Player Matchup

Gilgamesh
Gilgamesh
Devil9000
Gilgamesh
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,313 Elo+
Solo
Bacchus
Bacchus
OneEyedJester
Bacchus
Level 37
God Stats
17W - 16L
1,373 SR
Queue Stats
33W - 26L
1,435 Elo+
Party 1
The Morrigan
The Morrigan
XcRaZyXcOwPC
The Morrigan
Level 46
God Stats
1W - 1L
1,479 SR
Queue Stats
7W - 12L
1,368 Elo+
Solo
Loki
Loki
tucachero420
Loki
Level 68
God Stats
0W - 1L
1,823 SR
Queue Stats
5W - 4L
1,558 Elo+
Solo
Ullr
Ullr
Çhase
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,517 Elo+
Party 1
Team Averages
Level 52
1,535 SR
1,438 Elo+

VS

Team Averages
Level 85
1,512 SR
1,499 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AlxndrtheGreat
Gilgamesh
Level 87
God Stats
8W - 3L
1,684 SR
Queue Stats
249W - 255L
1,564 Elo+
Solo
Olorun
Olorun
FidelisSemper66
Olorun
Level 46
God Stats
6W - 11L
1,388 SR
Queue Stats
31W - 40L
1,460 Elo+
Solo
Chang'e
Chang'e
RelentslyResolut
Chang'e
Level 129
God Stats
5W - 7L
1,488 SR
Queue Stats
227W - 254L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devil9000
Gilgamesh
15
0 / 9 / 3
9,157
654
5,031
25,015
11,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
15
2 / 5 / 6
9,791
699
9,785
17,883
21,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
XcRaZyXcOwPC
The Morrigan
17
4 / 5 / 4
10,798
771
7,703
12,736
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 4 / 3
11,155
797
13,982
15,226
7,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
Çhase
Ullr
17
2 / 6 / 5
10,065
719
14,677
13,065
4,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
6 / 3 / 8
11,878
848
12,437
11,232
5,484
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
 
Chaac
19
5 / 1 / 13
11,681
834
15,736
17,958
22,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
AlxndrtheGreat
Gilgamesh
19
8 / 2 / 7
11,436
817
18,687
15,507
12,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 8 / 8
11,466
819
12,996
16,627
7,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 1 / 11
10,106
722
9,161
11,628
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
15
Kills
29
29
Deaths
15
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
8
3.33
W
Chaac
 
Chaac
5
1
13
11.5
W
Gilgamesh
AlxndrtheGreat
Gilgamesh
8
2
7
5.75
L
Gilgamesh
Devil9000
Gilgamesh
0
9
3
0.17
W
9
8
8
1.63
L
Bacchus
2
5
6
1
W
1
1
11
6.5
L
The Morrigan
XcRaZyXcOwPC
The Morrigan
4
5
4
1.2
L
7
4
3
2.13
L
Ullr
Çhase
Ullr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,178
Damage
69,017
83,925
Taken
72,952
50,278
Mitigated
52,041
9,148
Healing
24,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,437
6,462
0
3,237
11,232
5,484
2,312
1,217
10,015
0
54,133
W
Chaac
 
Chaac
15,736
2,579
0
6,311
17,958
22,685
925
4,480
13,478
0
53,399
W
Gilgamesh
AlxndrtheGreat
Gilgamesh
18,687
6,529
390
1,996
15,507
12,482
408
4,705
10,802
2,984
41,326
L
Gilgamesh
Devil9000
Gilgamesh
5,031
802
986
4,630
25,015
11,474
651
5,704
19,191
0
22,590
W
12,996
6,546
1,467
3,730
16,627
7,293
2,335
2,641
13,986
39,884
0
L
Bacchus
9,785
906
262
2,209
17,883
21,609
0
6,512
11,291
15,803
0
W
9,161
1,145
3,449
4,240
11,628
4,097
54
3,405
8,223
31,268
0
L
The Morrigan
XcRaZyXcOwPC
The Morrigan
7,703
2,142
344
289
12,736
4,877
0
2,630
10,057
25,173
3,323
L
13,982
2,269
0
240
15,226
7,325
0
3,574
11,505
0
52,860
L
Ullr
Çhase
Ullr
14,677
3,892
0
188
13,065
4,993
0
4,160
8,737
0
31,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
56,567
201
Minions Killed
312
0
Camps Cleared
0
1,344,301
Distance Traveled
1,515,346
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,878
848
92
7
0
358,446
7
W
Chaac
11,681
834
72
5
0
317,022
1
W
Gilgamesh
11,436
817
56
4
0
310,313
1
L
Gilgamesh
9,157
654
24
2
0
249,299
4
W
Olorun
11,466
819
39
3
0
238,247
1
L
Bacchus
9,791
699
16
1
0
253,871
4
W
Chang'e
10,106
722
53
4
0
291,318
3
L
The Morrigan
10,798
771
34
2
0
259,391
0
L
Loki
11,155
797
78
6
0
303,291
1
L
Ullr
10,065
719
49
4
0
278,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role