Player Matchup

King Arthur
King Arthur
Plifas
King Arthur
Level 40
God Stats
17W - 13L
1,218 SR
Queue Stats
189W - 116L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
albertosancezmac
Ao Kuang
Level 69
God Stats
0W - 2L
1,484 SR
Queue Stats
123W - 106L
1,420 Elo+
Party 1
Bacchus
Bacchus
stony_harbour3
Bacchus
Level 17
God Stats
7W - 3L
1,836 SR
Queue Stats
45W - 43L
1,340 Elo+
Party 1
Team Averages
Level 42
1,513 SR
1,392 Elo+

VS

Team Averages
Level 106
1,586 SR
1,419 Elo+
Shiva
Shiva
RalozZek
Shiva
Level 105
God Stats
22W - 12L
1,659 SR
Queue Stats
86W - 78L
1,536 Elo+
Party 2
Olorun
Olorun
oO KaINIo Oo
Olorun
Level 112
God Stats
23W - 24L
1,599 SR
Queue Stats
191W - 213L
1,529 Elo+
Party 2
Neith
Neith
vrl93
Neith
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Plifas
King Arthur
16
6 / 5 / 6
10,834
722
17,173
20,265
18,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 8 / 7
10,926
728
10,755
17,785
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 11
10,459
697
12,169
17,866
30,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
RalozZek
Shiva
16
1 / 6 / 13
11,008
734
11,574
20,449
18,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
18
11 / 6 / 2
13,221
881
19,013
16,127
7,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
vrl93
Neith
17
4 / 4 / 10
11,334
756
8,927
13,601
5,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
16
Kills
16
16
Deaths
16
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Plifas
King Arthur
6
5
6
1.8
W
Shiva
RalozZek
Shiva
1
6
13
1.25
L
8
8
7
1.44
W
Olorun
11
6
2
2
L
2
3
11
2.5
W
Neith
vrl93
Neith
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,097
Damage
39,514
55,916
Taken
50,177
56,395
Mitigated
32,350
14,561
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Plifas
King Arthur
17,173
2,924
636
4,274
20,265
18,460
250
6,347
13,918
7,840
50,752
W
Shiva
RalozZek
Shiva
11,574
3,268
848
3,816
20,449
18,877
249
10,660
9,789
0
31,137
L
10,755
3,519
383
4,556
17,785
7,419
219
5,889
11,896
29,028
0
W
Olorun
19,013
9,526
1,247
5,244
16,127
7,841
2,153
6,885
9,242
50,789
3,406
L
12,169
217
318
4,394
17,866
30,516
323
6,334
11,532
25,442
0
W
Neith
vrl93
Neith
8,927
3,503
0
2,544
13,601
5,632
775
7,749
5,852
0
25,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
35,563
159
Minions Killed
132
12
Camps Cleared
2
764,756
Distance Traveled
740,753
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,834
722
97
6
6
268,981
0
W
Shiva
11,008
734
40
3
0
269,315
2
L
Ao Kuang
10,926
728
40
3
6
218,103
1
W
Olorun
13,221
881
65
4
2
238,991
1
L
Bacchus
10,459
697
22
1
0
277,672
2
W
Neith
11,334
756
27
2
0
232,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role