Player Matchup

Neith
Neith
AbdelPoucave
Neith
Level 5
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
DZADZADZADZADZA
Charybdis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
meduseOP
Ymir
Level 38
God Stats
2W - 0L
1,307 SR
Queue Stats
5W - 3L
1,330 Elo+
Party 1
Team Averages
Level 19
1,450 SR
1,443 Elo+

VS

Team Averages
Level 55
1,389 SR
1,440 Elo+
Aphrodite
Aphrodite
CHAPlin03
Aphrodite
Level 49
God Stats
3W - 3L
1,267 SR
Queue Stats
4W - 3L
1,511 Elo+
Solo
Loki
Loki
DivaaaaanCHIK
Loki
Level 44
God Stats
40W - 75L
1,399 SR
Queue Stats
117W - 207L
1,294 Elo+
Solo
Jormungandr
Jormungandr
ZzZKilleRYTBZzZ
Jormungandr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
11,568
680
18,417
11,209
4,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
DZADZADZADZADZA
Charybdis
16
7 / 3 / 6
12,037
708
17,304
8,647
3,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
5 / 3 / 9
11,783
693
14,673
12,139
6,192
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CHAPlin03
Aphrodite
17
3 / 2 / 5
11,371
669
8,633
13,696
7,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 9 / 3
11,417
672
8,072
18,476
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ZzZKilleRYTBZzZ
Jormungandr
14
2 / 3 / 4
10,337
608
6,653
25,399
22,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
9
9
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Aphrodite
CHAPlin03
Aphrodite
3
2
5
2.75
W
Charybdis
DZADZADZADZADZA
Charybdis
7
3
6
3.33
L
4
9
3
0.61
L
Jormungandr
ZzZKilleRYTBZzZ
Jormungandr
2
3
4
1.33
W
Ymir
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,394
Damage
23,358
31,995
Taken
57,571
14,009
Mitigated
37,310
5,282
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,417
7,325
0
2,547
11,209
4,640
1,389
3,711
7,498
0
60,519
L
Aphrodite
CHAPlin03
Aphrodite
8,633
363
7,740
7,248
13,696
7,500
80
4,410
9,286
38,101
0
W
Charybdis
DZADZADZADZADZA
Charybdis
17,304
9,488
0
1,949
8,647
3,177
983
4,382
4,265
0
39,686
L
8,072
1,663
0
1,145
18,476
7,063
1,075
3,611
14,865
0
46,880
L
Jormungandr
ZzZKilleRYTBZzZ
Jormungandr
6,653
1,564
145
2,105
25,399
22,747
0
7,380
18,019
20,187
0
W
Ymir
14,673
2,365
112
674
12,139
6,192
254
7,580
4,559
41,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
33,125
188
Minions Killed
170
7
Camps Cleared
8
797,022
Distance Traveled
866,595
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,568
680
90
5
0
257,581
2
L
Aphrodite
11,371
669
66
4
1
336,126
5
W
Charybdis
12,037
708
47
3
1
242,018
1
L
Loki
11,417
672
77
5
7
260,337
6
L
Jormungandr
10,337
608
27
2
0
270,132
0
W
Ymir
11,783
693
51
3
6
297,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role