Player Matchup

Heimdallr
Heimdallr
Airfry
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,307 Elo+
Party 2
Cupid
Cupid
Jimpan1020
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,307 Elo+
Party 2
Nemesis
Nemesis
Pungberg
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,307 Elo+
Party 2
Agni
Agni
Ringhen
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
StronkyKonGG
Cthulhu
Level 4
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 5L
1,307 Elo+
Party 2
Team Averages
Level 16
1,461 SR
1,307 Elo+

VS

Team Averages
Level 52
1,697 SR
1,652 Elo+
Bastet
Bastet
Deathunit
Bastet
Level 73
God Stats
13W - 10L
1,688 SR
Queue Stats
141W - 127L
1,671 Elo+
Party 1
Medusa
Medusa
Dutertesupot
Medusa
Level 85
God Stats
3W - 1L
1,578 SR
Queue Stats
134W - 128L
1,571 Elo+
Party 1
Neith
Neith
Grallz
Neith
Level 57
God Stats
15W - 11L
1,784 SR
Queue Stats
19W - 18L
1,553 Elo+
Party 1
Janus
Janus
Ploblitz
Janus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,773 Elo+
Solo
Ymir
Ymir
TonnyAK81
Ymir
Level 15
God Stats
38W - 17L
1,933 SR
Queue Stats
53W - 32L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Airfry
Heimdallr
12
0 / 10 / 4
7,320
385
5,573
14,047
4,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
13
2 / 11 / 5
8,597
452
6,001
15,241
4,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Pungberg
Nemesis
15
6 / 11 / 6
10,049
529
11,291
17,126
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Ringhen
Agni
15
2 / 9 / 4
9,183
483
4,677
11,292
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
StronkyKonGG
Cthulhu
16
7 / 11 / 4
10,393
547
10,270
20,963
22,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deathunit
Bastet
20
14 / 1 / 8
13,412
706
12,898
15,303
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
11 / 2 / 11
13,843
729
18,303
15,643
6,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Grallz
Neith
15
4 / 6 / 8
11,071
583
7,215
12,891
5,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Ploblitz
Janus
20
18 / 4 / 5
14,099
742
19,117
13,502
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
16
5 / 4 / 14
11,758
619
7,504
19,263
26,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
17
Kills
52
52
Deaths
17
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Airfry
Heimdallr
0
10
4
0.2
W
Bastet
Deathunit
Bastet
14
1
8
18
W
Medusa
11
2
11
8.25
W
Neith
Grallz
Neith
4
6
8
1.33
L
Cupid
2
11
5
0.41
W
Janus
Ploblitz
Janus
18
4
5
5.13
L
Nemesis
Pungberg
Nemesis
6
11
6
0.82
L
Agni
Ringhen
Agni
2
9
4
0.44
L
Cthulhu
StronkyKonGG
Cthulhu
7
11
4
0.82
W
Ymir
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
65,037
78,669
Taken
76,602
38,678
Mitigated
50,014
7,414
Healing
23,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Airfry
Heimdallr
5,573
1,146
0
691
14,047
4,409
123
8,401
5,646
0
40,662
W
Bastet
Deathunit
Bastet
12,898
4,516
0
8,576
15,303
6,539
2,327
2,698
12,421
0
96,445
W
Medusa
18,303
8,496
0
5,578
15,643
6,929
8,909
4,003
11,291
0
113,647
W
Neith
Grallz
Neith
7,215
2,939
0
2,480
12,891
5,329
887
1,904
10,699
0
51,719
L
Cupid
6,001
3,793
331
1,801
15,241
4,249
58
8,399
6,842
0
25,640
W
Janus
Ploblitz
Janus
19,117
1,083
0
3,944
13,502
4,872
3,434
1,093
12,332
98,951
0
L
Nemesis
Pungberg
Nemesis
11,291
4,666
0
2,898
17,126
5,178
132
2,980
14,146
0
47,888
L
Agni
Ringhen
Agni
4,677
461
0
575
11,292
2,623
0
1,597
9,695
43,788
0
L
Cthulhu
StronkyKonGG
Cthulhu
10,270
518
166
952
20,963
22,219
0
5,244
15,719
40,244
0
W
Ymir
7,504
1,968
0
3,071
19,263
26,345
704
3,883
14,912
32,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
64,183
362
Minions Killed
605
0
Camps Cleared
0
1,628,337
Distance Traveled
1,858,893
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,320
385
64
3
0
322,913
0
W
Bastet
13,412
706
142
7
0
446,508
2
W
Medusa
13,843
729
174
9
0
382,656
9
W
Neith
11,071
583
84
4
0
303,132
4
L
Cupid
8,597
452
53
3
0
307,738
0
W
Janus
14,099
742
160
8
0
385,330
3
L
Nemesis
10,049
529
75
4
0
346,239
1
L
Agni
9,183
483
105
6
0
326,010
3
L
Cthulhu
10,393
547
65
3
0
325,437
0
W
Ymir
11,758
619
45
2
0
341,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role