Player Matchup

Sobek
Sobek
Kitty Vibin
Sobek
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
525W - 545L
1,488 Elo+
Solo
Janus
Janus
LeBronKJames
Janus
Level 147
God Stats
1W - 7L
1,738 SR
Queue Stats
565W - 565L
1,525 Elo+
Solo
Atlas
Atlas
X419XSAURER
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,416 Elo+
Solo
Yemoja
Yemoja
bBevanad
Yemoja
Level 93
God Stats
2W - 3L
1,437 SR
Queue Stats
281W - 288L
1,485 Elo+
Solo
Susano
Susano
distroyblack
Susano
Level 146
God Stats
0W - 1L
1,736 SR
Queue Stats
43W - 41L
1,461 Elo+
Solo
Team Averages
Level 130
1,582 SR
1,475 Elo+

VS

Team Averages
Level 96
1,561 SR
1,455 Elo+
Ymir
Ymir
Grandmaste47
Ymir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,322 Elo+
Solo
Apollo
Apollo
MrStarStruck
Apollo
Level 112
God Stats
4W - 4L
1,592 SR
Queue Stats
467W - 472L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
NoodlePowaa
Gilgamesh
Level 104
God Stats
10W - 3L
2,035 SR
Queue Stats
242W - 224L
1,501 Elo+
Solo
Nu Wa
Nu Wa
SilentxBama
Nu Wa
Level 86
God Stats
2W - 3L
1,176 SR
Queue Stats
488W - 468L
1,492 Elo+
Solo
Aphrodite
Aphrodite
i GaTo BruJo
Aphrodite
Level 139
God Stats
4W - 0L
1,500 SR
Queue Stats
423W - 464L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,229
710
9,415
25,422
31,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 7 / 4
8,774
675
15,022
15,959
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 8 / 5
8,863
682
14,036
22,047
24,023
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
bBevanad
Yemoja
15
1 / 4 / 6
9,547
734
5,879
17,799
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
15
4 / 8 / 2
9,081
699
16,892
15,653
6,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 21
11,221
863
13,080
26,623
27,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
2
0 / 0 / 0
3,918
301
0
0
0
Gilgamesh
NoodlePowaa
Gilgamesh
20
18 / 3 / 13
11,958
920
30,096
29,289
20,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 2 / 19
11,654
896
26,012
11,848
5,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
i GaTo BruJo
Aphrodite
17
3 / 2 / 24
10,268
790
14,533
13,821
8,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
8
Kills
34
34
Deaths
9
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
L
2
7
2
0.43
L
0
7
4
0.29
W
Apollo
0
0
0
0
W
Gilgamesh
NoodlePowaa
Gilgamesh
18
3
13
8.17
W
9
2
19
9.25
L
1
8
5
0.44
L
Yemoja
bBevanad
Yemoja
1
4
6
1
L
Susano
4
8
2
0.63
W
Aphrodite
i GaTo BruJo
Aphrodite
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,244
Damage
83,721
96,880
Taken
81,581
89,143
Mitigated
61,955
29,079
Healing
42,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,080
3,393
2,732
5,635
26,623
27,389
945
14,276
12,347
28,259
0
L
9,415
290
2,213
8,594
25,422
31,364
332
15,075
9,982
19,695
0
L
15,022
257
467
2,338
15,959
6,304
40
6,945
8,547
42,820
0
W
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
NoodlePowaa
Gilgamesh
30,096
6,755
1,119
10,335
29,289
20,504
665
15,024
14,265
312
38,726
W
26,012
9,485
1,852
2,782
11,848
5,336
3,065
7,993
3,855
49,057
0
L
14,036
5,339
1,670
882
22,047
24,023
0
13,826
7,861
29,675
0
L
Yemoja
bBevanad
Yemoja
5,879
1,484
7,684
3,216
17,799
20,521
795
11,220
6,264
16,010
0
L
Susano
16,892
2,220
606
1,409
15,653
6,931
510
6,871
8,626
0
30,586
W
Aphrodite
i GaTo BruJo
Aphrodite
14,533
1,435
10,878
7,525
13,821
8,726
693
7,059
6,762
27,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
49,019
135
Minions Killed
111
0
Camps Cleared
0
959,983
Distance Traveled
1,007,775
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,221
863
20
2
0
228,505
0
L
Sobek
9,229
710
10
1
0
199,779
3
L
Janus
8,774
675
56
4
0
197,452
0
W
Apollo
3,918
301
0
0
0
0
0
W
Gilgamesh
11,958
920
13
1
0
281,063
0
W
Nu Wa
11,654
896
43
3
0
236,433
3
L
Atlas
8,863
682
27
2
0
183,508
0
L
Yemoja
9,547
734
11
1
0
184,869
0
L
Susano
9,081
699
31
2
0
194,375
0
W
Aphrodite
10,268
790
35
3
0
261,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role