Player Matchup

Shiva
Shiva
Cludtser
Shiva
Level 29
God Stats
4W - 2L
1,614 SR
Queue Stats
113W - 133L
1,367 Elo+
Party 3
Pele
Pele
DlUgIxTHC
Pele
Level 59
God Stats
1W - 3L
1,243 SR
Queue Stats
93W - 110L
1,335 Elo+
Party 1
Anhur
Anhur
Flexxzor
Anhur
Level 87
God Stats
1W - 2L
1,697 SR
Queue Stats
105W - 113L
1,368 Elo+
Party 3
Zeus
Zeus
PumpkinEater969
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,306 Elo+
Party 1
Ymir
Ymir
opibat
Ymir
Level 68
God Stats
2W - 3L
1,613 SR
Queue Stats
80W - 95L
1,380 Elo+
Party 3
Team Averages
Level 51
1,533 SR
1,351 Elo+

VS

Team Averages
Level 67
1,747 SR
1,583 Elo+
Arachne
Arachne
Deathunit
Arachne
Level 73
God Stats
34W - 15L
1,928 SR
Queue Stats
141W - 127L
1,667 Elo+
Party 2
Agni
Agni
Dutertesupot
Agni
Level 85
God Stats
2W - 1L
1,553 SR
Queue Stats
134W - 128L
1,565 Elo+
Party 2
Chaac
Chaac
Erlantz21
Chaac
Level 106
God Stats
3W - 2L
1,834 SR
Queue Stats
135W - 99L
1,473 Elo+
Solo
Medusa
Medusa
Grallz
Medusa
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,526 Elo+
Party 2
Ymir
Ymir
TonnyAK81
Ymir
Level 15
God Stats
38W - 17L
1,920 SR
Queue Stats
53W - 32L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cludtser
Shiva
10
4 / 1 / 1
6,309
631
6,119
7,060
4,892
Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
8
1 / 4 / 4
5,306
531
3,728
7,482
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Flexxzor
Anhur
9
2 / 3 / 2
5,490
549
3,753
5,123
1,363
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 5 / 0
5,523
552
2,693
4,226
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
opibat
Ymir
7
0 / 3 / 1
4,838
484
727
4,554
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deathunit
Arachne
10
3 / 1 / 5
6,088
609
2,904
6,638
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
11 / 1 / 4
7,557
756
8,712
4,653
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Erlantz21
Chaac
8
0 / 5 / 2
5,118
512
3,986
7,446
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Grallz
Medusa
9
2 / 2 / 1
4,965
497
1,025
3,715
632
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 2 / 5
4,919
492
1,351
6,366
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
16
16
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
Cludtser
Shiva
4
1
1
4.5
W
Arachne
Deathunit
Arachne
3
1
5
5.5
L
Pele
1
4
4
0.75
W
11
1
4
13
W
Chaac
Erlantz21
Chaac
0
5
2
0.2
L
Anhur
Flexxzor
Anhur
2
3
2
1
W
Medusa
Grallz
Medusa
2
2
1
1.25
L
3
5
0
0.6
W
Ymir
0
2
5
1.25
L
Ymir
opibat
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,020
Damage
17,978
28,445
Taken
28,818
12,035
Mitigated
9,273
5,000
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Cludtser
Shiva
6,119
1,180
0
870
7,060
4,892
0
773
6,287
0
31,744
W
Arachne
Deathunit
Arachne
2,904
1,625
0
4,082
6,638
2,499
16
1,153
5,331
0
27,739
L
Pele
3,728
1,430
0
2,531
7,482
1,926
0
1,797
5,685
0
23,450
W
8,712
1,625
79
1,517
4,653
1,310
0
1,148
3,413
41,841
0
W
Chaac
Erlantz21
Chaac
3,986
284
0
1,675
7,446
2,691
0
146
7,300
0
22,458
L
Anhur
Flexxzor
Anhur
3,753
2,397
0
1,094
5,123
1,363
350
1,888
3,235
0
31,279
W
Medusa
Grallz
Medusa
1,025
378
0
944
3,715
632
330
192
3,523
0
18,404
L
2,693
929
0
210
4,226
984
0
2,586
1,640
18,558
0
W
Ymir
1,351
388
0
1,211
6,366
2,141
100
535
5,831
11,682
0
L
Ymir
opibat
Ymir
727
66
0
295
4,554
2,870
0
3,019
1,535
11,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
28,647
236
Minions Killed
232
0
Camps Cleared
0
926,030
Distance Traveled
1,021,997
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,309
631
70
7
0
169,483
3
W
Arachne
6,088
609
54
5
0
239,080
1
L
Pele
5,306
531
50
5
0
205,477
0
W
Agni
7,557
756
74
7
0
223,285
5
W
Chaac
5,118
512
45
5
0
192,496
3
L
Anhur
5,490
549
53
5
0
182,597
5
W
Medusa
4,965
497
38
4
0
183,579
1
L
Zeus
5,523
552
42
4
0
182,601
3
W
Ymir
4,919
492
21
2
0
183,557
0
L
Ymir
4,838
484
21
2
0
185,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role