Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
Mister Plummer
Cernunnos
Silver II
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,516 MMR
Solo
Bastet
Bastet
Gold IV
MusseII
Bastet
Gold IV
Level 159
God Stats
22W - 12L
1,403 SR
Queue Stats
241W - 222L
1,467 MMR
Solo
Thanatos
Thanatos
Gold V
iNoblesseObliged
Thanatos
Gold V
Level 157
God Stats
4W - 2L
1,864 SR
Queue Stats
110W - 110L
1,482 MMR
Solo
Horus
Horus
Gold IV
xXxTH3HAMM3RxXx
Horus
Gold IV
Level 151
God Stats
4W - 1L
1,646 SR
Queue Stats
56W - 59L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,583 SR
1,493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,500 SR
1,494 MMR
Chernobog
Chernobog
Silver I
Baseballnarwhal2
Chernobog
Silver I
Level 99
God Stats
6W - 3L
1,513 SR
Queue Stats
15W - 13L
1,501 MMR
Party 1
Da Ji
Da Ji
Silver III
Lxwlor
Da Ji
Silver III
Level 75
God Stats
7W - 9L
1,456 SR
Queue Stats
18W - 22L
1,503 MMR
Solo
Achilles
Achilles
Bronze V
NotPerFeecT_YT
Achilles
Bronze V
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Xv_Leonidas_vX
Cthulhu
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,466 MMR
Solo
Discordia
Discordia
Silver I
dragonmaster729
Discordia
Silver I
Level 86
God Stats
0W - 2L
1,532 SR
Queue Stats
9W - 8L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 3 / 4
9,311
621
9,745
9,579
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Mister Plummer
Cernunnos
13
1 / 2 / 5
7,617
508
7,861
11,042
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
MusseII
Bastet
15
6 / 2 / 3
8,751
583
13,547
15,264
7,401
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
7 / 2 / 7
8,436
562
6,808
8,956
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
4 / 0 / 6
7,569
505
5,006
11,079
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebKaliArachne

VS

Bans
OdinCliodhnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
11
0 / 6 / 3
6,509
434
6,633
10,619
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Lxwlor
Da Ji
13
8 / 6 / 1
8,894
593
8,099
11,620
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
13
0 / 5 / 2
7,557
504
6,624
15,704
10,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 2
6,728
449
6,298
11,976
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
dragonmaster729
Discordia
10
0 / 4 / 3
6,405
427
4,607
6,775
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
25
Kills
9
9
Deaths
25
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
3
4
3
L
Chernobog
0
6
3
0.25
L
Da Ji
Lxwlor
Da Ji
8
6
1
1.42
W
Cernunnos
Mister Plummer
Cernunnos
1
2
5
1.75
W
Bastet
MusseII
Bastet
6
2
3
3.75
L
Achilles
0
5
2
0.2
L
1
4
2
0.5
L
Discordia
dragonmaster729
Discordia
0
4
3
0.38
W
7
2
7
5.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,967
Damage
32,261
55,920
Taken
56,694
22,896
Mitigated
30,051
26,663
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,745
832
218
2,990
9,579
3,151
76
2,088
7,491
66,516
194
L
Chernobog
6,633
3,824
0
1,822
10,619
2,849
74
927
9,692
0
41,048
L
Da Ji
Lxwlor
Da Ji
8,099
1,657
0
2,782
11,620
4,193
0
3,093
8,527
0
31,451
W
Cernunnos
Mister Plummer
Cernunnos
7,861
3,861
0
5,918
11,042
3,237
619
2,544
8,498
0
57,507
W
Bastet
MusseII
Bastet
13,547
3,979
0
4,879
15,264
7,401
964
1,425
13,839
0
52,501
L
Achilles
6,624
1,838
0
4,123
15,704
10,291
135
1,110
14,594
0
45,684
L
6,298
604
297
1,931
11,976
10,692
0
907
11,069
25,827
0
L
Discordia
dragonmaster729
Discordia
4,607
142
0
1,135
6,775
2,026
0
3,514
3,261
29,998
0
W
6,808
1,536
0
8,045
8,956
3,633
0
578
8,378
0
45,054
W
5,006
2,828
732
3,881
11,079
5,474
35
4,270
6,809
0
15,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
36,093
390
Minions Killed
312
0
Camps Cleared
0
1,450,007
Distance Traveled
1,419,850
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,311
621
120
8
0
273,645
4
L
Chernobog
6,509
434
84
6
0
259,779
4
L
Da Ji
8,894
593
51
3
0
308,069
1
W
Cernunnos
7,617
508
97
6
0
271,419
1
W
Bastet
8,751
583
81
5
0
294,305
2
L
Achilles
7,557
504
92
6
0
272,224
3
L
Cthulhu
6,728
449
28
2
0
281,137
1
L
Discordia
6,405
427
57
4
0
298,641
3
W
Thanatos
8,436
562
76
5
0
293,911
6
W
Horus
7,569
505
16
1
0
316,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role