Player Matchup

Camazotz
Camazotz
Bronze I
 
Camazotz
Bronze I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Guiermesantos
Sylvanus
Silver I
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 165L
1,207 MMR
Party 1
Neith
Neith
Silver III
MafaldaOff
Neith
Silver III
Level 72
God Stats
4W - 7L
1,621 SR
Queue Stats
14W - 41L
1,219 MMR
Party 1
Tiamat
Tiamat
Silver II
Shrobber
Tiamat
Silver II
Level 157
God Stats
120W - 141L
1,411 SR
Queue Stats
336W - 340L
1,065 MMR
Solo
Fenrir
Fenrir
Silver IV
raufdenizer
Fenrir
Silver IV
Level 151
God Stats
2W - 6L
1,508 SR
Queue Stats
362W - 395L
575 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,508 SR
1,113 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,522 SR
915 MMR
Scylla
Scylla
Silver I
Adurixxx
Scylla
Silver I
Level 107
God Stats
6W - 8L
1,556 SR
Queue Stats
142W - 145L
1,151 MMR
Solo
Nike
Nike
Silver V
Feohektor11
Nike
Silver V
Level 103
God Stats
9W - 15L
1,419 SR
Queue Stats
163W - 189L
628 MMR
Solo
Charybdis
Charybdis
Silver IV
Oxnexrenacebe
Charybdis
Silver IV
Level 67
God Stats
2W - 2L
1,463 SR
Queue Stats
20W - 41L
872 MMR
Solo
Bacchus
Bacchus
Silver IV
ShomA1985
Bacchus
Silver IV
Level 146
God Stats
34W - 32L
1,475 SR
Queue Stats
691W - 713L
685 MMR
Solo
Arachne
Arachne
Silver I
Yukiamo
Arachne
Silver I
Level 141
God Stats
22W - 15L
1,699 SR
Queue Stats
223W - 238L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
2 / 3 / 2
10,536
458
5,430
18,874
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Guiermesantos
Sylvanus
18
5 / 6 / 1
11,488
499
17,388
23,156
36,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
16
4 / 5 / 0
10,334
449
5,788
15,452
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Shrobber
Tiamat
17
0 / 6 / 1
10,298
448
13,972
17,569
9,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
2 / 6 / 4
9,571
416
9,117
19,966
19,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothGebMulanBastet

VS

Bans
AchillesLokiAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adurixxx
Scylla
20
9 / 1 / 5
13,427
584
13,553
11,092
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 4 / 10
12,610
548
13,008
24,774
16,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Oxnexrenacebe
Charybdis
19
1 / 4 / 8
12,046
524
11,102
14,875
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ShomA1985
Bacchus
19
3 / 1 / 11
11,492
500
10,503
22,905
29,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Yukiamo
Arachne
20
11 / 3 / 6
14,164
616
23,702
26,499
11,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
13
Kills
26
26
Deaths
13
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
3
2
1
W
Scylla
Adurixxx
Scylla
9
1
5
11.5
W
2
4
10
1.75
L
Sylvanus
Guiermesantos
Sylvanus
5
6
1
0.92
L
Neith
4
5
0
0.8
W
Charybdis
Oxnexrenacebe
Charybdis
1
4
8
1.25
W
Bacchus
ShomA1985
Bacchus
3
1
11
8.5
L
Tiamat
Shrobber
Tiamat
0
6
1
0.08
W
Arachne
Yukiamo
Arachne
11
3
6
4.67
L
Fenrir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
71,868
95,017
Taken
100,145
77,032
Mitigated
66,197
29,812
Healing
46,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,430
1,568
0
9,326
18,874
7,235
0
4,322
14,552
0
68,529
W
Scylla
Adurixxx
Scylla
13,553
1,134
0
3,405
11,092
4,053
2,834
5,056
5,537
121,380
0
W
13,008
1,729
0
13,138
24,774
16,326
1,108
12,040
12,628
1,086
81,912
L
Sylvanus
Guiermesantos
Sylvanus
17,388
5,663
882
8,377
23,156
36,613
677
1,666
21,490
64,532
12,602
L
Neith
5,788
1,681
0
4,896
15,452
5,011
1,303
2,728
12,724
0
72,036
W
Charybdis
Oxnexrenacebe
Charybdis
11,102
7,477
0
8,481
14,875
5,012
3,365
1,153
13,712
0
91,763
W
Bacchus
ShomA1985
Bacchus
10,503
1,245
121
7,752
22,905
29,539
432
4,836
17,819
47,247
0
L
Tiamat
Shrobber
Tiamat
13,972
1,820
0
2,460
17,569
9,116
440
8,507
9,062
80,943
0
W
Arachne
Yukiamo
Arachne
23,702
17,829
0
13,699
26,499
11,267
1,939
6,754
19,581
0
135,495
L
Fenrir
9,117
1,198
0
3,871
19,966
19,057
0
6,911
13,055
1,199
33,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,227
Gold Earned
63,739
591
Minions Killed
758
0
Camps Cleared
0
2,031,620
Distance Traveled
2,294,202
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,536
458
111
5
0
480,296
5
W
Scylla
13,427
584
198
9
0
454,214
5
W
Nike
12,610
548
172
7
0
426,608
3
L
Sylvanus
11,488
499
151
7
0
355,109
5
L
Neith
10,334
449
125
5
0
382,120
5
W
Charybdis
12,046
524
160
7
0
397,608
1
W
Bacchus
11,492
500
64
3
0
483,716
6
L
Tiamat
10,298
448
168
7
0
424,609
10
W
Arachne
14,164
616
164
7
0
532,056
3
L
Fenrir
9,571
416
36
2
0
389,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role