Player Matchup

Geb
Geb
Reaper9013
Geb
Level 101
God Stats
8W - 5L
1,146 SR
Queue Stats
257W - 263L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpaceGoose72
Morgan Le Fay
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
Tranchedebacon
Gilgamesh
Level 69
God Stats
13W - 8L
1,827 SR
Queue Stats
132W - 128L
1,541 Elo+
Party 2
Izanami
Izanami
Whiskey_Ikarus
Izanami
Level 103
God Stats
0W - 1L
1,357 SR
Queue Stats
3W - 7L
1,369 Elo+
Solo
Ravana
Ravana
ZyNe_Killers
Ravana
Level 94
God Stats
4W - 3L
1,505 SR
Queue Stats
113W - 94L
1,533 Elo+
Party 2
Team Averages
Level 89
1,467 SR
1,511 Elo+

VS

Team Averages
Level 87
1,482 SR
1,475 Elo+
Bastet
Bastet
 
Bastet
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MajinVegeta06
Ra
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
493W - 554L
1,430 Elo+
Solo
Osiris
Osiris
persepheone
Osiris
Level 125
God Stats
3W - 3L
1,410 SR
Queue Stats
271W - 290L
1,425 Elo+
Solo
Danzaburou
Danzaburou
丹德莱恩
Danzaburou
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 118L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
9,177
437
7,998
19,943
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
SpaceGoose72
Morgan Le Fay
17
7 / 6 / 3
11,049
526
15,332
15,617
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Tranchedebacon
Gilgamesh
16
1 / 3 / 4
9,229
439
10,334
20,594
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 8 / 3
7,987
380
5,701
11,985
2,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
18
6 / 4 / 3
10,647
507
12,007
12,150
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 0 / 8
11,064
527
10,502
11,673
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
 
Ganesha
15
0 / 2 / 20
10,174
484
10,423
16,179
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 7 / 3
11,241
535
14,521
15,912
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
18
2 / 5 / 9
11,304
538
9,229
19,595
19,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
丹德莱恩
Danzaburou
18
13 / 1 / 6
12,071
575
19,757
11,438
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
15
Kills
28
28
Deaths
15
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
8
11
W
Ganesha
 
Ganesha
0
2
20
5
W
6
7
3
1.07
L
1
7
7
0.64
L
Morgan Le Fay
SpaceGoose72
Morgan Le Fay
7
6
3
1.42
L
Gilgamesh
Tranchedebacon
Gilgamesh
1
3
4
1
L
0
8
3
0.19
L
Ravana
6
4
3
1.88
W
Osiris
2
5
9
1.3
W
Danzaburou
丹德莱恩
Danzaburou
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,372
Damage
64,432
80,289
Taken
74,797
44,121
Mitigated
54,644
14,235
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,502
3,120
0
2,339
11,673
4,688
43
2,663
8,931
0
72,127
W
Ganesha
 
Ganesha
10,423
1,045
576
3,013
16,179
19,247
95
5,633
10,510
36,481
0
W
14,521
1,222
1,721
5,032
15,912
6,472
739
8,287
7,548
76,461
119
L
7,998
967
58
2,374
19,943
19,091
0
5,573
13,940
24,354
2,453
L
Morgan Le Fay
SpaceGoose72
Morgan Le Fay
15,332
1,641
0
1,667
15,617
5,551
0
7,109
8,508
68,455
0
L
Gilgamesh
Tranchedebacon
Gilgamesh
10,334
2,212
227
6,253
20,594
11,327
324
5,342
15,252
0
52,107
L
5,701
3,884
0
1,536
11,985
2,898
0
2,481
9,504
0
49,543
L
Ravana
12,007
3,288
0
2,120
12,150
5,254
627
4,418
7,732
0
75,962
W
Osiris
9,229
3,199
0
2,294
19,595
19,001
161
2,626
16,331
98
78,061
W
Danzaburou
丹德莱恩
Danzaburou
19,757
7,691
0
4,349
11,438
5,236
1,824
3,852
7,550
0
91,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,089
Gold Earned
55,854
501
Minions Killed
576
0
Camps Cleared
0
1,870,970
Distance Traveled
1,960,133
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,064
527
118
6
0
442,371
4
W
Ganesha
10,174
484
10
0
0
416,377
10
W
Ra
11,241
535
122
6
0
345,955
4
L
Geb
9,177
437
39
2
0
390,090
2
L
Morgan Le Fay
11,049
526
141
7
0
348,439
6
L
Gilgamesh
9,229
439
92
4
0
396,251
6
L
Izanami
7,987
380
90
4
0
358,303
6
L
Ravana
10,647
507
139
7
0
377,887
4
W
Osiris
11,304
538
160
8
0
340,904
1
W
Danzaburou
12,071
575
166
8
0
414,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role