Player Matchup

Zeus
Zeus
Dravock
Zeus
Level 67
God Stats
7W - 5L
1,524 SR
Queue Stats
151W - 149L
1,403 Elo+
Party 2
Nox
Nox
Elfuret
Nox
Level 121
God Stats
5W - 4L
1,470 SR
Queue Stats
84W - 86L
1,472 Elo+
Solo
Artemis
Artemis
X419XSAURER
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,372 Elo+
Solo
Tiamat
Tiamat
tashia_jones
Tiamat
Level 68
God Stats
4W - 6L
1,411 SR
Queue Stats
144W - 142L
1,398 Elo+
Party 2
Terra
Terra
theMONSTER 3232
Terra
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 101L
1,455 Elo+
Solo
Team Averages
Level 92
1,481 SR
1,420 Elo+

VS

Team Averages
Level 106
1,626 SR
1,469 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FullMetalIrish1
Guan Yu
Level 142
God Stats
3W - 5L
1,808 SR
Queue Stats
211W - 213L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Keasop
Jormungandr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,500 Elo+
Solo
Scylla
Scylla
LAdeFREAKINdaxx
Scylla
Level 109
God Stats
6W - 7L
1,823 SR
Queue Stats
327W - 327L
1,476 Elo+
Party 1
Nemesis
Nemesis
LcB-_Zombie
Nemesis
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
315W - 358L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dravock
Zeus
20
11 / 3 / 11
13,707
857
34,789
14,115
4,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
19
4 / 5 / 13
11,390
712
12,929
11,343
4,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
X419XSAURER
Artemis
19
4 / 6 / 15
11,472
717
20,783
14,172
5,141
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
1 / 3 / 13
10,388
649
8,461
10,397
5,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 3 / 16
11,001
688
8,290
23,495
26,246
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
9 / 5 / 9
12,270
767
17,514
15,690
6,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 6 / 8
10,842
678
5,498
36,325
27,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Keasop
Jormungandr
19
1 / 5 / 9
12,233
765
14,786
22,534
29,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 3 / 6
11,962
748
15,632
10,577
4,415
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LcB-_Zombie
Nemesis
16
0 / 5 / 13
10,161
635
9,152
16,938
13,636
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
23
Kills
20
20
Deaths
24
68
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
9
5
9
2.7
W
Zeus
Dravock
Zeus
11
3
11
5.5
W
Nox
4
5
13
2.1
L
2
6
8
1
L
Jormungandr
Keasop
Jormungandr
1
5
9
1.1
L
8
3
6
3.67
L
Nemesis
LcB-_Zombie
Nemesis
0
5
13
1.3
W
Artemis
X419XSAURER
Artemis
4
6
15
1.92
W
Tiamat
1
3
13
2.5
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,252
Damage
62,582
73,522
Taken
102,064
46,192
Mitigated
81,300
31,144
Healing
38,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
17,514
4,581
3,643
2,663
15,690
6,825
1,000
10,683
5,007
0
28,510
W
Zeus
Dravock
Zeus
34,789
7,327
1,124
6,467
14,115
4,875
1,773
4,678
9,437
66,099
0
W
Nox
12,929
2,254
1,823
866
11,343
4,352
1,128
3,528
7,815
27,792
0
L
5,498
456
5,560
13,322
36,325
27,259
438
21,767
14,558
0
12,895
L
Jormungandr
Keasop
Jormungandr
14,786
2,176
543
4,387
22,534
29,165
310
13,553
8,981
41,238
0
L
15,632
719
2,064
1,915
10,577
4,415
1,322
7,475
3,102
33,379
0
L
Nemesis
LcB-_Zombie
Nemesis
9,152
2,192
916
3,144
16,938
13,636
1,207
10,991
5,947
0
19,508
W
Artemis
X419XSAURER
Artemis
20,783
10,022
871
2,588
14,172
5,141
2,486
7,107
7,065
0
44,767
W
Tiamat
8,461
1,196
953
2,957
10,397
5,578
68
4,979
5,418
17,718
0
W
8,290
1,927
4,282
9,213
23,495
26,246
310
10,126
13,369
12,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,958
Gold Earned
57,468
162
Minions Killed
157
0
Camps Cleared
0
1,371,608
Distance Traveled
1,459,637
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,270
767
17
1
0
302,897
2
W
Zeus
13,707
857
70
4
0
263,298
0
W
Nox
11,390
712
30
2
0
270,196
0
L
Guan Yu
10,842
678
13
1
0
288,618
4
L
Jormungandr
12,233
765
64
4
0
269,698
1
L
Scylla
11,962
748
51
3
0
265,349
0
L
Nemesis
10,161
635
12
1
0
333,075
1
W
Artemis
11,472
717
42
3
0
243,585
2
W
Tiamat
10,388
649
16
1
0
275,110
3
W
Terra
11,001
688
4
0
0
319,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role