
498
41
2
0
351,390
4
W
Gilgamesh
11,083
652
120
7
0
368,395
0
W
Loki
10,525
619
93
5
0
377,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role