Player Matchup

Merlin
Merlin
A85ThBorges
Merlin
Level 66
God Stats
9W - 12L
1,484 SR
Queue Stats
47W - 82L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
LKMT2013
Gilgamesh
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 78L
1,510 Elo+
Solo
Ra
Ra
MixueL
Ra
Level 126
God Stats
23W - 13L
1,562 SR
Queue Stats
76W - 72L
1,486 Elo+
Solo
Chaac
Chaac
Salvation3203
Chaac
Level 57
God Stats
4W - 1L
1,445 SR
Queue Stats
21W - 10L
1,642 Elo+
Solo
Sylvanus
Sylvanus
phoneman2012
Sylvanus
Level 160
God Stats
3W - 3L
1,326 SR
Queue Stats
1,432W - 1,492L
1,410 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,491 Elo+

VS

Team Averages
Level 67
1,568 SR
1,493 Elo+
Aphrodite
Aphrodite
Leo Purpberry
Aphrodite
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 41L
1,500 Elo+
Party 1
Merlin
Merlin
Lone_Wolf_Rock
Merlin
Level 160
God Stats
1W - 2L
1,682 SR
Queue Stats
104W - 100L
1,563 Elo+
Party 1
Ra
Ra
MrKillerWalkin
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
MrPAPI420
Cerberus
Level 69
God Stats
9W - 12L
1,660 SR
Queue Stats
97W - 124L
1,403 Elo+
Solo
Cliodhna
Cliodhna
iJABOi
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 1 / 25
12,644
1,149
27,001
8,627
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LKMT2013
Gilgamesh
19
12 / 0 / 19
13,470
1,225
17,024
16,518
17,989
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
20
12 / 0 / 22
13,529
1,230
23,905
12,491
5,955
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 3 / 20
13,138
1,194
27,890
22,968
25,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
phoneman2012
Sylvanus
20
2 / 1 / 31
13,405
1,219
9,108
13,220
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Leo Purpberry
Aphrodite
16
0 / 11 / 2
10,363
942
8,506
19,429
11,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 0
12,516
1,138
21,819
15,610
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 10 / 2
10,258
933
4,126
15,039
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
MrPAPI420
Cerberus
17
0 / 10 / 5
11,074
1,007
16,403
36,286
44,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
iJABOi
Cliodhna
16
0 / 9 / 5
10,961
996
11,094
25,235
10,856
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
19
43
Kills
5
5
Deaths
43
117
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
1
25
18.5
W
Gilgamesh
LKMT2013
Gilgamesh
12
0
19
21.5
L
Aphrodite
Leo Purpberry
Aphrodite
0
11
2
0.09
L
5
3
0
1.67
W
Ra
12
0
22
23
L
0
10
2
0.1
L
Cerberus
MrPAPI420
Cerberus
0
10
5
0.25
W
11
3
20
7
L
Cliodhna
iJABOi
Cliodhna
0
9
5
0.28
W
Sylvanus
phoneman2012
Sylvanus
2
1
31
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,928
Damage
61,948
73,824
Taken
111,599
66,774
Mitigated
78,978
32,556
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
27,001
1,383
219
1,493
8,627
3,255
0
7,556
646
44,298
0
W
Gilgamesh
LKMT2013
Gilgamesh
17,024
6,228
0
177
16,518
17,989
0
9,393
5,699
744
27,256
L
Aphrodite
Leo Purpberry
Aphrodite
8,506
1,104
2,030
3,431
19,429
11,362
0
10,027
9,402
18,929
0
L
21,819
1,700
0
891
15,610
6,181
0
7,799
7,811
47,144
0
W
Ra
23,905
1,286
4,937
5,246
12,491
5,955
0
8,513
3,680
62,422
0
L
4,126
988
124
203
15,039
6,166
0
7,128
7,911
10,246
0
L
Cerberus
MrPAPI420
Cerberus
16,403
1,055
164
10,390
36,286
44,413
0
22,015
14,271
35,745
0
W
27,890
8,154
186
10,576
22,968
25,586
0
13,255
8,755
0
43,528
L
Cliodhna
iJABOi
Cliodhna
11,094
1,524
0
0
25,235
10,856
0
13,280
11,955
0
33,092
W
Sylvanus
phoneman2012
Sylvanus
9,108
4,055
5,249
4,473
13,220
13,989
0
9,344
3,475
18,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,186
Gold Earned
55,172
226
Minions Killed
210
8
Camps Cleared
2
1,023,390
Distance Traveled
864,642
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,644
1,149
39
4
4
185,052
2
W
Gilgamesh
13,470
1,225
25
2
1
219,770
0
L
Aphrodite
10,363
942
20
2
0
174,168
0
L
Merlin
12,516
1,138
73
7
2
173,679
0
W
Ra
13,529
1,230
108
10
2
245,968
0
L
Ra
10,258
933
21
2
0
128,945
3
L
Cerberus
11,074
1,007
46
4
0
202,633
1
W
Chaac
13,138
1,194
34
3
1
207,045
0
L
Cliodhna
10,961
996
50
5
0
185,217
3
W
Sylvanus
13,405
1,219
20
2
0
165,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role