Player Matchup

Artemis
Artemis
Eforse
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,334 Elo+
Solo
Ah Puch
Ah Puch
JDijkstra10
Ah Puch
Level 28
God Stats
1W - 2L
1,218 SR
Queue Stats
66W - 82L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Mrzangets
Cthulhu
Level 26
God Stats
68W - 81L
1,506 SR
Queue Stats
296W - 322L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
UnicornBuggery
Gilgamesh
Level 57
God Stats
9W - 6L
1,560 SR
Queue Stats
161W - 194L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
markyboy117
Baron Samedi
Level 147
God Stats
21W - 16L
1,450 SR
Queue Stats
263W - 243L
1,408 Elo+
Solo
Team Averages
Level 56
1,447 SR
1,420 Elo+

VS

Team Averages
Level 101
1,518 SR
1,442 Elo+
Shiva
Shiva
 
Shiva
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BluFlamePhoenix
Da Ji
Level 99
God Stats
1W - 2L
1,687 SR
Queue Stats
19W - 34L
1,354 Elo+
Party 1
Awilix
Awilix
LanDark
Awilix
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,407 Elo+
Solo
Thor
Thor
Nadein5
Thor
Level 122
God Stats
5W - 6L
1,403 SR
Queue Stats
43W - 63L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
Thecreeperblue
Ao Kuang
Level 137
God Stats
3W - 7L
1,500 SR
Queue Stats
138W - 149L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eforse
Artemis
20
3 / 11 / 9
13,287
738
14,034
20,244
6,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
JDijkstra10
Ah Puch
20
11 / 2 / 9
16,937
941
25,223
21,264
15,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mrzangets
Cthulhu
20
3 / 4 / 22
13,678
760
12,889
18,016
20,956
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
UnicornBuggery
Gilgamesh
20
11 / 6 / 18
14,892
827
20,924
26,256
32,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
markyboy117
Baron Samedi
20
7 / 5 / 10
14,376
799
13,669
20,029
8,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
4 / 5 / 16
13,528
752
22,852
22,946
10,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

20
6 / 9 / 11
12,889
716
16,943
23,630
10,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
LanDark
Awilix
18
0 / 9 / 8
11,516
640
6,229
16,455
15,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Nadein5
Thor
19
1 / 6 / 16
12,110
673
13,257
16,056
6,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
20
17 / 6 / 5
15,699
872
27,625
28,732
12,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
84
35
Kills
28
28
Deaths
35
68
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
5
16
2.4
L
6
9
11
1.28
W
Artemis
Eforse
Artemis
3
11
9
0.68
W
Ah Puch
JDijkstra10
Ah Puch
11
2
9
7.75
L
Awilix
LanDark
Awilix
0
9
8
0.44
W
Cthulhu
Mrzangets
Cthulhu
3
4
22
3.5
L
Thor
Nadein5
Thor
1
6
16
1.5
L
Ao Kuang
17
6
5
3.25
W
Gilgamesh
UnicornBuggery
Gilgamesh
11
6
18
3.33
W
Baron Samedi
markyboy117
Baron Samedi
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,739
Damage
86,906
105,809
Taken
107,819
83,684
Mitigated
55,190
31,173
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
22,852
6,250
422
5,524
22,946
10,302
0
10,774
11,955
0
54,235
L
16,943
5,628
453
3,862
23,630
10,746
1,585
10,107
13,453
0
43,499
W
Artemis
Eforse
Artemis
14,034
6,207
132
2,950
20,244
6,494
1,921
2,385
17,859
0
51,355
W
Ah Puch
JDijkstra10
Ah Puch
25,223
4,996
0
10,999
21,264
15,215
3,588
3,437
17,827
95,548
0
L
Awilix
LanDark
Awilix
6,229
3,265
101
183
16,455
15,456
412
8,841
7,474
0
22,721
W
Cthulhu
Mrzangets
Cthulhu
12,889
2,420
1,708
3,651
18,016
20,956
338
8,099
9,917
29,305
0
L
Thor
Nadein5
Thor
13,257
428
0
666
16,056
6,407
422
5,379
10,479
0
38,662
L
Ao Kuang
27,625
8,588
0
7,710
28,732
12,279
0
16,180
12,264
70,956
0
W
Gilgamesh
UnicornBuggery
Gilgamesh
20,924
5,331
0
2,564
26,256
32,541
489
9,433
16,823
0
44,189
W
Baron Samedi
markyboy117
Baron Samedi
13,669
1,520
2,016
7,153
20,029
8,478
812
4,271
15,758
36,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,170
Gold Earned
65,742
352
Minions Killed
291
0
Camps Cleared
0
1,763,993
Distance Traveled
1,703,065
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,528
752
77
4
0
389,663
1
L
Da Ji
12,889
716
55
3
0
307,144
0
W
Artemis
13,287
738
77
4
0
306,388
0
W
Ah Puch
16,937
941
150
8
0
347,585
1
L
Awilix
11,516
640
37
2
0
312,005
4
W
Cthulhu
13,678
760
23
1
0
382,030
4
L
Thor
12,110
673
46
3
0
354,095
0
L
Ao Kuang
15,699
872
76
4
0
340,158
0
W
Gilgamesh
14,892
827
56
3
0
368,215
3
W
Baron Samedi
14,376
799
46
3
0
359,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role